Player Matchup

Anubis
Anubis
FarofaMoída
Anubis
Level 160
God Stats
16W - 10L
1,719 SR
Queue Stats
263W - 275L
1,587 Elo+
Solo
Bacchus
Bacchus
ZodeeN
Bacchus
Level 67
God Stats
8W - 2L
1,746 SR
Queue Stats
408W - 147L
1,705 Elo+
Party 1
Thor
Thor
k1m3r4
Thor
Level 160
God Stats
7W - 2L
1,883 SR
Queue Stats
447W - 121L
1,811 Elo+
Party 1
Team Averages
Level 129
1,782 SR
1,701 Elo+

VS

Team Averages
Level 94
1,500 SR
1,576 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cookie3124
Artemis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,633 Elo+
Solo
Loki
Loki
Lelord74
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
2
0 / 0 / 0
8,306
396
0
0
0
Bacchus
ZodeeN
Bacchus
20
4 / 2 / 8
15,712
748
6,934
18,938
33,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
k1m3r4
Thor
20
11 / 3 / 4
17,128
816
22,235
18,815
11,704
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
2 / 4 / 3
14,007
667
9,148
10,158
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Cookie3124
Artemis
18
2 / 4 / 1
13,167
627
10,816
11,114
4,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
15
1 / 7 / 2
12,019
572
7,899
14,995
5,292
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
5
5
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
3
0.88
L
Artemis
Cookie3124
Artemis
2
4
1
0.63
W
Anubis
0
0
0
0
L
Loki
1
7
2
0.29
W
Bacchus
ZodeeN
Bacchus
4
2
8
4
W
Thor
k1m3r4
Thor
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
27,863
37,753
Taken
36,267
45,098
Mitigated
14,511
5,228
Healing
2,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,148
374
0
989
10,158
5,014
297
3,088
7,070
50,284
0
L
Artemis
Cookie3124
Artemis
10,816
5,086
0
954
11,114
4,205
764
1,625
9,489
0
60,106
W
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Loki
7,899
2,178
0
268
14,995
5,292
189
2,820
12,175
0
33,779
W
Bacchus
ZodeeN
Bacchus
6,934
640
0
3,375
18,938
33,394
497
4,269
14,669
32,997
0
W
Thor
k1m3r4
Thor
22,235
5,439
0
1,853
18,815
11,704
2,291
5,551
13,264
0
116,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,146
Gold Earned
39,193
219
Minions Killed
239
8
Camps Cleared
12
781,423
Distance Traveled
1,058,770
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,007
667
78
4
5
371,934
1
L
Artemis
13,167
627
110
5
5
330,892
2
W
Anubis
8,306
396
0
0
0
0
0
L
Loki
12,019
572
51
2
2
355,944
16
W
Bacchus
15,712
748
46
2
2
403,340
6
W
Thor
17,128
816
173
8
6
378,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role