Player Matchup

Bacchus
Bacchus
SamathaB-_-
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,870 Elo+
Solo
Arachne
Arachne
XDROOPX
Arachne
Level 96
God Stats
7W - 3L
1,597 SR
Queue Stats
130W - 175L
1,316 Elo+
Party 1
Skadi
Skadi
alexdom7
Skadi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,359 Elo+
Party 1
Mulan
Mulan
razzer505
Mulan
Level 69
God Stats
15W - 4L
1,743 SR
Queue Stats
170W - 196L
1,397 Elo+
Solo
Olorun
Olorun
xlikeaBOSS2968x
Olorun
Level 87
God Stats
7W - 7L
1,468 SR
Queue Stats
36W - 32L
1,428 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,474 Elo+

VS

Team Averages
Level 94
1,511 SR
1,390 Elo+
Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DieselDestroys
Kukulkan
Level 106
God Stats
10W - 8L
1,642 SR
Queue Stats
251W - 258L
1,391 Elo+
Solo
Chang'e
Chang'e
ThewyCrust
Chang'e
Level 100
God Stats
3W - 8L
1,339 SR
Queue Stats
161W - 168L
1,331 Elo+
Solo
Atlas
Atlas
WolfishJester74
Atlas
Level 51
God Stats
2W - 1L
1,698 SR
Queue Stats
157W - 182L
1,330 Elo+
Solo
Ishtar
Ishtar
joseuzumaki08
Ishtar
Level 147
God Stats
25W - 24L
1,373 SR
Queue Stats
162W - 160L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SamathaB-_-
Bacchus
16
2 / 4 / 11
11,370
474
11,643
27,844
34,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
XDROOPX
Arachne
20
9 / 2 / 13
13,927
580
19,658
26,574
12,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
alexdom7
Skadi
17
3 / 5 / 9
11,385
474
18,591
19,978
8,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
razzer505
Mulan
20
15 / 3 / 5
15,090
629
30,626
30,075
37,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 1 / 10
12,233
510
12,541
14,965
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 9 / 5
10,211
425
14,357
33,566
29,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
19
6 / 4 / 2
12,281
512
23,502
14,268
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
ThewyCrust
Chang'e
11
0 / 9 / 3
8,472
353
9,066
19,794
7,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 6 / 3
9,863
411
11,820
28,534
28,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 5 / 8
12,374
516
18,322
23,625
11,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
33
Kills
14
15
Deaths
33
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
9
5
0.5
L
Kukulkan
6
4
2
1.75
W
Bacchus
SamathaB-_-
Bacchus
2
4
11
1.88
L
Chang'e
ThewyCrust
Chang'e
0
9
3
0.17
L
3
6
3
0.75
W
Arachne
XDROOPX
Arachne
9
2
13
7.75
W
Skadi
alexdom7
Skadi
3
5
9
1.5
L
3
5
8
1.4
W
Mulan
razzer505
Mulan
15
3
5
5.83
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,059
Damage
77,067
119,436
Taken
119,787
100,725
Mitigated
85,488
49,345
Healing
24,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,357
2,139
0
7,699
33,566
29,273
55
3,954
29,612
0
64,994
L
Kukulkan
23,502
1,065
0
565
14,268
8,212
0
3,379
10,889
121,257
0
W
Bacchus
SamathaB-_-
Bacchus
11,643
1,095
0
9,710
27,844
34,688
606
7,079
20,765
43,095
0
L
Chang'e
ThewyCrust
Chang'e
9,066
782
1,173
5,100
19,794
7,722
552
3,333
16,461
50,180
0
L
11,820
3,718
0
2,398
28,534
28,489
28
6,987
21,547
41,844
0
W
Arachne
XDROOPX
Arachne
19,658
12,632
0
14,440
26,574
12,929
1,734
8,634
17,940
0
123,666
W
Skadi
alexdom7
Skadi
18,591
8,199
0
143
19,978
8,040
3,574
11,411
8,567
0
83,636
L
18,322
11,886
0
7,087
23,625
11,792
1,132
5,369
18,256
0
106,110
W
Mulan
razzer505
Mulan
30,626
4,077
0
12,984
30,075
37,236
378
7,792
22,283
0
130,738
W
12,541
5,838
3,188
8,880
14,965
7,832
7,128
9,472
5,493
84,641
9,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,005
Gold Earned
53,201
656
Minions Killed
553
0
Camps Cleared
0
2,315,011
Distance Traveled
1,935,494
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,211
425
83
3
0
359,923
0
L
Kukulkan
12,281
512
213
9
0
435,485
1
W
Bacchus
11,370
474
50
2
0
457,293
4
L
Chang'e
8,472
353
79
3
0
328,538
0
L
Atlas
9,863
411
47
2
0
403,857
2
W
Arachne
13,927
580
145
6
0
505,110
0
W
Skadi
11,385
474
113
5
0
435,632
0
L
Ishtar
12,374
516
131
5
0
407,691
8
W
Mulan
15,090
629
196
8
0
487,211
0
W
Olorun
12,233
510
152
6
0
429,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role