Player Matchup

Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DaQueenBreaker97
Skadi
Level 49
God Stats
22W - 30L
1,391 SR
Queue Stats
151W - 172L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
KMILLER0
Baron Samedi
Level 135
God Stats
38W - 36L
1,649 SR
Queue Stats
179W - 196L
1,454 Elo+
Party 1
Lancelot
Lancelot
jaun_arc
Lancelot
Level 27
God Stats
3W - 12L
1,111 SR
Queue Stats
4W - 14L
1,140 Elo+
Party 2
Nike
Nike
oDreadd
Nike
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 28L
1,246 Elo+
Party 2
Team Averages
Level 80
1,430 SR
1,346 Elo+

VS

Team Averages
Level 62
1,504 SR
1,433 Elo+
Cernunnos
Cernunnos
B345T_S4NDW1CH
Cernunnos
Level 89
God Stats
6W - 5L
1,498 SR
Queue Stats
227W - 233L
1,471 Elo+
Party 4
Sobek
Sobek
Juniorbk11211
Sobek
Level 28
God Stats
10W - 6L
1,484 SR
Queue Stats
72W - 83L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
Scottieboi1418
Cthulhu
Level 69
God Stats
8W - 5L
1,580 SR
Queue Stats
180W - 187L
1,455 Elo+
Party 4
Hera
Hera
Spankkyyy69
Hera
Level 44
God Stats
10W - 5L
1,600 SR
Queue Stats
23W - 18L
1,455 Elo+
Party 4
Ratatoskr
Ratatoskr
lil_TALI_G
Ratatoskr
Level 81
God Stats
6W - 7L
1,357 SR
Queue Stats
334W - 319L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 5 / 1
8,884
468
3,825
10,700
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 2
7,948
418
12,382
13,078
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
KMILLER0
Baron Samedi
14
1 / 0 / 3
8,810
464
9,878
12,345
13,550
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lancelot
jaun_arc
Lancelot
14
4 / 6 / 1
9,100
479
8,956
16,595
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
oDreadd
Nike
14
1 / 2 / 0
8,571
451
7,839
14,952
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B345T_S4NDW1CH
Cernunnos
13
0 / 1 / 2
7,500
395
9,793
11,278
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 3 / 3
8,364
440
5,857
19,313
20,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 0 / 3
10,190
536
8,558
11,890
12,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 3
10,447
550
6,305
8,469
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
lil_TALI_G
Ratatoskr
17
8 / 2 / 4
10,658
561
11,098
15,346
6,920
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
14
15
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Cernunnos
B345T_S4NDW1CH
Cernunnos
0
1
2
1
L
2
2
2
1.5
W
0
3
3
0.5
L
Baron Samedi
KMILLER0
Baron Samedi
1
0
3
2.5
W
1
0
3
2.5
W
5
2
3
3.25
L
Lancelot
jaun_arc
Lancelot
4
6
1
0.75
W
Ratatoskr
lil_TALI_G
Ratatoskr
8
2
4
5
L
Nike
oDreadd
Nike
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,880
Damage
41,611
67,670
Taken
66,296
40,753
Mitigated
48,379
21,270
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,825
197
0
1,662
10,700
4,672
0
3,973
6,353
75,798
0
W
Cernunnos
B345T_S4NDW1CH
Cernunnos
9,793
3,832
0
3,100
11,278
5,045
0
4,287
6,991
0
66,827
L
12,382
5,965
0
3,949
13,078
5,126
542
2,664
10,414
0
67,260
W
5,857
847
0
6,805
19,313
20,522
0
4,358
14,955
28,592
0
L
Baron Samedi
KMILLER0
Baron Samedi
9,878
1,228
2,029
6,010
12,345
13,550
260
3,213
9,095
50,759
0
W
8,558
902
389
2,307
11,890
12,367
0
0
11,230
63,078
0
W
6,305
1,051
0
1,099
8,469
3,525
1,514
3,786
4,635
68,144
0
L
Lancelot
jaun_arc
Lancelot
8,956
2,334
0
1,860
16,595
8,028
0
1,912
14,489
0
64,448
W
Ratatoskr
lil_TALI_G
Ratatoskr
11,098
3,820
0
2,489
15,346
6,920
533
1,272
13,822
0
93,596
L
Nike
oDreadd
Nike
7,839
1,994
0
5,760
14,952
9,377
0
7,639
6,599
0
63,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
47,159
525
Minions Killed
575
0
Camps Cleared
0
1,716,920
Distance Traveled
1,807,777
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,884
468
146
8
0
305,967
7
W
Cernunnos
7,500
395
117
6
0
356,008
5
L
Skadi
7,948
418
114
6
0
305,854
0
W
Sobek
8,364
440
33
2
0
357,669
2
L
Baron Samedi
8,810
464
48
3
0
341,959
3
W
Cthulhu
10,190
536
150
8
0
304,445
2
W
Hera
10,447
550
141
7
0
379,265
0
L
Lancelot
9,100
479
79
4
0
399,418
1
W
Ratatoskr
10,658
561
134
7
0
410,390
5
L
Nike
8,571
451
138
7
0
363,722
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role