Player Matchup

Set
Set
G1ganotosaurus
Set
Level 87
God Stats
4W - 4L
1,556 SR
Queue Stats
71W - 69L
1,631 Elo+
Party 1
Horus
Horus
SightOfLaser
Horus
Level 105
God Stats
6W - 5L
1,507 SR
Queue Stats
12W - 10L
1,592 Elo+
Party 1
Bellona
Bellona
SirUmbreon
Bellona
Level 151
God Stats
5W - 1L
1,501 SR
Queue Stats
23W - 22L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
SquadBinks
Aphrodite
Level 89
God Stats
2W - 0L
1,722 SR
Queue Stats
214W - 204L
1,563 Elo+
Solo
Freya
Freya
TheTerr1bleT
Freya
Level 154
God Stats
2W - 1L
1,624 SR
Queue Stats
44W - 50L
1,551 Elo+
Party 1
Team Averages
Level 117
1,582 SR
1,573 Elo+

VS

Team Averages
Level 128
1,767 SR
1,531 Elo+
Ah Muzen Cab
Ah Muzen Cab
BADA55NOOB
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,791 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 2
Chaac
Chaac
Casey1994
Chaac
Level 142
God Stats
5W - 5L
1,618 SR
Queue Stats
50W - 49L
1,556 Elo+
Solo
Fafnir
Fafnir
NateTheGreat213
Fafnir
Level 133
God Stats
1W - 4L
1,744 SR
Queue Stats
131W - 113L
1,553 Elo+
Party 2
Bastet
Bastet
Rangermeme
Bastet
Level 121
God Stats
2W - 1L
1,930 SR
Queue Stats
137W - 123L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
gerberbaby3
Sylvanus
Level 126
God Stats
18W - 10L
1,754 SR
Queue Stats
64W - 52L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,106
624
10,449
9,827
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 10
6,869
528
7,374
7,840
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
SirUmbreon
Bellona
13
6 / 1 / 6
7,677
591
8,690
10,710
7,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
SquadBinks
Aphrodite
12
1 / 1 / 6
6,992
538
5,113
6,486
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
6 / 0 / 3
8,135
626
7,338
9,928
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BADA55NOOB
Ah Muzen Cab
10
0 / 6 / 0
5,571
429
4,017
9,951
3,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Casey1994
Chaac
11
1 / 1 / 0
6,519
501
3,986
10,089
6,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
6,136
472
5,393
10,437
5,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Rangermeme
Bastet
10
1 / 6 / 2
6,028
464
7,053
13,199
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
gerberbaby3
Sylvanus
8
0 / 4 / 2
5,336
410
3,742
12,405
6,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
3
3
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BADA55NOOB
Ah Muzen Cab
0
6
0
0
L
Chaac
Casey1994
Chaac
1
1
0
1
W
4
1
1
4.5
L
1
1
2
2
L
Bastet
Rangermeme
Bastet
1
6
2
0.33
W
1
0
10
6
W
Bellona
SirUmbreon
Bellona
6
1
6
9
W
Aphrodite
SquadBinks
Aphrodite
1
1
6
4
W
6
0
3
7.5
L
Sylvanus
gerberbaby3
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,964
Damage
24,191
44,791
Taken
56,081
27,798
Mitigated
26,367
24,348
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BADA55NOOB
Ah Muzen Cab
4,017
1,319
0
1,050
9,951
3,245
0
4,115
5,836
0
39,396
L
Chaac
Casey1994
Chaac
3,986
516
0
4,402
10,089
6,635
0
592
9,497
0
41,968
W
10,449
3,778
0
6,274
9,827
6,702
102
2,399
7,428
0
69,778
L
5,393
1,131
0
2,159
10,437
5,646
0
2,574
7,863
37,461
0
L
Bastet
Rangermeme
Bastet
7,053
2,693
0
2,337
13,199
4,693
0
3,002
10,197
0
40,485
W
7,374
2,897
959
3,360
7,840
6,309
0
1,114
6,726
446
25,665
W
Bellona
SirUmbreon
Bellona
8,690
2,674
0
873
10,710
7,453
0
2,796
7,914
0
56,697
W
Aphrodite
SquadBinks
Aphrodite
5,113
1,016
2,024
3,621
6,486
3,005
0
2,332
4,154
51,497
0
W
7,338
1,951
0
7,237
9,928
4,329
0
494
9,434
64,459
4,486
L
Sylvanus
gerberbaby3
Sylvanus
3,742
1,448
1,594
2,251
12,405
6,148
0
2,442
9,963
15,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
29,590
473
Minions Killed
292
0
Camps Cleared
0
1,333,741
Distance Traveled
1,208,497
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,571
429
60
5
0
236,188
1
L
Chaac
6,519
501
88
7
0
260,478
5
W
Set
8,106
624
113
9
0
270,987
4
L
Fafnir
6,136
472
70
5
0
244,078
4
L
Bastet
6,028
464
60
5
0
258,199
3
W
Horus
6,869
528
35
3
0
275,481
4
W
Bellona
7,677
591
107
8
0
317,492
2
W
Aphrodite
6,992
538
90
7
0
236,283
1
W
Freya
8,135
626
128
10
0
233,498
4
L
Sylvanus
5,336
410
14
1
0
209,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role