Player Matchup

Poseidon
Poseidon
Drake050
Poseidon
Level 5
God Stats
1W - 3L
1,319 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 1
Bakasura
Bakasura
IMadDemon
Bakasura
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 99L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
obidoxNuncaMuere
Guan Yu
Level 109
God Stats
4W - 2L
1,428 SR
Queue Stats
221W - 218L
1,529 Elo+
Party 1
Team Averages
Level 58
1,416 SR
1,448 Elo+

VS

Team Averages
Level 108
1,534 SR
1,432 Elo+
Artemis
Artemis
KNO3CoalS
Artemis
Level 84
God Stats
3W - 1L
1,459 SR
Queue Stats
13W - 13L
1,479 Elo+
Party 2
Chang'e
Chang'e
Masun
Chang'e
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 18L
1,245 Elo+
Party 2
Hercules
Hercules
capstoned
Hercules
Level 114
God Stats
3W - 2L
1,644 SR
Queue Stats
18W - 22L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Drake050
Poseidon
15
0 / 14 / 7
11,348
597
9,696
22,510
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
IMadDemon
Bakasura
15
1 / 9 / 6
11,088
584
13,625
27,993
15,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 5 / 1
13,476
709
21,248
32,957
54,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KNO3CoalS
Artemis
18
7 / 6 / 20
13,698
721
35,381
21,888
9,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Masun
Chang'e
20
10 / 4 / 16
14,418
759
23,936
19,494
9,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
capstoned
Hercules
19
11 / 0 / 16
14,514
764
14,739
20,258
25,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
10
Kills
28
28
Deaths
10
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Drake050
Poseidon
0
14
7
0.25
L
Bakasura
IMadDemon
Bakasura
1
9
6
0.44
W
Artemis
KNO3CoalS
Artemis
7
6
20
2.83
W
Chang'e
Masun
Chang'e
10
4
16
4.5
W
Hercules
capstoned
Hercules
11
0
16
19
L
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,569
Damage
74,056
83,460
Taken
61,640
77,398
Mitigated
44,068
13,563
Healing
29,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Drake050
Poseidon
9,696
2,432
0
0
22,510
7,442
0
4,150
18,360
41,024
0
L
Bakasura
IMadDemon
Bakasura
13,625
8,118
0
1,888
27,993
15,762
0
8,551
19,442
0
22,440
W
Artemis
KNO3CoalS
Artemis
35,381
22,720
0
6,236
21,888
9,609
2,507
2,539
18,425
0
86,428
W
Chang'e
Masun
Chang'e
23,936
4,906
9,234
10,175
19,494
9,299
255
3,024
15,711
56,922
0
W
Hercules
capstoned
Hercules
14,739
4,778
0
3,861
20,258
25,160
189
4,782
13,921
0
38,066
L
21,248
2,486
2,855
8,820
32,957
54,194
0
11,568
21,389
0
53,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
42,630
150
Minions Killed
216
5
Camps Cleared
8
864,090
Distance Traveled
905,312
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,348
597
63
3
1
219,640
0
L
Bakasura
11,088
584
28
1
2
278,504
0
W
Artemis
13,698
721
86
5
4
270,423
2
W
Chang'e
14,418
759
83
4
1
298,503
0
W
Hercules
14,514
764
47
2
3
336,386
1
L
Guan Yu
13,476
709
59
3
2
365,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role