Player Matchup

Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MetalMattingly
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,356 Elo+
Party 1
Ao Kuang
Ao Kuang
ShadeThedra
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
ToXiyN
Amaterasu
Level 64
God Stats
3W - 3L
1,297 SR
Queue Stats
378W - 428L
1,335 Elo+
Party 2
Chang'e
Chang'e
stormshadow23455
Chang'e
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Team Averages
Level 94
1,459 SR
1,413 Elo+

VS

Team Averages
Level 112
1,417 SR
1,438 Elo+
He Bo
He Bo
Bluewaterfall
He Bo
Level 66
God Stats
2W - 1L
1,248 SR
Queue Stats
68W - 71L
1,484 Elo+
Party 3
Fenrir
Fenrir
HOLLA PAPZILLA
Fenrir
Level 160
God Stats
5W - 5L
1,574 SR
Queue Stats
416W - 437L
1,439 Elo+
Solo
Ra
Ra
LadyMarbles
Ra
Level 126
God Stats
2W - 0L
1,504 SR
Queue Stats
128W - 137L
1,444 Elo+
Party 3
Rama
Rama
M0Guns
Rama
Level 85
God Stats
1W - 1L
1,299 SR
Queue Stats
23W - 43L
1,419 Elo+
Solo
Merlin
Merlin
Thunder Snow
Merlin
Level 125
God Stats
5W - 2L
1,463 SR
Queue Stats
222W - 236L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
9 / 9 / 10
14,200
747
33,883
32,401
18,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
MetalMattingly
Kumbhakarna
18
1 / 6 / 21
11,574
609
10,556
33,359
55,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ao Kuang
ShadeThedra
Ao Kuang
20
18 / 6 / 8
13,925
733
22,254
25,964
16,384
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ToXiyN
Amaterasu
19
0 / 5 / 13
12,293
647
8,874
28,580
30,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 5 / 8
12,017
632
9,743
21,735
13,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 13
12,841
676
25,584
21,342
11,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 5 / 17
12,197
642
13,351
25,307
30,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 5 / 18
14,524
764
22,416
19,419
16,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
M0Guns
Rama
20
4 / 6 / 19
13,153
692
27,350
19,226
10,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
9 / 4 / 18
14,376
757
29,414
17,231
9,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
115
30
Kills
30
31
Deaths
30
60
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
9
9
10
1.56
W
6
10
13
1.25
W
3
5
17
2.3
W
8
5
18
3.4
W
Rama
M0Guns
Rama
4
6
19
2.25
L
Kumbhakarna
MetalMattingly
Kumbhakarna
1
6
21
1.92
L
Ao Kuang
ShadeThedra
Ao Kuang
18
6
8
3.67
W
Merlin
9
4
18
4.5
L
Amaterasu
ToXiyN
Amaterasu
0
5
13
1.3
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,310
Damage
118,115
142,039
Taken
102,525
135,183
Mitigated
77,673
61,040
Healing
40,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
33,883
5,190
1,490
9,057
32,401
18,861
2,286
19,172
13,229
0
69,266
W
25,584
2,275
1,805
2,761
21,342
11,104
0
8,147
13,195
39,728
0
W
13,351
1,129
1,484
6,036
25,307
30,305
0
9,258
16,049
1,077
14,741
W
22,416
1,239
10,576
8,152
19,419
16,312
280
8,203
11,216
53,022
0
W
Rama
M0Guns
Rama
27,350
13,889
1,170
2,167
19,226
10,340
5,799
11,101
8,125
0
44,254
L
Kumbhakarna
MetalMattingly
Kumbhakarna
10,556
1,252
4,868
5,459
33,359
55,225
147
14,629
18,730
20,775
0
L
Ao Kuang
ShadeThedra
Ao Kuang
22,254
6,798
1,162
9,633
25,964
16,384
782
13,471
12,493
33,871
0
W
Merlin
29,414
2,381
1,861
4,806
17,231
9,612
1,059
5,844
11,387
64,196
0
L
Amaterasu
ToXiyN
Amaterasu
8,874
3,025
4,828
7,048
28,580
30,959
627
14,876
13,704
0
17,180
L
9,743
1,061
10,450
7,045
21,735
13,754
483
15,752
5,983
30,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,009
Gold Earned
67,091
154
Minions Killed
191
0
Camps Cleared
0
1,666,089
Distance Traveled
1,630,079
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,200
747
66
3
0
326,867
0
W
He Bo
12,841
676
23
1
0
300,079
2
W
Fenrir
12,197
642
8
0
0
364,952
0
W
Ra
14,524
764
61
3
0
375,697
0
W
Rama
13,153
692
33
2
0
264,486
0
L
Kumbhakarna
11,574
609
15
1
0
321,876
0
L
Ao Kuang
13,925
733
17
1
0
309,016
0
W
Merlin
14,376
757
66
3
0
324,865
0
L
Amaterasu
12,293
647
12
1
0
362,788
0
L
Chang'e
12,017
632
44
2
0
345,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role