Player Matchup

Jing Wei
Jing Wei
KeseWho
Jing Wei
Level 49
God Stats
14W - 1L
1,830 SR
Queue Stats
184W - 88L
1,631 Elo+
Party 2
Mulan
Mulan
LaggingQueen
Mulan
Level 149
God Stats
19W - 4L
1,596 SR
Queue Stats
236W - 108L
1,625 Elo+
Party 2
Olorun
Olorun
WeaboFace
Olorun
Level 42
God Stats
1W - 1L
1,327 SR
Queue Stats
149W - 177L
1,469 Elo+
Solo
Bastet
Bastet
bigtheif
Bastet
Level 24
God Stats
22W - 11L
1,555 SR
Queue Stats
64W - 46L
1,604 Elo+
Party 2
Chang'e
Chang'e
yotrooper12
Chang'e
Level 34
God Stats
18W - 8L
1,744 SR
Queue Stats
152W - 61L
1,680 Elo+
Party 2
Team Averages
Level 60
1,610 SR
1,602 Elo+

VS

Team Averages
Level 95
1,565 SR
1,516 Elo+
Kukulkan
Kukulkan
Amythest22
Kukulkan
Level 139
God Stats
1W - 2L
1,517 SR
Queue Stats
3W - 6L
1,432 Elo+
Party 3
Odin
Odin
BrayTheKickbox3r
Odin
Level 147
God Stats
7W - 6L
1,522 SR
Queue Stats
220W - 234L
1,561 Elo+
Party 1
Neith
Neith
Greenspectre00
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
ProdiigyMiina420
Zeus
Level 159
God Stats
6W - 6L
1,676 SR
Queue Stats
171W - 204L
1,491 Elo+
Party 1
Bacchus
Bacchus
YVZY609
Bacchus
Level 29
God Stats
7W - 5L
1,611 SR
Queue Stats
11W - 6L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KeseWho
Jing Wei
16
1 / 0 / 8
9,925
993
12,942
9,427
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 7
9,900
990
10,651
11,434
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
WeaboFace
Olorun
16
2 / 0 / 8
9,788
979
9,713
7,667
3,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
bigtheif
Bastet
16
3 / 0 / 6
9,933
993
6,218
9,740
4,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
yotrooper12
Chang'e
16
3 / 0 / 8
10,309
1,031
7,274
4,782
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

297

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amythest22
Kukulkan
14
0 / 5 / 0
9,422
942
8,428
8,860
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 0
8,853
885
6,565
9,281
13,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 5 / 0
8,794
879
4,184
9,654
4,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
0 / 0 / 0
8,794
879
11,993
4,483
2,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
YVZY609
Bacchus
14
0 / 1 / 0
9,360
936
8,568
16,995
27,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
11
Kills
0
0
Deaths
11
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Amythest22
Kukulkan
0
5
0
0
L
0
0
0
0
L
0
5
0
0
W
Jing Wei
KeseWho
Jing Wei
1
0
8
5
W
2
0
7
5.5
L
0
0
0
0
W
Olorun
WeaboFace
Olorun
2
0
8
6
L
Bacchus
YVZY609
Bacchus
0
1
0
0
W
Bastet
bigtheif
Bastet
3
0
6
6
W
Chang'e
yotrooper12
Chang'e
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,798
Damage
39,738
43,050
Taken
49,273
32,340
Mitigated
51,879
15,385
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Amythest22
Kukulkan
8,428
873
540
596
8,860
4,441
0
4,077
4,590
47,826
0
L
6,565
368
0
0
9,281
13,329
0
2,721
6,470
0
17,500
L
4,184
2,443
0
78
9,654
4,920
0
2,516
6,824
0
11,238
W
Jing Wei
KeseWho
Jing Wei
12,942
8,181
0
2,753
9,427
4,894
0
6,345
3,082
0
42,546
W
10,651
1,635
0
1,724
11,434
17,008
0
7,207
4,227
67
17,033
L
11,993
291
0
0
4,483
2,063
0
1,612
2,826
25,939
0
W
Olorun
WeaboFace
Olorun
9,713
5,403
188
1,828
7,667
3,638
0
6,028
1,639
24,692
0
L
Bacchus
YVZY609
Bacchus
8,568
1,196
585
1,584
16,995
27,126
0
6,128
10,403
10,203
0
W
Bastet
bigtheif
Bastet
6,218
1,408
0
568
9,740
4,615
0
6,653
3,087
0
14,778
W
Chang'e
yotrooper12
Chang'e
7,274
159
5,273
3,051
4,782
2,185
0
2,756
2,026
28,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,855
Gold Earned
45,223
210
Minions Killed
194
11
Camps Cleared
3
997,083
Distance Traveled
907,631
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,422
942
104
10
1
155,908
0
L
Odin
8,853
885
19
2
0
209,288
1
L
Neith
8,794
879
16
2
0
147,101
1
W
Jing Wei
9,925
993
67
7
3
193,710
2
W
Mulan
9,900
990
18
2
0
195,521
1
L
Zeus
8,794
879
46
5
2
183,095
0
W
Olorun
9,788
979
37
4
0
192,581
1
L
Bacchus
9,360
936
9
1
0
212,239
0
W
Bastet
9,933
993
23
2
5
215,466
0
W
Chang'e
10,309
1,031
65
7
3
199,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role