Player Matchup

Atlas
Atlas
Bruhmoment110
Atlas
Level 28
God Stats
63W - 54L
1,530 SR
Queue Stats
93W - 92L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
ElDhez
Cthulhu
Level 84
God Stats
2W - 1L
1,834 SR
Queue Stats
13W - 5L
1,631 Elo+
Solo
Anubis
Anubis
TDS_JERE321
Anubis
Level 84
God Stats
0W - 2L
1,247 SR
Queue Stats
303W - 348L
1,443 Elo+
Solo
Xbalanque
Xbalanque
cyclon_deadpool
Xbalanque
Level 77
God Stats
4W - 4L
1,383 SR
Queue Stats
242W - 234L
1,387 Elo+
Party 1
Hun Batz
Hun Batz
milkdaddy4u
Hun Batz
Level 67
God Stats
3W - 3L
1,773 SR
Queue Stats
171W - 185L
1,393 Elo+
Party 1
Team Averages
Level 68
1,554 SR
1,451 Elo+

VS

Team Averages
Level 80
1,533 SR
1,330 Elo+
Bacchus
Bacchus
Pike1099
Bacchus
Level 84
God Stats
1W - 3L
1,468 SR
Queue Stats
5W - 10L
1,234 Elo+
Party 2
Hun Batz
Hun Batz
Spartan69869
Hun Batz
Level 122
God Stats
1W - 0L
1,697 SR
Queue Stats
20W - 21L
1,400 Elo+
Party 2
Achilles
Achilles
St-MEME
Achilles
Level 27
God Stats
5W - 3L
1,533 SR
Queue Stats
13W - 18L
1,203 Elo+
Party 2
King Arthur
King Arthur
gabox36
King Arthur
Level 89
God Stats
27W - 39L
1,419 SR
Queue Stats
85W - 100L
1,385 Elo+
Solo
Nu Wa
Nu Wa
javymarmol
Nu Wa
Level 76
God Stats
241W - 200L
1,548 SR
Queue Stats
409W - 460L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
12,536
432
7,514
23,500
25,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ElDhez
Cthulhu
20
6 / 5 / 7
14,222
490
23,916
38,504
44,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
17
1 / 2 / 3
11,890
410
7,643
18,946
8,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
cyclon_deadpool
Xbalanque
20
3 / 8 / 4
14,255
492
7,822
26,293
11,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
milkdaddy4u
Hun Batz
20
5 / 10 / 3
13,925
480
21,227
31,910
15,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pike1099
Bacchus
19
3 / 2 / 7
13,086
451
7,092
19,990
37,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Spartan69869
Hun Batz
20
8 / 4 / 12
15,255
526
21,775
30,876
15,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
St-MEME
Achilles
20
8 / 5 / 8
13,776
475
17,889
21,207
21,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
gabox36
King Arthur
20
2 / 6 / 7
13,662
471
21,833
33,389
34,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
20
7 / 3 / 8
15,643
539
36,455
14,349
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
19
Kills
28
28
Deaths
20
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Cthulhu
ElDhez
Cthulhu
6
5
7
1.9
W
Bacchus
Pike1099
Bacchus
3
2
7
3.25
W
Hun Batz
Spartan69869
Hun Batz
8
4
12
3.5
W
Achilles
St-MEME
Achilles
8
5
8
2.4
L
Anubis
1
2
3
1.25
L
Xbalanque
cyclon_deadpool
Xbalanque
3
8
4
0.63
W
King Arthur
gabox36
King Arthur
2
6
7
0.92
W
Nu Wa
7
3
8
3.67
L
Hun Batz
milkdaddy4u
Hun Batz
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,122
Damage
105,044
139,153
Taken
119,811
106,606
Mitigated
115,238
28,747
Healing
27,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,514
3,525
0
980
23,500
25,758
0
13,129
10,124
45,919
0
L
Cthulhu
ElDhez
Cthulhu
23,916
1,999
1,757
5,238
38,504
44,978
0
9,847
28,444
109,174
0
W
Bacchus
Pike1099
Bacchus
7,092
682
1,354
1,718
19,990
37,462
870
2,206
17,784
51,853
0
W
Hun Batz
Spartan69869
Hun Batz
21,775
5,524
499
9,082
30,876
15,509
3,092
8,236
22,640
0
145,532
W
Achilles
St-MEME
Achilles
17,889
4,460
0
2,904
21,207
21,137
3,977
7,614
13,593
0
54,062
L
Anubis
7,643
192
0
9,832
18,946
8,689
0
8,188
10,634
99,453
0
L
Xbalanque
cyclon_deadpool
Xbalanque
7,822
4,380
0
4,428
26,293
11,451
3,759
9,443
16,114
0
112,331
W
King Arthur
gabox36
King Arthur
21,833
1,763
0
11,581
33,389
34,491
1,469
12,938
20,451
0
110,651
W
Nu Wa
36,455
10,701
0
77
14,349
6,639
2,429
8,597
5,752
158,565
0
L
Hun Batz
milkdaddy4u
Hun Batz
21,227
8,861
0
6,512
31,910
15,730
0
4,632
27,024
0
135,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,828
Gold Earned
71,422
721
Minions Killed
672
0
Camps Cleared
0
2,372,507
Distance Traveled
2,721,750
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,536
432
42
1
0
499,728
0
L
Cthulhu
14,222
490
141
5
0
547,301
7
W
Bacchus
13,086
451
63
2
0
564,643
3
W
Hun Batz
15,255
526
175
6
0
591,131
3
W
Achilles
13,776
475
60
2
0
535,083
3
L
Anubis
11,890
410
170
6
0
390,152
1
L
Xbalanque
14,255
492
182
6
0
426,120
0
W
King Arthur
13,662
471
172
6
0
517,306
1
W
Nu Wa
15,643
539
202
7
0
513,587
1
L
Hun Batz
13,925
480
186
6
0
509,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role