Player Matchup

Jormungandr
Jormungandr
BilboBLaggin
Jormungandr
Level 85
God Stats
0W - 2L
1,454 SR
Queue Stats
8W - 14L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
Fivestareffect
Baron Samedi
Level 128
God Stats
0W - 2L
1,325 SR
Queue Stats
48W - 42L
1,479 Elo+
Party 2
Horus
Horus
FreakOfFreaks
Horus
Level 63
God Stats
2W - 4L
1,450 SR
Queue Stats
5W - 9L
1,421 Elo+
Party 2
Skadi
Skadi
Senor DeadSh0T
Skadi
Level 103
God Stats
3W - 2L
1,561 SR
Queue Stats
72W - 66L
1,490 Elo+
Party 2
Ao Kuang
Ao Kuang
YallWantChicken
Ao Kuang
Level 52
God Stats
5W - 10L
1,503 SR
Queue Stats
26W - 28L
1,456 Elo+
Solo
Team Averages
Level 86
1,459 SR
1,446 Elo+

VS

Team Averages
Level 118
1,616 SR
1,516 Elo+
Raijin
Raijin
AntiDramatic
Raijin
Level 126
God Stats
6W - 5L
1,491 SR
Queue Stats
423W - 426L
1,504 Elo+
Party 1
Chaac
Chaac
Mightymaster702
Chaac
Level 69
God Stats
4W - 2L
1,648 SR
Queue Stats
224W - 239L
1,484 Elo+
Party 1
Fenrir
Fenrir
SgtSpitfire555
Fenrir
Level 124
God Stats
6W - 1L
1,804 SR
Queue Stats
264W - 236L
1,560 Elo+
Party 3
Ares
Ares
Sir Donngerlord
Ares
Level 123
God Stats
8W - 5L
1,599 SR
Queue Stats
430W - 388L
1,563 Elo+
Party 3
Medusa
Medusa
leguero
Medusa
Level 149
God Stats
12W - 10L
1,538 SR
Queue Stats
106W - 101L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BilboBLaggin
Jormungandr
14
1 / 0 / 5
10,110
440
15,972
20,956
28,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Fivestareffect
Baron Samedi
15
2 / 6 / 2
9,813
427
18,795
19,779
12,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 1 / 2
12,585
547
12,698
15,811
17,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 8 / 2
9,399
409
10,666
21,169
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
19
3 / 1 / 2
11,618
505
9,650
24,347
11,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
7 / 2 / 4
11,703
509
22,918
15,409
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 2
11,617
505
9,900
19,253
18,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 2
10,340
450
7,953
16,293
9,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 8
10,888
473
11,060
26,506
31,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
leguero
Medusa
17
3 / 1 / 5
10,809
470
17,560
21,667
9,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
16
16
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
2
4
4.5
L
Jormungandr
BilboBLaggin
Jormungandr
1
0
5
3.5
L
Baron Samedi
Fivestareffect
Baron Samedi
2
6
2
0.5
L
3
1
2
4
W
1
4
2
0.5
L
2
8
2
0.38
W
3
1
2
4
W
2
3
8
2
L
Ao Kuang
3
1
2
4
W
Medusa
leguero
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,781
Damage
69,391
102,062
Taken
99,128
77,526
Mitigated
77,871
31,026
Healing
31,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
22,918
2,599
464
3,447
15,409
8,325
500
10,626
4,783
132,804
0
L
Jormungandr
BilboBLaggin
Jormungandr
15,972
4,994
626
1,894
20,956
28,162
0
9,327
11,366
54,157
0
L
Baron Samedi
Fivestareffect
Baron Samedi
18,795
1,752
2,544
4,240
19,779
12,004
120
12,471
7,308
72,912
0
L
12,698
5,321
967
3,355
15,811
17,577
43
2,018
13,793
0
110,621
W
9,900
1,155
0
5,009
19,253
18,757
367
4,469
13,767
0
92,103
L
10,666
4,908
0
3,664
21,169
7,928
100
5,800
15,369
0
65,340
W
7,953
1,893
1,578
6,919
16,293
9,282
0
7,131
9,106
0
76,815
W
11,060
319
0
3,755
26,506
31,861
147
14,597
11,809
25,901
175
L
Ao Kuang
9,650
3,621
0
13,736
24,347
11,855
2,108
4,187
20,160
99,070
0
W
Medusa
leguero
Medusa
17,560
8,674
0
9,914
21,667
9,646
264
8,373
12,630
0
108,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
55,357
594
Minions Killed
624
0
Camps Cleared
0
2,147,684
Distance Traveled
2,171,331
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,703
509
203
9
0
391,178
1
L
Jormungandr
10,110
440
70
3
0
448,374
1
L
Baron Samedi
9,813
427
109
5
0
362,246
2
L
Horus
12,585
547
186
8
0
460,934
0
W
Chaac
11,617
505
176
8
0
396,967
2
L
Skadi
9,399
409
78
3
0
380,293
5
W
Fenrir
10,340
450
103
4
0
500,989
3
W
Ares
10,888
473
27
1
0
469,988
1
L
Ao Kuang
11,618
505
151
7
0
495,837
0
W
Medusa
10,809
470
115
5
0
412,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role