Player Matchup

Athena
Athena
 
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Pepper4383
Ishtar
Level 107
God Stats
0W - 2L
1,660 SR
Queue Stats
75W - 84L
1,514 Elo+
Party 1
Amaterasu
Amaterasu
SmilyDrop974790
Amaterasu
Level 158
God Stats
5W - 3L
1,640 SR
Queue Stats
444W - 425L
1,546 Elo+
Party 1
Nemesis
Nemesis
ZombieViper9240
Nemesis
Level 143
God Stats
0W - 1L
1,712 SR
Queue Stats
248W - 237L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
oniboy6969
Baron Samedi
Level 103
God Stats
5W - 7L
1,768 SR
Queue Stats
67W - 78L
1,503 Elo+
Party 1
Team Averages
Level 130
1,656 SR
1,523 Elo+

VS

Team Averages
Level 139
1,632 SR
1,557 Elo+
Raijin
Raijin
Brrgy
Raijin
Level 157
God Stats
2W - 4L
1,411 SR
Queue Stats
72W - 92L
1,498 Elo+
Party 2
Skadi
Skadi
Crowler-LP
Skadi
Level 124
God Stats
21W - 11L
1,652 SR
Queue Stats
52W - 42L
1,586 Elo+
Solo
Arachne
Arachne
Ned Nation 1
Arachne
Level 136
God Stats
9W - 4L
1,693 SR
Queue Stats
41W - 49L
1,531 Elo+
Party 2
Nike
Nike
The Dawgster
Nike
Level 156
God Stats
1W - 0L
1,444 SR
Queue Stats
69W - 57L
1,606 Elo+
Party 2
Xing Tian
Xing Tian
UglyBoyInc
Xing Tian
Level 121
God Stats
3W - 1L
1,958 SR
Queue Stats
48W - 43L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
3 / 3 / 3
7,385
352
7,865
21,227
20,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Pepper4383
Ishtar
18
2 / 2 / 5
10,869
518
10,853
16,028
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SmilyDrop974790
Amaterasu
15
1 / 7 / 1
9,123
434
8,932
25,839
18,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 2
9,655
460
7,657
18,329
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
oniboy6969
Baron Samedi
13
1 / 9 / 4
7,654
364
8,246
15,682
8,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brrgy
Raijin
15
5 / 3 / 7
10,760
512
16,837
10,407
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
19
2 / 3 / 7
11,774
561
13,124
13,198
5,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
Ned Nation 1
Arachne
18
9 / 2 / 8
11,441
545
13,589
22,040
9,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 0 / 8
12,930
616
26,107
21,148
23,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
UglyBoyInc
Xing Tian
13
0 / 2 / 5
9,330
444
5,603
18,920
19,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
10
Kills
26
26
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
3
3
1.5
W
Raijin
Brrgy
Raijin
5
3
7
2.83
W
Skadi
2
3
7
1.83
W
Arachne
Ned Nation 1
Arachne
9
2
8
6.5
L
Ishtar
Pepper4383
Ishtar
2
2
5
2.25
L
Amaterasu
SmilyDrop974790
Amaterasu
1
7
1
0.21
W
10
0
8
14
W
Xing Tian
UglyBoyInc
Xing Tian
0
2
5
1.25
L
3
5
2
0.8
L
Baron Samedi
oniboy6969
Baron Samedi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
75,260
97,105
Taken
85,713
62,920
Mitigated
62,949
27,418
Healing
21,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,865
1,624
480
4,984
21,227
20,779
0
8,202
12,460
20,320
0
W
Raijin
Brrgy
Raijin
16,837
2,728
0
757
10,407
4,993
0
4,182
5,970
83,214
0
W
Skadi
13,124
4,364
0
2,003
13,198
5,199
1,226
1,160
11,822
55
116,972
W
Arachne
Ned Nation 1
Arachne
13,589
10,337
0
7,912
22,040
9,736
135
2,254
19,574
39
106,375
L
Ishtar
Pepper4383
Ishtar
10,853
6,587
0
5,471
16,028
7,232
2,136
2,308
13,513
0
104,068
L
Amaterasu
SmilyDrop974790
Amaterasu
8,932
4,666
0
9,881
25,839
18,593
0
3,737
20,825
0
71,652
W
26,107
4,170
0
7,420
21,148
23,116
0
3,094
17,886
938
118,997
W
Xing Tian
UglyBoyInc
Xing Tian
5,603
259
0
3,533
18,920
19,905
36
4,055
14,350
27,811
0
L
7,657
1,327
0
2,752
18,329
7,470
0
3,562
14,254
0
70,131
L
Baron Samedi
oniboy6969
Baron Samedi
8,246
434
1,048
2,802
15,682
8,846
0
4,825
10,420
40,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
56,235
517
Minions Killed
634
0
Camps Cleared
0
1,954,284
Distance Traveled
2,060,471
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,385
352
21
1
0
427,234
13
W
Raijin
10,760
512
143
7
0
364,248
4
W
Skadi
11,774
561
172
8
0
375,884
5
W
Arachne
11,441
545
122
6
0
496,588
0
L
Ishtar
10,869
518
193
9
0
373,791
2
L
Amaterasu
9,123
434
133
6
0
370,964
0
W
Nike
12,930
616
166
8
0
398,158
3
W
Xing Tian
9,330
444
31
1
0
425,593
7
L
Nemesis
9,655
460
118
6
0
454,743
6
L
Baron Samedi
7,654
364
52
2
0
327,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role