Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EricVinicius
Chronos
Level 159
God Stats
47W - 60L
1,410 SR
Queue Stats
980W - 1,210L
1,413 Elo+
Party 2
Susano
Susano
L3GGIT
Susano
Level 129
God Stats
1W - 1L
1,722 SR
Queue Stats
178W - 214L
1,423 Elo+
Party 2
Athena
Athena
UrsoKatatau
Athena
Level 140
God Stats
1W - 1L
1,768 SR
Queue Stats
144W - 157L
1,502 Elo+
Solo
Yu Huang
Yu Huang
nykyloko
Yu Huang
Level 160
God Stats
2W - 2L
1,548 SR
Queue Stats
99W - 61L
1,590 Elo+
Solo
Team Averages
Level 144
1,590 SR
1,486 Elo+

VS

Team Averages
Level 120
1,644 SR
1,556 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BarbieKill
Neith
Level 160
God Stats
2W - 0L
1,810 SR
Queue Stats
15W - 5L
1,784 Elo+
Party 1
Set
Set
COFLER10
Set
Level 106
God Stats
3W - 1L
1,589 SR
Queue Stats
173W - 180L
1,462 Elo+
Solo
Merlin
Merlin
GLViana
Merlin
Level 146
God Stats
6W - 5L
1,558 SR
Queue Stats
256W - 270L
1,404 Elo+
Solo
Thanatos
Thanatos
Thanabοy
Thanatos
Level 34
God Stats
19W - 9L
1,764 SR
Queue Stats
31W - 13L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 3 / 0
5,596
466
6,339
7,728
3,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
EricVinicius
Chronos
12
0 / 1 / 0
6,690
558
5,493
10,715
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
L3GGIT
Susano
10
2 / 2 / 0
6,053
504
3,663
8,805
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
0 / 2 / 2
5,762
480
3,294
8,663
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
nykyloko
Yu Huang
11
2 / 1 / 0
6,538
545
3,698
5,548
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 5
6,414
535
4,357
8,963
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
10
4 / 1 / 2
6,593
549
6,416
6,959
2,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 2
7,100
592
7,112
8,915
5,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
GLViana
Merlin
11
0 / 2 / 0
6,155
513
2,227
4,900
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Thanabοy
Thanatos
12
4 / 1 / 1
7,018
585
6,084
10,157
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Cerberus
 
Cerberus
1
0
5
3.5
W
Neith
4
1
2
5
W
0
0
2
1
L
Chronos
EricVinicius
Chronos
0
1
0
0
W
Merlin
GLViana
Merlin
0
2
0
0
L
Susano
L3GGIT
Susano
2
2
0
1
W
Thanatos
Thanabοy
Thanatos
4
1
1
4.5
L
Athena
0
2
2
0.5
L
Yu Huang
nykyloko
Yu Huang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,487
Damage
26,196
41,459
Taken
39,894
18,771
Mitigated
21,801
13,908
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,339
2,761
0
1,503
7,728
3,098
240
1,709
6,019
0
43,074
W
Cerberus
 
Cerberus
4,357
900
0
2,294
8,963
7,439
0
1,597
7,330
28,200
0
W
Neith
6,416
3,135
0
2,260
6,959
2,289
808
1,107
5,852
0
40,930
W
7,112
2,982
0
3,733
8,915
5,550
0
5,058
3,857
0
59,789
L
Chronos
EricVinicius
Chronos
5,493
2,604
0
8,138
10,715
3,920
0
0
10,715
54,756
0
W
Merlin
GLViana
Merlin
2,227
333
0
375
4,900
1,813
0
2,709
1,985
42,953
0
L
Susano
L3GGIT
Susano
3,663
713
0
2,440
8,805
2,989
0
855
7,950
0
32,926
W
Thanatos
Thanabοy
Thanatos
6,084
1,749
0
9,880
10,157
4,710
400
1,646
8,385
0
49,995
L
Athena
3,294
1,500
0
824
8,663
6,494
0
2,849
5,814
16,404
0
L
Yu Huang
nykyloko
Yu Huang
3,698
87
0
1,003
5,548
2,270
31
1,171
4,377
42,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
33,280
341
Minions Killed
438
0
Camps Cleared
0
1,192,132
Distance Traveled
1,179,400
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,596
466
79
7
0
208,456
4
W
Cerberus
6,414
535
79
7
0
247,897
0
W
Neith
6,593
549
65
5
0
217,826
8
W
Set
7,100
592
112
9
0
222,656
6
L
Chronos
6,690
558
90
8
0
198,952
1
W
Merlin
6,155
513
88
7
0
219,118
5
L
Susano
6,053
504
65
5
0
286,092
3
W
Thanatos
7,018
585
94
8
0
271,903
3
L
Athena
5,762
480
18
2
0
273,574
3
L
Yu Huang
6,538
545
89
7
0
225,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role