Player Matchup

Thanatos
Thanatos
BigPPBets
Thanatos
Level 89
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 1
Chaac
Chaac
Fedic
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 1
Discordia
Discordia
Genesis6450
Discordia
Level 26
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,491 SR
1,310 Elo+

VS

Team Averages
Level 108
1,473 SR
1,420 Elo+
Ymir
Ymir
Hamzard
Ymir
Level 156
God Stats
9W - 6L
1,419 SR
Queue Stats
95W - 89L
1,495 Elo+
Solo
Thanatos
Thanatos
JunoTK
Thanatos
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,310 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YungMaveric
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigPPBets
Thanatos
16
8 / 5 / 2
11,641
728
11,779
11,674
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Fedic
Chaac
15
2 / 5 / 9
10,825
677
11,948
23,678
16,397
Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Genesis6450
Discordia
15
2 / 8 / 7
10,423
651
15,083
12,653
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hamzard
Ymir
16
2 / 1 / 14
12,222
764
9,035
21,639
31,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
JunoTK
Thanatos
18
11 / 5 / 5
13,429
839
11,222
14,646
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
YungMaveric
Morgan Le Fay
17
5 / 6 / 7
11,814
738
15,538
13,513
6,461
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
12
Kills
18
18
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigPPBets
Thanatos
8
5
2
1.8
L
Chaac
Fedic
Chaac
2
5
9
1.3
L
Discordia
Genesis6450
Discordia
2
8
7
0.69
W
Ymir
Hamzard
Ymir
2
1
14
9
W
Thanatos
JunoTK
Thanatos
11
5
5
2.7
W
Morgan Le Fay
YungMaveric
Morgan Le Fay
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
35,795
48,005
Taken
49,798
25,171
Mitigated
45,337
13,332
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigPPBets
Thanatos
11,779
1,137
0
7,432
11,674
5,078
329
6,671
5,003
0
28,107
L
Chaac
Fedic
Chaac
11,948
3,128
335
4,896
23,678
16,397
66
12,352
11,326
0
38,169
L
Discordia
Genesis6450
Discordia
15,083
451
0
669
12,653
3,696
441
6,029
6,624
47,780
0
W
Ymir
Hamzard
Ymir
9,035
2,017
0
2,161
21,639
31,201
135
6,681
14,958
24,232
0
W
Thanatos
JunoTK
Thanatos
11,222
1,887
0
8,261
14,646
7,675
1,122
3,755
10,891
0
33,798
W
Morgan Le Fay
YungMaveric
Morgan Le Fay
15,538
2,246
847
1,929
13,513
6,461
1,160
4,948
8,565
49,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,889
Gold Earned
37,465
157
Minions Killed
126
5
Camps Cleared
7
833,184
Distance Traveled
857,236
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,641
728
39
2
1
299,394
1
L
Chaac
10,825
677
58
4
1
283,654
1
L
Discordia
10,423
651
60
4
3
250,136
0
W
Ymir
12,222
764
21
1
2
288,227
3
W
Thanatos
13,429
839
46
3
2
303,913
2
W
Morgan Le Fay
11,814
738
59
4
3
265,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role