Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
D_R_A_G_0_N_280
Sol
Level 117
God Stats
12W - 5L
1,734 SR
Queue Stats
155W - 120L
1,550 Elo+
Party 2
King Arthur
King Arthur
KAC1000C
King Arthur
Level 41
God Stats
6W - 8L
1,433 SR
Queue Stats
67W - 74L
1,519 Elo+
Solo
Chiron
Chiron
MJPaulo3
Chiron
Level 43
God Stats
2W - 1L
1,796 SR
Queue Stats
73W - 55L
1,575 Elo+
Party 2
Hercules
Hercules
TheMitchPiece
Hercules
Level 57
God Stats
4W - 2L
1,827 SR
Queue Stats
90W - 77L
1,557 Elo+
Party 2
Team Averages
Level 61
1,658 SR
1,540 Elo+

VS

Team Averages
Level 35
1,597 SR
1,559 Elo+
Ra
Ra
Gelato45
Ra
Level 44
God Stats
1W - 3L
1,660 SR
Queue Stats
64W - 33L
1,684 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JesterGoneAFK
Ah Muzen Cab
Level 42
God Stats
0W - 4L
1,193 SR
Queue Stats
26W - 42L
1,439 Elo+
Party 3
Ymir
Ymir
Luckful
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,400 Elo+
Party 3
Ne Zha
Ne Zha
NutInMyGrandpa
Ne Zha
Level 34
God Stats
1W - 1L
1,805 SR
Queue Stats
39W - 27L
1,637 Elo+
Party 1
Chaac
Chaac
cümdumpstеr
Chaac
Level 24
God Stats
1W - 1L
1,828 SR
Queue Stats
39W - 22L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 0 / 0
6,324
527
2,452
8,891
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 0 / 1
8,185
682
5,816
5,391
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
KAC1000C
King Arthur
11
0 / 1 / 0
6,936
578
5,605
10,019
5,624
Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
MJPaulo3
Chiron
12
0 / 0 / 1
6,803
567
1,500
4,567
1,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
TheMitchPiece
Hercules
10
1 / 0 / 5
6,825
569
7,002
6,427
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,739
562
1,877
2,458
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ah Muzen Cab
JesterGoneAFK
Ah Muzen Cab
10
0 / 3 / 0
5,890
491
2,911
7,558
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Luckful
Ymir
8
0 / 4 / 0
5,037
420
1,441
10,655
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 0 / 1
5,734
478
3,231
8,938
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 0
7,119
593
7,258
9,293
5,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
0
1
W
5
0
1
5.5
L
0
0
0
0
L
Ah Muzen Cab
JesterGoneAFK
Ah Muzen Cab
0
3
0
0
W
King Arthur
KAC1000C
King Arthur
0
1
0
0
L
Ymir
Luckful
Ymir
0
4
0
0
W
Chiron
MJPaulo3
Chiron
0
0
1
0.5
L
0
0
1
0.5
W
Hercules
TheMitchPiece
Hercules
1
0
5
3.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
16,718
35,295
Taken
38,902
17,470
Mitigated
17,940
12,282
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,452
545
0
1,786
8,891
4,424
0
616
8,275
31
49,610
W
5,816
2,487
0
2,479
5,391
1,763
993
513
4,878
61,235
4,747
L
1,877
307
506
947
2,458
908
0
334
2,124
59,242
0
L
Ah Muzen Cab
JesterGoneAFK
Ah Muzen Cab
2,911
1,021
0
3,094
7,558
1,944
0
2,587
4,971
0
41,832
W
King Arthur
KAC1000C
King Arthur
5,605
1,346
0
500
10,019
5,624
0
549
9,470
0
51,286
L
Ymir
Luckful
Ymir
1,441
483
101
1,227
10,655
6,212
0
2,208
8,447
7,861
0
W
Chiron
MJPaulo3
Chiron
1,500
854
508
1,655
4,567
1,927
0
636
3,931
0
68,701
L
3,231
418
0
3,994
8,938
2,904
0
658
8,280
0
33,322
W
Hercules
TheMitchPiece
Hercules
7,002
2,185
2,059
3,295
6,427
3,732
0
1,004
5,423
0
20,077
L
7,258
1,904
0
5,111
9,293
5,972
0
0
9,293
0
56,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
30,519
457
Minions Killed
396
0
Camps Cleared
0
1,234,466
Distance Traveled
1,294,949
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,324
527
82
7
0
270,151
6
W
Sol
8,185
682
117
10
0
234,752
4
L
Ra
6,739
562
128
11
0
261,530
4
L
Ah Muzen Cab
5,890
491
75
6
0
250,021
1
W
King Arthur
6,936
578
107
9
0
246,155
3
L
Ymir
5,037
420
18
2
0
249,475
0
W
Chiron
6,803
567
118
10
0
235,559
3
L
Ne Zha
5,734
478
63
5
0
265,845
0
W
Hercules
6,825
569
33
3
0
247,849
1
L
Chaac
7,119
593
112
9
0
268,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role