Player Matchup

Cabrakan
Cabrakan
Borill
Cabrakan
Level 120
God Stats
4W - 3L
1,604 SR
Queue Stats
109W - 66L
1,591 Elo+
Party 2
Fenrir
Fenrir
Peeanut
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Rhino99
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,755 Elo+
Party 2
Team Averages
Level 71
1,535 SR
1,615 Elo+

VS

Team Averages
Level 100
1,470 SR
1,561 Elo+
Anubis
Anubis
FluffyGamer2020
Anubis
Level 27
God Stats
2W - 1L
1,410 SR
Queue Stats
3W - 1L
1,586 Elo+
Party 1
Tyr
Tyr
Vaydrix
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
xXRnGx2ELITEXx
Cernunnos
Level 146
God Stats
4W - 1L
1,499 SR
Queue Stats
90W - 78L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Borill
Cabrakan
13
1 / 3 / 5
9,071
698
6,104
14,906
19,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Peeanut
Fenrir
9
0 / 5 / 2
7,227
556
2,812
8,319
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Rhino99
Ah Puch
13
5 / 4 / 0
8,506
654
9,553
11,637
9,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
8,454
650
5,650
5,201
3,090
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
14
7 / 1 / 4
10,026
771
8,509
11,632
10,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
xXRnGx2ELITEXx
Cernunnos
15
5 / 3 / 6
9,717
747
15,342
10,976
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
12
12
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Borill
Cabrakan
1
3
5
1.17
W
0
2
7
1.75
L
Fenrir
Peeanut
Fenrir
0
5
2
0.2
L
Ah Puch
Rhino99
Ah Puch
5
4
0
1.25
W
Tyr
7
1
4
9
W
Cernunnos
xXRnGx2ELITEXx
Cernunnos
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
29,501
34,862
Taken
27,809
36,291
Mitigated
19,356
2,300
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Borill
Cabrakan
6,104
1,137
0
983
14,906
19,616
0
2,750
12,156
16,499
0
W
5,650
269
0
993
5,201
3,090
434
4,512
653
30,919
0
L
Fenrir
Peeanut
Fenrir
2,812
637
0
255
8,319
7,551
0
1,509
6,810
0
5,275
L
Ah Puch
Rhino99
Ah Puch
9,553
1,551
0
1,062
11,637
9,124
0
1,511
10,126
34,313
0
W
Tyr
8,509
1,273
0
2,950
11,632
10,854
296
3,952
7,441
0
28,282
W
Cernunnos
xXRnGx2ELITEXx
Cernunnos
15,342
6,867
0
2,317
10,976
5,412
1,226
7,709
3,194
0
42,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
28,197
82
Minions Killed
162
2
Camps Cleared
10
538,714
Distance Traveled
663,848
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,071
698
22
2
1
210,090
3
W
Anubis
8,454
650
43
3
1
214,012
3
L
Fenrir
7,227
556
9
1
1
147,258
0
L
Ah Puch
8,506
654
51
4
0
181,366
3
W
Tyr
10,026
771
52
4
4
250,649
3
W
Cernunnos
9,717
747
67
5
5
199,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role