Player Matchup

Ao Kuang
Ao Kuang
Lord Vigilante
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,377 Elo+
Party 2
Yemoja
Yemoja
cJak theFirst
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,409 Elo+
Party 2
He Bo
He Bo
xXCeTyXx
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 3
Odin
Odin
xXCeTyXx1
Odin
Level 126
God Stats
1W - 1L
1,700 SR
Queue Stats
79W - 86L
1,364 Elo+
Party 3
Freya
Freya
xxKura
Freya
Level 62
God Stats
0W - 2L
1,650 SR
Queue Stats
20W - 25L
1,370 Elo+
Party 2
Team Averages
Level 71
1,570 SR
1,348 Elo+

VS

Team Averages
Level 94
1,517 SR
1,418 Elo+
Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Bentley86
Yemoja
Level 160
God Stats
2W - 2L
1,518 SR
Queue Stats
139W - 152L
1,404 Elo+
Solo
Hachiman
Hachiman
CynicFox
Hachiman
Level 58
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 67L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
SerpentWings
Hou Yi
Level 86
God Stats
2W - 0L
1,344 SR
Queue Stats
3W - 6L
1,345 Elo+
Solo
Vulcan
Vulcan
mofofranklin
Vulcan
Level 60
God Stats
2W - 1L
1,506 SR
Queue Stats
81W - 97L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
2 / 7 / 0
8,762
730
6,149
16,691
11,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 1
8,915
743
4,862
13,449
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
xXCeTyXx
He Bo
14
0 / 9 / 3
7,724
644
7,791
15,228
5,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
13
0 / 3 / 2
7,569
631
4,657
16,669
9,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
xxKura
Freya
15
2 / 5 / 2
8,555
713
13,038
16,054
8,256
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 27
9,328
777
12,993
18,675
11,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Bentley86
Yemoja
15
6 / 1 / 15
9,784
815
4,716
6,403
7,017
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
CynicFox
Hachiman
17
8 / 2 / 18
10,446
871
15,501
9,521
5,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hou Yi
15
5 / 2 / 18
9,727
811
16,872
11,057
6,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
17
9 / 1 / 15
10,490
874
18,528
6,345
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
121
5
Kills
28
28
Deaths
7
8
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
27
13.5
W
Yemoja
Bentley86
Yemoja
6
1
15
13.5
W
Hachiman
CynicFox
Hachiman
8
2
18
8.5
L
Ao Kuang
2
7
0
0.29
W
Hou Yi
5
2
18
7
L
1
4
1
0.38
W
Vulcan
9
1
15
16.5
L
He Bo
xXCeTyXx
He Bo
0
9
3
0.17
L
Odin
0
3
2
0.33
L
Freya
xxKura
Freya
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
68,610
78,091
Taken
52,001
45,069
Mitigated
34,574
27,009
Healing
27,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
12,993
525
1,173
8,282
18,675
11,974
815
10,643
8,032
26,913
0
W
Yemoja
Bentley86
Yemoja
4,716
982
7,453
727
6,403
7,017
350
3,489
2,914
8,476
0
W
Hachiman
CynicFox
Hachiman
15,501
9,726
2,011
3,032
9,521
5,882
2,275
6,345
3,176
0
27,768
L
Ao Kuang
6,149
2,024
1,993
3,555
16,691
11,114
0
7,188
9,503
11,161
0
W
Hou Yi
16,872
7,184
965
2,995
11,057
6,135
2,721
7,662
3,395
0
31,928
L
4,862
1,225
4,912
2,375
13,449
10,605
0
7,348
6,101
13,223
0
W
Vulcan
18,528
8,745
659
538
6,345
3,566
1,215
3,701
2,644
32,764
0
L
He Bo
xXCeTyXx
He Bo
7,791
690
52
1,205
15,228
5,749
0
8,057
7,171
20,508
0
L
Odin
4,657
1,251
569
6,215
16,669
9,345
0
7,343
9,326
0
11,555
L
Freya
xxKura
Freya
13,038
4,820
699
5,434
16,054
8,256
0
6,301
9,753
29,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
49,775
96
Minions Killed
120
0
Camps Cleared
0
928,045
Distance Traveled
1,055,039
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,328
777
1
0
0
222,313
0
W
Yemoja
9,784
815
10
1
0
184,004
0
W
Hachiman
10,446
871
35
3
0
203,828
2
L
Ao Kuang
8,762
730
10
1
0
160,871
2
W
Hou Yi
9,727
811
43
4
0
209,623
1
L
Yemoja
8,915
743
16
1
0
156,055
0
W
Vulcan
10,490
874
31
3
0
235,271
0
L
He Bo
7,724
644
24
2
0
197,103
1
L
Odin
7,569
631
12
1
0
228,735
1
L
Freya
8,555
713
34
3
0
185,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role