Player Matchup

Ymir
Ymir
AutolockOfficial
Ymir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,681 Elo+
Party 3
Bastet
Bastet
DIG3ST
Bastet
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,581 Elo+
Solo
Vulcan
Vulcan
LordGachalot
Vulcan
Level 160
God Stats
1W - 0L
1,583 SR
Queue Stats
120W - 85L
1,624 Elo+
Party 3
Serqet
Serqet
PoisonDart11
Serqet
Level 159
God Stats
1W - 1L
1,717 SR
Queue Stats
178W - 132L
1,635 Elo+
Party 3
Jing Wei
Jing Wei
Spookyboi123
Jing Wei
Level 104
God Stats
2W - 0L
1,592 SR
Queue Stats
42W - 30L
1,611 Elo+
Party 3
Team Averages
Level 144
1,579 SR
1,627 Elo+

VS

Team Averages
Level 113
1,638 SR
1,606 Elo+
Discordia
Discordia
JarlMohawk
Discordia
Level 128
God Stats
11W - 7L
1,488 SR
Queue Stats
145W - 125L
1,578 Elo+
Solo
Hades
Hades
LunaCalx
Hades
Level 74
God Stats
2W - 1L
1,632 SR
Queue Stats
198W - 180L
1,580 Elo+
Party 1
Chernobog
Chernobog
Pablo2Faded
Chernobog
Level 106
God Stats
12W - 8L
1,702 SR
Queue Stats
538W - 460L
1,640 Elo+
Party 2
Ares
Ares
Stalmos
Ares
Level 147
God Stats
4W - 3L
1,657 SR
Queue Stats
233W - 192L
1,600 Elo+
Party 1
Bellona
Bellona
n0swal
Bellona
Level 108
God Stats
28W - 21L
1,713 SR
Queue Stats
360W - 285L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
9,291
774
5,400
14,524
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
DIG3ST
Bastet
17
3 / 1 / 9
9,629
802
8,418
8,131
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
18
7 / 2 / 6
10,017
835
15,514
8,797
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
16
5 / 3 / 8
10,186
849
11,828
13,963
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Spookyboi123
Jing Wei
15
2 / 3 / 7
9,030
753
5,869
13,595
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JarlMohawk
Discordia
17
1 / 1 / 4
9,186
766
14,494
6,970
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
LunaCalx
Hades
13
1 / 6 / 4
7,930
661
4,364
11,471
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Pablo2Faded
Chernobog
14
0 / 5 / 7
8,039
670
4,229
10,209
4,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Stalmos
Ares
15
3 / 5 / 2
8,470
706
8,897
13,432
11,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
n0swal
Bellona
17
6 / 2 / 2
9,912
826
10,127
12,235
7,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
19
Kills
11
11
Deaths
19
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Bastet
DIG3ST
Bastet
3
1
9
7.5
L
Discordia
JarlMohawk
Discordia
1
1
4
3
W
Vulcan
7
2
6
5
L
Hades
LunaCalx
Hades
1
6
4
0.5
L
Chernobog
Pablo2Faded
Chernobog
0
5
7
0.7
W
Serqet
5
3
8
3
W
Jing Wei
Spookyboi123
Jing Wei
2
3
7
1.83
L
Ares
Stalmos
Ares
3
5
2
0.8
L
Bellona
n0swal
Bellona
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,029
Damage
42,111
59,010
Taken
54,317
47,926
Mitigated
33,921
9,786
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,400
1,642
0
1,605
14,524
16,129
0
8,831
5,693
14,014
0
W
Bastet
DIG3ST
Bastet
8,418
2,582
0
1,134
8,131
3,605
201
2,003
6,128
0
37,214
L
Discordia
JarlMohawk
Discordia
14,494
314
0
1,168
6,970
3,144
0
1,632
5,218
56,571
0
W
Vulcan
15,514
4,394
0
1,290
8,797
4,331
403
3,092
5,705
47,583
0
L
Hades
LunaCalx
Hades
4,364
724
75
968
11,471
7,141
0
6,314
5,079
7,989
0
L
Chernobog
Pablo2Faded
Chernobog
4,229
2,446
0
1,374
10,209
4,628
0
3,089
6,797
0
18,954
W
Serqet
11,828
1,019
0
1,034
13,963
17,907
61
5,548
8,415
1,428
20,001
W
Jing Wei
Spookyboi123
Jing Wei
5,869
5,352
0
4,723
13,595
5,954
1,146
8,281
5,314
0
29,470
L
Ares
Stalmos
Ares
8,897
263
0
300
13,432
11,817
0
5,787
7,328
15,929
0
L
Bellona
n0swal
Bellona
10,127
1,961
0
307
12,235
7,191
0
5,520
6,535
0
46,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
43,537
241
Minions Killed
256
0
Camps Cleared
0
1,355,254
Distance Traveled
1,211,538
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,291
774
14
1
0
243,068
0
W
Bastet
9,629
802
76
6
0
287,454
4
L
Discordia
9,186
766
109
9
0
249,330
1
W
Vulcan
10,017
835
71
6
0
293,418
4
L
Hades
7,930
661
9
1
0
199,870
4
L
Chernobog
8,039
670
42
4
0
233,460
0
W
Serqet
10,186
849
28
2
0
285,919
4
W
Jing Wei
9,030
753
52
4
0
245,395
0
L
Ares
8,470
706
13
1
0
249,765
7
L
Bellona
9,912
826
83
7
0
279,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role