Player Matchup

Izanami
Izanami
JysusECM45
Izanami
Level 59
God Stats
7W - 25L
1,279 SR
Queue Stats
38W - 65L
1,287 Elo+
Solo
Sobek
Sobek
NcTeezy
Sobek
Level 124
God Stats
1W - 4L
1,494 SR
Queue Stats
85W - 52L
1,668 Elo+
Party 2
Nu Wa
Nu Wa
OG-Marksu
Nu Wa
Level 126
God Stats
6W - 13L
1,571 SR
Queue Stats
20W - 27L
1,566 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Warhound101
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,627 Elo+
Party 2
Thor
Thor
ogbluedragon
Thor
Level 142
God Stats
14W - 10L
1,752 SR
Queue Stats
38W - 32L
1,646 Elo+
Party 2
Team Averages
Level 115
1,519 SR
1,559 Elo+

VS

Team Averages
Level 114
1,569 SR
1,499 Elo+
Chiron
Chiron
Alan0Te
Chiron
Level 84
God Stats
5W - 13L
1,472 SR
Queue Stats
208W - 192L
1,483 Elo+
Solo
Kukulkan
Kukulkan
ProfessorWoo19
Kukulkan
Level 105
God Stats
26W - 29L
1,508 SR
Queue Stats
94W - 97L
1,446 Elo+
Solo
Ares
Ares
SenpaiSmiley
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,556 Elo+
Party 1
Awilix
Awilix
Skolvaldr
Awilix
Level 144
God Stats
2W - 0L
1,890 SR
Queue Stats
91W - 92L
1,572 Elo+
Party 1
Hercules
Hercules
XxAbundancexX9
Hercules
Level 107
God Stats
13W - 16L
1,474 SR
Queue Stats
232W - 235L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JysusECM45
Izanami
15
0 / 8 / 3
8,636
664
4,919
13,707
5,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
NcTeezy
Sobek
16
2 / 0 / 3
9,672
744
8,960
19,133
24,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
OG-Marksu
Nu Wa
15
1 / 5 / 5
9,062
697
13,671
11,658
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Warhound101
Ah Muzen Cab
16
4 / 5 / 2
9,274
713
12,163
14,022
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 1
9,010
693
9,853
12,240
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alan0Te
Chiron
18
4 / 0 / 10
10,163
782
14,214
13,792
6,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
17
4 / 2 / 9
9,957
766
10,591
8,724
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 5 / 11
9,894
761
10,034
17,985
20,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Skolvaldr
Awilix
18
5 / 2 / 10
10,376
798
16,410
13,058
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
17
5 / 0 / 6
9,582
737
8,190
15,076
17,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
9
Kills
21
21
Deaths
9
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
Alan0Te
Chiron
4
0
10
9
L
Izanami
JysusECM45
Izanami
0
8
3
0.19
L
Sobek
NcTeezy
Sobek
2
0
3
3.5
L
Nu Wa
OG-Marksu
Nu Wa
1
5
5
0.7
W
Kukulkan
4
2
9
4.25
W
3
5
11
1.7
W
Awilix
Skolvaldr
Awilix
5
2
10
5
L
Ah Muzen Cab
Warhound101
Ah Muzen Cab
4
5
2
1
W
Hercules
5
0
6
8
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,566
Damage
59,439
70,760
Taken
68,635
48,126
Mitigated
56,999
13,683
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Alan0Te
Chiron
14,214
7,467
1,359
3,151
13,792
6,699
2,900
4,384
9,408
0
51,231
L
Izanami
JysusECM45
Izanami
4,919
3,553
0
830
13,707
5,960
0
1,241
12,321
0
29,590
L
Sobek
NcTeezy
Sobek
8,960
405
0
6,190
19,133
24,332
0
6,031
12,764
22,557
0
L
Nu Wa
OG-Marksu
Nu Wa
13,671
3,812
0
779
11,658
5,616
742
4,229
7,249
32,084
1,453
W
Kukulkan
10,591
931
0
1,366
8,724
4,858
884
3,501
5,223
44,686
0
W
10,034
451
0
2,518
17,985
20,017
0
5,357
12,628
15,459
0
W
Awilix
Skolvaldr
Awilix
16,410
5,783
0
1,056
13,058
8,172
0
3,774
9,284
0
53,545
L
Ah Muzen Cab
Warhound101
Ah Muzen Cab
12,163
6,273
0
4,375
14,022
6,676
0
5,556
8,220
0
30,714
W
Hercules
8,190
922
0
5,031
15,076
17,253
350
4,966
10,110
0
23,506
L
9,853
654
0
1,509
12,240
5,542
83
3,568
8,533
0
35,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
49,972
238
Minions Killed
294
0
Camps Cleared
0
1,159,667
Distance Traveled
1,356,583
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,163
782
90
7
0
259,032
2
L
Izanami
8,636
664
54
4
0
164,917
2
L
Sobek
9,672
744
27
2
0
280,882
5
L
Nu Wa
9,062
697
64
5
0
223,910
4
W
Kukulkan
9,957
766
93
7
0
256,482
2
W
Ares
9,894
761
16
1
0
242,486
0
W
Awilix
10,376
798
66
5
0
300,424
1
L
Ah Muzen Cab
9,274
713
37
3
0
229,045
0
W
Hercules
9,582
737
29
2
0
298,159
4
L
Thor
9,010
693
56
4
0
260,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role