Player Matchup

Morgan Le Fay
Morgan Le Fay
BIazingBadger
Morgan Le Fay
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,576 Elo+
Party 2
Neith
Neith
SlashKillers2n1
Neith
Level 129
God Stats
13W - 11L
1,567 SR
Queue Stats
422W - 379L
1,546 Elo+
Solo
Hades
Hades
TherapyMan69
Hades
Level 102
God Stats
72W - 62L
1,599 SR
Queue Stats
84W - 89L
1,539 Elo+
Solo
Mulan
Mulan
ZenMartian
Mulan
Level 160
God Stats
1W - 2L
1,288 SR
Queue Stats
535W - 564L
1,487 Elo+
Solo
Bellona
Bellona
ermsdog
Bellona
Level 59
God Stats
3W - 2L
1,686 SR
Queue Stats
7W - 8L
1,576 Elo+
Party 2
Team Averages
Level 107
1,528 SR
1,545 Elo+

VS

Team Averages
Level 95
1,521 SR
1,554 Elo+
Gilgamesh
Gilgamesh
Cookiezombie361
Gilgamesh
Level 118
God Stats
7W - 5L
1,593 SR
Queue Stats
325W - 274L
1,572 Elo+
Party 3
Nemesis
Nemesis
Demons4nge1
Nemesis
Level 146
God Stats
23W - 19L
1,605 SR
Queue Stats
56W - 59L
1,578 Elo+
Party 1
Discordia
Discordia
Googlesomething
Discordia
Level 22
God Stats
1W - 1L
1,338 SR
Queue Stats
14W - 20L
1,472 Elo+
Party 1
Ravana
Ravana
PaperGlizzy
Ravana
Level 142
God Stats
70W - 45L
1,593 SR
Queue Stats
421W - 346L
1,602 Elo+
Party 3
Medusa
Medusa
Rat Uchiha
Medusa
Level 48
God Stats
7W - 5L
1,475 SR
Queue Stats
74W - 49L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BIazingBadger
Morgan Le Fay
20
9 / 5 / 7
17,310
541
31,067
21,741
9,930
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 11 / 5
16,932
529
27,661
29,606
16,323
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 10 / 7
16,049
502
17,291
40,953
28,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
20
9 / 7 / 14
15,742
492
32,293
36,545
31,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
ermsdog
Bellona
20
4 / 7 / 16
15,428
482
17,968
36,669
25,872
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cookiezombie361
Gilgamesh
20
6 / 10 / 16
15,326
479
20,065
44,867
54,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Demons4nge1
Nemesis
20
5 / 9 / 8
17,437
545
15,614
40,770
21,964
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Googlesomething
Discordia
20
3 / 7 / 11
15,317
479
26,437
22,704
9,385
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
20
18 / 3 / 11
19,764
618
44,351
30,943
40,928
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
Rat Uchiha
Medusa
20
8 / 6 / 3
18,616
582
21,608
35,213
16,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
89
34
Kills
40
40
Deaths
35
49
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BIazingBadger
Morgan Le Fay
9
5
7
2.5
W
Gilgamesh
Cookiezombie361
Gilgamesh
6
10
16
1.4
W
Nemesis
Demons4nge1
Nemesis
5
9
8
1
W
Discordia
Googlesomething
Discordia
3
7
11
1.21
W
Ravana
18
3
11
7.83
W
Medusa
Rat Uchiha
Medusa
8
6
3
1.58
L
8
11
5
0.95
L
4
10
7
0.75
L
Mulan
9
7
14
2.29
L
Bellona
ermsdog
Bellona
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,280
Damage
128,075
165,514
Taken
174,497
111,714
Mitigated
143,225
36,828
Healing
42,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BIazingBadger
Morgan Le Fay
31,067
1,333
459
4,047
21,741
9,930
1,922
4,782
16,283
140,302
0
W
Gilgamesh
Cookiezombie361
Gilgamesh
20,065
4,218
606
8,196
44,867
54,163
96
16,587
28,280
768
46,907
W
Nemesis
Demons4nge1
Nemesis
15,614
6,016
0
15,568
40,770
21,964
5,890
8,217
32,553
0
203,087
W
Discordia
Googlesomething
Discordia
26,437
2,509
0
777
22,704
9,385
1,747
8,468
14,236
103,324
0
W
Ravana
44,351
11,480
0
7,294
30,943
40,928
1,130
12,689
18,254
920
128,605
W
Medusa
Rat Uchiha
Medusa
21,608
8,157
0
9,689
35,213
16,785
3,824
4,042
31,171
0
196,065
L
27,661
12,505
0
7,524
29,606
16,323
520
2,188
26,735
0
162,304
L
17,291
2,124
214
15,872
40,953
28,490
2,147
5,221
33,943
131,142
0
L
Mulan
32,293
6,396
0
7,376
36,545
31,099
621
5,003
30,385
0
118,284
L
Bellona
ermsdog
Bellona
17,968
5,549
0
1,336
36,669
25,872
2,353
10,702
24,918
0
132,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,461
Gold Earned
86,460
931
Minions Killed
809
0
Camps Cleared
0
2,774,275
Distance Traveled
2,959,429
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
17,310
541
201
6
0
606,860
8
W
Gilgamesh
15,326
479
62
2
0
567,208
1
W
Nemesis
17,437
545
222
7
0
671,500
4
W
Discordia
15,317
479
143
4
0
540,016
0
W
Ravana
19,764
618
173
5
0
596,471
10
W
Medusa
18,616
582
209
7
0
584,234
0
L
Neith
16,932
529
220
7
0
492,934
4
L
Hades
16,049
502
210
7
0
459,515
6
L
Mulan
15,742
492
123
4
0
530,113
10
L
Bellona
15,428
482
177
6
0
684,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role