Player Matchup

Shiva
Shiva
Col Chicken
Shiva
Level 146
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 5L
1,261 Elo+
Party 1
Ullr
Ullr
DinoLord01
Ullr
Level 128
God Stats
2W - 1L
1,620 SR
Queue Stats
109W - 92L
1,521 Elo+
Party 1
Izanami
Izanami
Orcagamer
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,534 Elo+
Party 1
Chaac
Chaac
ScottySnake
Chaac
Level 9
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 4L
1,242 Elo+
Party 1
Bakasura
Bakasura
Undeadtillidie
Bakasura
Level 92
God Stats
1W - 1L
1,595 SR
Queue Stats
2W - 8L
1,324 Elo+
Party 1
Team Averages
Level 92
1,530 SR
1,376 Elo+

VS

Team Averages
Level 99
1,548 SR
1,500 Elo+
Medusa
Medusa
Badongos0
Medusa
Level 101
God Stats
1W - 0L
1,277 SR
Queue Stats
30W - 26L
1,577 Elo+
Party 2
Vamana
Vamana
Cleint
Vamana
Level 116
God Stats
10W - 1L
1,957 SR
Queue Stats
78W - 86L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
Medwyn
Aphrodite
Level 89
God Stats
7W - 10L
1,287 SR
Queue Stats
34W - 27L
1,434 Elo+
Solo
Atlas
Atlas
Soko10
Atlas
Level 99
God Stats
19W - 11L
1,738 SR
Queue Stats
278W - 303L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
Voceno
Baron Samedi
Level 90
God Stats
20W - 19L
1,482 SR
Queue Stats
32W - 36L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,279
628
8,233
13,140
8,145
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 5 / 0
6,757
676
7,503
12,301
5,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Orcagamer
Izanami
13
0 / 3 / 1
6,848
685
6,091
7,657
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 0
6,377
638
5,048
12,296
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
12
0 / 5 / 2
6,261
626
4,563
12,743
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Badongos0
Medusa
16
12 / 0 / 9
9,111
911
18,001
9,547
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Cleint
Vamana
15
3 / 0 / 14
8,519
852
10,888
13,311
12,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Medwyn
Aphrodite
12
1 / 1 / 8
6,757
676
3,043
6,547
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Soko10
Atlas
14
3 / 1 / 13
7,893
789
9,546
13,582
15,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Voceno
Baron Samedi
14
2 / 0 / 13
7,730
773
8,635
4,444
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
78
2
Kills
21
21
Deaths
2
5
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Medusa
Badongos0
Medusa
12
0
9
16.5
W
Vamana
Cleint
Vamana
3
0
14
10
L
0
3
2
0.33
L
2
5
0
0.4
W
Aphrodite
Medwyn
Aphrodite
1
1
8
5
L
Izanami
Orcagamer
Izanami
0
3
1
0.17
L
0
5
0
0
W
Atlas
Soko10
Atlas
3
1
13
9.5
L
Bakasura
0
5
2
0.2
W
Baron Samedi
Voceno
Baron Samedi
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,438
Damage
50,113
58,137
Taken
47,431
33,854
Mitigated
38,981
8,050
Healing
21,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Badongos0
Medusa
18,001
9,909
0
2,057
9,547
4,720
852
0
9,372
0
35,406
W
Vamana
Cleint
Vamana
10,888
5,636
1,379
4,498
13,311
12,655
683
0
13,311
0
31,044
L
8,233
415
436
2,637
13,140
8,145
0
5,277
7,695
0
14,783
L
7,503
2,997
0
690
12,301
5,623
0
4,010
8,175
0
23,693
W
Aphrodite
Medwyn
Aphrodite
3,043
342
4,386
2,498
6,547
3,690
314
0
6,547
9,708
0
L
Izanami
Orcagamer
Izanami
6,091
3,375
0
1,496
7,657
3,825
0
3,576
3,977
0
28,056
L
5,048
444
0
1,786
12,296
9,145
0
3,296
8,810
0
13,558
W
Atlas
Soko10
Atlas
9,546
4,318
1,136
1,646
13,582
15,197
76
0
13,442
21,540
0
L
Bakasura
4,563
3,841
0
1,005
12,743
7,116
0
4,311
8,256
0
9,546
W
Baron Samedi
Voceno
Baron Samedi
8,635
607
1,846
1,580
4,444
2,719
1,368
0
4,349
25,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
40,010
156
Minions Killed
182
0
Camps Cleared
0
916,410
Distance Traveled
1,061,318
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,111
911
45
5
0
213,454
2
W
Vamana
8,519
852
51
5
0
245,365
2
L
Shiva
6,279
628
8
1
0
193,761
0
L
Ullr
6,757
676
37
4
0
180,398
0
W
Aphrodite
6,757
676
22
2
0
198,877
2
L
Izanami
6,848
685
68
7
0
165,259
1
L
Chaac
6,377
638
20
2
0
187,830
0
W
Atlas
7,893
789
24
2
0
207,836
9
L
Bakasura
6,261
626
23
2
0
189,162
0
W
Baron Samedi
7,730
773
40
4
0
195,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role