Player Matchup

Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HoldLine
Khepri
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,637 Elo+
Solo
Arachne
Arachne
Mattalast
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,287 Elo+
Party 1
Medusa
Medusa
PeachyMike
Medusa
Level 13
God Stats
1W - 6L
1,279 SR
Queue Stats
2W - 8L
1,287 Elo+
Party 1
Xbalanque
Xbalanque
partizanovac1
Xbalanque
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,558 Elo+
Solo
Team Averages
Level 68
1,456 SR
1,454 Elo+

VS

Team Averages
Level 100
1,444 SR
1,479 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
REIDAK3
Cu Chulainn
Level 58
God Stats
1W - 1L
1,295 SR
Queue Stats
85W - 74L
1,462 Elo+
Solo
Nu Wa
Nu Wa
ZeeZanny
Nu Wa
Level 78
God Stats
28W - 18L
1,423 SR
Queue Stats
245W - 251L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 0 / 0
4,888
978
0
171
81
Khepri
HoldLine
Khepri
10
0 / 2 / 3
5,892
1,178
3,348
9,617
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Mattalast
Arachne
10
2 / 1 / 0
5,860
1,172
3,862
6,082
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
PeachyMike
Medusa
10
0 / 0 / 3
5,584
1,117
2,034
3,309
1,549
Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
partizanovac1
Xbalanque
10
1 / 2 / 2
5,809
1,162
4,633
4,122
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

365

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 0 / 3
6,189
1,238
3,732
1,264
485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
 
Nemesis
10
2 / 3 / 3
5,966
1,193
5,119
5,477
2,493
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
 
Medusa
10
1 / 0 / 4
5,835
1,167
5,993
2,767
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
REIDAK3
Cu Chulainn
10
0 / 0 / 5
5,521
1,104
3,783
5,300
4,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
ZeeZanny
Nu Wa
10
0 / 0 / 4
5,564
1,113
2,293
1,089
417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
3
Kills
5
5
Deaths
3
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Tsukuyomi
 
Tsukuyomi
2
0
3
3.5
W
Nemesis
 
Nemesis
2
3
3
1.17
W
Medusa
 
Medusa
1
0
4
3
L
Khepri
HoldLine
Khepri
0
2
3
0.75
L
Arachne
Mattalast
Arachne
2
1
0
2
L
Medusa
PeachyMike
Medusa
0
0
3
1.5
W
Cu Chulainn
REIDAK3
Cu Chulainn
0
0
5
2.5
W
Nu Wa
ZeeZanny
Nu Wa
0
0
4
2
L
Xbalanque
partizanovac1
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,877
Damage
20,920
23,301
Taken
15,897
15,178
Mitigated
8,573
3,369
Healing
1,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
171
81
0
171
0
0
0
W
Tsukuyomi
 
Tsukuyomi
3,732
1,279
0
34
1,264
485
0
41
1,223
0
9,416
W
Nemesis
 
Nemesis
5,119
2,358
0
746
5,477
2,493
0
1,050
4,427
0
9,546
W
Medusa
 
Medusa
5,993
2,892
0
679
2,767
1,130
0
970
1,797
0
20,219
L
Khepri
HoldLine
Khepri
3,348
443
0
2,016
9,617
7,172
0
949
8,668
10,928
0
L
Arachne
Mattalast
Arachne
3,862
1,948
0
990
6,082
4,577
0
331
5,751
28
10,507
L
Medusa
PeachyMike
Medusa
2,034
873
0
0
3,309
1,549
0
461
2,848
0
12,178
W
Cu Chulainn
REIDAK3
Cu Chulainn
3,783
600
0
0
5,300
4,048
0
810
4,490
0
14,338
W
Nu Wa
ZeeZanny
Nu Wa
2,293
859
0
165
1,089
417
0
505
584
8,347
0
L
Xbalanque
partizanovac1
Xbalanque
4,633
2,904
0
363
4,122
1,799
0
381
3,741
0
13,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
29,075
69
Minions Killed
105
3
Camps Cleared
8
375,529
Distance Traveled
503,074
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,888
978
0
0
0
196
0
W
Tsukuyomi
6,189
1,238
23
5
3
103,993
3
W
Nemesis
5,966
1,193
13
3
1
94,564
0
W
Medusa
5,835
1,167
35
7
2
111,202
1
L
Khepri
5,892
1,178
9
2
1
103,970
1
L
Arachne
5,860
1,172
18
4
0
106,949
0
L
Medusa
5,584
1,117
22
4
2
91,482
0
W
Cu Chulainn
5,521
1,104
28
6
0
114,847
0
W
Nu Wa
5,564
1,113
6
1
2
78,468
1
L
Xbalanque
5,809
1,162
20
4
0
72,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role