Player Matchup

Erlang Shen
Erlang Shen
Bronze III
ComplexAlex
Erlang Shen
Bronze III
Level 56
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ishtar
Ishtar
Bronze III
FlaccidFather
Ishtar
Bronze III
Level 160
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 2L
1,452 MMR
Party 1
Scylla
Scylla
Bronze III
IBark4Wamen
Scylla
Bronze III
Level 126
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 2L
1,452 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,528 SR
1,468 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,530 SR
1,402 MMR
Ares
Ares
Gold IV
APotatoSack
Ares
Gold IV
Level 68
God Stats
3W - 3L
1,430 SR
Queue Stats
42W - 37L
1,541 MMR
Party 2
Sol
Sol
Gold V
WhyWouldntI
Sol
Gold V
Level 114
God Stats
4W - 1L
1,660 SR
Queue Stats
40W - 44L
1,364 MMR
Party 2
Danzaburou
Danzaburou
Silver III
deathtoll12123
Danzaburou
Silver III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,299 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ComplexAlex
Erlang Shen
11
2 / 8 / 2
7,999
667
6,105
23,301
18,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 6 / 2
8,942
745
16,395
18,562
8,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
10
0 / 6 / 3
6,889
574
5,904
14,178
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnhurCerberusHelGaneshaAh Muzen Cab

VS

Bans
BacchusAphroditeBaron SamediArtemisYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 13
10,028
836
13,929
13,667
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
9 / 1 / 10
10,704
892
23,170
13,575
7,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
deathtoll12123
Danzaburou
14
6 / 5 / 10
9,404
784
13,992
12,793
6,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
20
20
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Erlang Shen
ComplexAlex
Erlang Shen
2
8
2
0.38
L
4
6
2
0.83
L
Scylla
0
6
3
0.25
W
9
1
10
14
W
Danzaburou
deathtoll12123
Danzaburou
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
51,091
56,041
Taken
40,035
32,772
Mitigated
29,303
7,014
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,929
749
0
3,845
13,667
15,564
226
1,932
11,574
20,017
0
L
Erlang Shen
ComplexAlex
Erlang Shen
6,105
3,253
0
4,235
23,301
18,833
0
14,526
8,775
0
11,998
L
16,395
9,325
0
2,069
18,562
8,242
0
11,175
7,387
0
37,222
L
Scylla
5,904
317
0
710
14,178
5,697
0
9,073
5,105
19,535
0
W
23,170
11,235
0
7,883
13,575
7,282
981
2,716
10,859
47,942
5,465
W
Danzaburou
deathtoll12123
Danzaburou
13,992
6,342
0
2,261
12,793
6,457
1,234
1,845
10,948
0
41,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
30,136
79
Minions Killed
125
2
Camps Cleared
7
644,003
Distance Traveled
661,054
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,028
836
11
1
2
234,953
5
L
Erlang Shen
7,999
667
18
2
1
229,643
1
L
Ishtar
8,942
745
41
3
1
210,506
4
L
Scylla
6,889
574
20
2
0
203,854
4
W
Sol
10,704
892
67
6
3
217,389
0
W
Danzaburou
9,404
784
47
4
2
208,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role