Player Matchup

Tsukuyomi
Tsukuyomi
JerryRdz
Tsukuyomi
Level 25
God Stats
36W - 15L
1,500 SR
Queue Stats
120W - 57L
1,500 Elo+
Party 2
Neith
Neith
Kurogane31
Neith
Level 103
God Stats
12W - 12L
1,454 SR
Queue Stats
94W - 130L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
ProArchangel125
Baron Samedi
Level 100
God Stats
15W - 5L
1,294 SR
Queue Stats
223W - 135L
1,583 Elo+
Party 2
Team Averages
Level 76
1,416 SR
1,473 Elo+

VS

Team Averages
Level 45
1,503 SR
1,360 Elo+
Sobek
Sobek
Gorb37
Sobek
Level 26
God Stats
5W - 14L
1,487 SR
Queue Stats
7W - 27L
1,236 Elo+
Party 1
Charybdis
Charybdis
Krispy31
Charybdis
Level 35
God Stats
7W - 10L
1,542 SR
Queue Stats
37W - 77L
1,244 Elo+
Party 1
Nu Wa
Nu Wa
Shuju
Nu Wa
Level 73
God Stats
7W - 7L
1,480 SR
Queue Stats
106W - 94L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JerryRdz
Tsukuyomi
19
6 / 1 / 17
13,310
739
17,656
15,957
11,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
18
8 / 1 / 9
13,043
725
17,730
14,507
7,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ProArchangel125
Baron Samedi
19
9 / 2 / 14
14,022
779
31,895
20,333
12,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gorb37
Sobek
14
0 / 8 / 2
11,272
626
6,557
33,164
53,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Krispy31
Charybdis
15
1 / 8 / 1
11,061
615
10,038
21,685
11,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Shuju
Nu Wa
18
3 / 7 / 0
13,160
731
18,368
19,569
9,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
23
Kills
4
4
Deaths
23
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Gorb37
Sobek
0
8
2
0.13
W
Tsukuyomi
JerryRdz
Tsukuyomi
6
1
17
14.5
L
Charybdis
Krispy31
Charybdis
1
8
1
0.19
W
Neith
8
1
9
12.5
W
Baron Samedi
ProArchangel125
Baron Samedi
9
2
14
8
L
Nu Wa
Shuju
Nu Wa
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,281
Damage
34,963
50,797
Taken
74,418
31,202
Mitigated
74,149
20,430
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Gorb37
Sobek
6,557
506
495
3,673
33,164
53,555
0
14,313
18,851
16,965
0
W
Tsukuyomi
JerryRdz
Tsukuyomi
17,656
2,372
0
2,284
15,957
11,524
508
8,610
7,347
0
53,447
L
Charybdis
Krispy31
Charybdis
10,038
5,222
0
1,672
21,685
11,207
0
8,704
12,981
0
38,512
W
Neith
17,730
8,366
0
4,198
14,507
7,128
1,661
7,343
7,164
0
75,827
W
Baron Samedi
ProArchangel125
Baron Samedi
31,895
2,098
4,283
9,665
20,333
12,550
916
9,300
11,033
78,899
0
L
Nu Wa
Shuju
Nu Wa
18,368
4,378
0
3,643
19,569
9,387
808
9,091
10,478
75,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,375
Gold Earned
35,493
263
Minions Killed
196
9
Camps Cleared
6
983,572
Distance Traveled
843,976
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,272
626
19
1
0
284,722
3
W
Tsukuyomi
13,310
739
45
3
1
370,021
4
L
Charybdis
11,061
615
56
3
3
281,036
3
W
Neith
13,043
725
130
7
7
308,177
0
W
Baron Samedi
14,022
779
88
5
1
305,374
4
L
Nu Wa
13,160
731
121
7
3
278,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role