Player Matchup

Ah Puch
Ah Puch
Blitzthadragon
Ah Puch
Level 105
God Stats
0W - 2L
1,428 SR
Queue Stats
81W - 95L
1,389 Elo+
Party 1
Nike
Nike
Jd0317
Nike
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 64L
1,347 Elo+
Party 1
Chiron
Chiron
NagamotoKusushi
Chiron
Level 108
God Stats
0W - 1L
1,703 SR
Queue Stats
103W - 123L
1,361 Elo+
Party 1
Team Averages
Level 87
1,543 SR
1,365 Elo+

VS

Team Averages
Level 125
1,516 SR
1,409 Elo+
Amaterasu
Amaterasu
Big_Roff
Amaterasu
Level 160
God Stats
10W - 8L
1,496 SR
Queue Stats
570W - 543L
1,460 Elo+
Party 2
Lancelot
Lancelot
NuclearBreeze
Lancelot
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 39L
1,310 Elo+
Solo
Scylla
Scylla
Paingorack84
Scylla
Level 153
God Stats
101W - 87L
1,553 SR
Queue Stats
651W - 631L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 6
14,784
616
24,834
22,336
12,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
Jd0317
Nike
20
5 / 1 / 4
15,057
627
27,477
32,274
44,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
2 / 6 / 6
14,598
608
20,849
25,679
12,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Big_Roff
Amaterasu
20
3 / 6 / 8
16,180
674
22,414
38,311
40,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
NuclearBreeze
Lancelot
20
3 / 1 / 7
15,933
664
21,002
27,148
25,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
20
6 / 3 / 4
17,326
722
27,968
21,606
9,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
10
Kills
12
12
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Big_Roff
Amaterasu
3
6
8
1.17
L
3
5
6
1.2
L
Nike
Jd0317
Nike
5
1
4
7
L
2
6
6
0.83
W
Lancelot
NuclearBreeze
Lancelot
3
1
7
6.5
W
Scylla
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,160
Damage
71,384
80,289
Taken
87,065
68,324
Mitigated
74,878
13,565
Healing
26,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Big_Roff
Amaterasu
22,414
7,895
2,446
8,486
38,311
40,443
1,377
10,734
27,577
7,359
39,457
L
24,834
650
0
6,300
22,336
12,171
0
8,859
13,477
77,240
0
L
Nike
Jd0317
Nike
27,477
2,533
0
550
32,274
44,067
0
11,470
20,804
0
49,040
L
20,849
5,041
2,062
4,653
25,679
12,086
0
11,757
13,819
0
81,983
W
Lancelot
NuclearBreeze
Lancelot
21,002
5,560
263
11,263
27,148
25,293
245
8,126
19,022
0
75,020
W
Scylla
27,968
1,295
213
3,978
21,606
9,142
990
6,946
14,660
118,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
49,439
264
Minions Killed
342
7
Camps Cleared
16
1,240,181
Distance Traveled
1,449,996
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,180
674
59
2
4
467,393
9
L
Ah Puch
14,784
616
103
4
4
412,991
2
L
Nike
15,057
627
45
2
1
467,963
0
L
Chiron
14,598
608
116
5
2
359,227
0
W
Lancelot
15,933
664
99
4
4
530,678
2
W
Scylla
17,326
722
184
8
8
451,925
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role