Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LordFreezePop
Erlang Shen
Level 83
God Stats
8W - 7L
1,547 SR
Queue Stats
37W - 54L
1,439 Elo+
Party 1
Ishtar
Ishtar
SpudCat99
Ishtar
Level 78
God Stats
0W - 3L
1,082 SR
Queue Stats
49W - 65L
1,452 Elo+
Party 1
Team Averages
Level 83
1,376 SR
1,463 Elo+

VS

Team Averages
Level 135
1,616 SR
1,494 Elo+
Sun Wukong
Sun Wukong
MrFinesse_23
Sun Wukong
Level 156
God Stats
10W - 0L
1,840 SR
Queue Stats
419W - 412L
1,479 Elo+
Party 2
Chang'e
Chang'e
SleepyBambi
Chang'e
Level 143
God Stats
28W - 23L
1,509 SR
Queue Stats
155W - 147L
1,488 Elo+
Solo
Thoth
Thoth
XxPewPewMFxX
Thoth
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 151L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 3 / 1
8,122
625
10,941
9,123
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
LordFreezePop
Erlang Shen
12
1 / 2 / 1
8,578
660
9,542
15,072
12,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
SpudCat99
Ishtar
12
0 / 3 / 1
7,568
582
8,597
10,767
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrFinesse_23
Sun Wukong
14
2 / 0 / 6
9,615
740
11,600
20,172
23,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
SleepyBambi
Chang'e
14
5 / 2 / 2
9,058
697
9,842
10,143
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 5
8,398
646
7,280
6,512
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
L
Erlang Shen
LordFreezePop
Erlang Shen
1
2
1
0.75
W
Sun Wukong
MrFinesse_23
Sun Wukong
2
0
6
5
W
Chang'e
SleepyBambi
Chang'e
5
2
2
3
L
Ishtar
SpudCat99
Ishtar
0
3
1
0.17
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
28,722
34,962
Taken
36,827
21,826
Mitigated
29,950
6,763
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,941
866
0
1,571
9,123
5,037
0
4,310
4,671
39,128
0
L
Erlang Shen
LordFreezePop
Erlang Shen
9,542
4,855
1,578
2,879
15,072
12,303
0
7,346
7,339
0
21,862
W
Sun Wukong
MrFinesse_23
Sun Wukong
11,600
2,010
680
8,644
20,172
23,551
189
5,577
14,595
0
25,927
W
Chang'e
SleepyBambi
Chang'e
9,842
638
4,340
4,505
10,143
3,872
143
2,830
7,313
32,782
0
L
Ishtar
SpudCat99
Ishtar
8,597
5,830
0
735
10,767
4,486
0
5,081
5,467
0
23,894
W
7,280
645
0
1,430
6,512
2,527
256
2,856
3,656
32,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
27,071
131
Minions Killed
156
4
Camps Cleared
8
656,613
Distance Traveled
735,415
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,122
625
66
5
3
196,267
3
L
Erlang Shen
8,578
660
27
2
1
251,831
1
W
Sun Wukong
9,615
740
36
3
1
265,559
5
W
Chang'e
9,058
697
53
4
5
223,020
5
L
Ishtar
7,568
582
38
3
0
208,515
1
W
Thoth
8,398
646
67
5
2
246,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role