Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Herzhammer1
Charybdis
Level 160
God Stats
8W - 7L
1,608 SR
Queue Stats
509W - 407L
1,485 Elo+
Party 1
Athena
Athena
Mxyas RaykN
Athena
Level 122
God Stats
0W - 1L
1,349 SR
Queue Stats
17W - 16L
1,538 Elo+
Party 3
Vamana
Vamana
Proidzen
Vamana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,287 Elo+
Solo
Ne Zha
Ne Zha
Шанго
Ne Zha
Level 115
God Stats
5W - 6L
1,511 SR
Queue Stats
996W - 945L
1,473 Elo+
Party 1
Team Averages
Level 124
1,494 SR
1,456 Elo+

VS

Team Averages
Level 126
1,384 SR
1,479 Elo+
Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
AluAlu
Chiron
Level 146
God Stats
3W - 3L
1,226 SR
Queue Stats
253W - 269L
1,473 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bluefax
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,255 SR
Queue Stats
48W - 37L
1,475 Elo+
Solo
Cthulhu
Cthulhu
ML x TOWLEY
Cthulhu
Level 104
God Stats
12W - 8L
1,437 SR
Queue Stats
1,076W - 1,109L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 4 / 12
7,988
799
7,715
11,221
13,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Herzhammer1
Charybdis
13
1 / 5 / 9
7,479
748
7,561
8,907
3,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
15
5 / 5 / 6
8,704
870
8,240
16,437
21,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Proidzen
Vamana
14
3 / 4 / 7
8,007
801
7,313
16,312
12,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Шанго
Ne Zha
12
4 / 5 / 4
7,708
771
7,325
11,455
5,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 7 / 5
8,725
873
6,081
12,076
10,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
17
0 / 0 / 17
8,599
860
14,319
5,696
6,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
AluAlu
Chiron
14
5 / 3 / 9
8,382
838
10,880
9,064
4,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Bluefax
Ah Muzen Cab
13
9 / 4 / 5
8,553
855
12,805
9,148
4,846
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ML x TOWLEY
Cthulhu
14
3 / 2 / 12
8,493
849
11,332
13,073
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
16
Kills
22
23
Deaths
16
38
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
12
2.25
W
Ravana
 
Ravana
5
7
5
1.07
W
Kukulkan
 
Kukulkan
0
0
17
8.5
W
Chiron
AluAlu
Chiron
5
3
9
3.17
W
Ah Muzen Cab
Bluefax
Ah Muzen Cab
9
4
5
2.88
L
Charybdis
Herzhammer1
Charybdis
1
5
9
1.1
W
Cthulhu
ML x TOWLEY
Cthulhu
3
2
12
4.5
L
Athena
5
5
6
1.6
L
Vamana
Proidzen
Vamana
3
4
7
1.63
L
Ne Zha
Шанго
Ne Zha
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,154
Damage
55,417
64,332
Taken
49,057
57,571
Mitigated
43,075
18,951
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,715
1,067
1,083
2,202
11,221
13,230
0
4,121
7,100
0
12,329
W
Ravana
 
Ravana
6,081
1,630
19
1,361
12,076
10,771
25
917
10,986
0
13,211
W
Kukulkan
 
Kukulkan
14,319
2,507
1,327
932
5,696
6,063
237
1,431
4,265
26,790
0
W
Chiron
AluAlu
Chiron
10,880
3,309
860
1,711
9,064
4,592
0
2,556
6,357
0
16,166
W
Ah Muzen Cab
Bluefax
Ah Muzen Cab
12,805
6,428
1,907
1,155
9,148
4,846
64
1,550
7,425
0
21,133
L
Charybdis
Herzhammer1
Charybdis
7,561
3,466
1,003
463
8,907
3,778
408
2,884
6,023
0
17,492
W
Cthulhu
ML x TOWLEY
Cthulhu
11,332
1,237
999
3,365
13,073
16,803
131
1,762
11,051
19,120
0
L
Athena
8,240
1,590
901
1,898
16,437
21,994
0
6,471
9,966
13,097
0
L
Vamana
Proidzen
Vamana
7,313
3,535
914
5,612
16,312
12,722
0
6,630
9,682
0
12,868
L
Ne Zha
Шанго
Ne Zha
7,325
2,546
2,911
1,964
11,455
5,847
0
5,545
5,910
0
15,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
42,752
84
Minions Killed
90
0
Camps Cleared
0
947,301
Distance Traveled
939,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,988
799
16
2
0
201,631
0
W
Ravana
8,725
873
15
2
0
166,983
0
W
Kukulkan
8,599
860
28
3
0
199,322
1
W
Chiron
8,382
838
17
2
0
173,833
0
W
Ah Muzen Cab
8,553
855
20
2
0
177,241
0
L
Charybdis
7,479
748
31
3
0
160,376
0
W
Cthulhu
8,493
849
10
1
0
221,971
0
L
Athena
8,704
870
10
1
0
188,418
0
L
Vamana
8,007
801
18
2
0
204,130
0
L
Ne Zha
7,708
771
9
1
0
192,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role