Player Matchup

Anhur
Anhur
DrDoinkYa
Anhur
Level 99
God Stats
2W - 1L
1,595 SR
Queue Stats
98W - 85L
1,511 Elo+
Party 1
Ullr
Ullr
Fuuret
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,488 Elo+
Party 1
Zeus
Zeus
MaesterKebab
Zeus
Level 108
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 12L
1,463 Elo+
Party 1
Ares
Ares
PRrubiaheli
Ares
Level 129
God Stats
10W - 5L
1,575 SR
Queue Stats
595W - 617L
1,481 Elo+
Solo
Ishtar
Ishtar
UnlustigerSpast
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 93L
1,456 Elo+
Party 1
Team Averages
Level 109
1,494 SR
1,480 Elo+

VS

Team Averages
Level 118
1,397 SR
1,473 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChaacN0rris
Chaac
Level 127
God Stats
3W - 1L
1,316 SR
Queue Stats
87W - 94L
1,422 Elo+
Solo
Skadi
Skadi
LiFAD-4dR1FT
Skadi
Level 160
God Stats
1W - 0L
1,168 SR
Queue Stats
22W - 23L
1,469 Elo+
Solo
Eset
Eset
Sttrider
Eset
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 151L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrDoinkYa
Anhur
17
6 / 4 / 6
10,259
684
12,358
15,001
7,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Fuuret
Ullr
16
2 / 4 / 8
9,725
648
10,409
13,147
5,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
1 / 5 / 9
10,038
669
21,444
11,408
4,761
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 6
9,185
612
8,075
17,432
23,276
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 4 / 7
10,870
725
17,273
16,208
7,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 1 / 11
10,823
722
12,463
13,121
8,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
 
Raijin
17
4 / 2 / 9
10,797
720
19,185
14,604
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 13
10,896
726
14,344
26,832
31,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 4 / 9
11,052
737
11,554
15,057
8,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eset
19
8 / 5 / 9
11,540
769
10,652
15,101
8,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
15
Kills
22
22
Deaths
15
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
11
8.5
W
Raijin
 
Raijin
4
2
9
4.25
W
3
3
13
3.17
L
Anhur
DrDoinkYa
Anhur
6
4
6
2.25
L
Ullr
Fuuret
Ullr
2
4
8
1.5
W
4
4
9
2.13
L
1
5
9
1.1
L
1
5
6
0.8
W
Eset
8
5
9
2.5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,559
Damage
68,198
73,196
Taken
84,715
48,886
Mitigated
65,903
22,204
Healing
33,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,463
2,168
2,838
3,073
13,121
8,413
3,616
5,642
7,479
28,836
0
W
Raijin
 
Raijin
19,185
1,248
2,635
3,796
14,604
8,248
838
5,784
8,820
34,066
0
W
14,344
1,566
1,552
7,883
26,832
31,644
621
8,186
18,646
0
22,051
L
Anhur
DrDoinkYa
Anhur
12,358
4,123
4,385
4,416
15,001
7,649
324
8,760
6,241
0
24,614
L
Ullr
Fuuret
Ullr
10,409
3,623
1,145
991
13,147
5,942
845
8,941
4,206
0
28,287
W
11,554
3,369
1,896
1,485
15,057
8,754
2,429
5,532
9,525
0
31,223
L
21,444
1,783
1,255
703
11,408
4,761
591
5,185
6,223
40,650
0
L
8,075
79
966
954
17,432
23,276
146
11,347
6,085
10,864
0
W
Eset
10,652
880
3,595
5,168
15,101
8,844
0
4,375
10,726
30,940
0
L
17,273
8,288
2,333
5,056
16,208
7,258
0
8,067
8,141
0
37,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
55,108
157
Minions Killed
155
0
Camps Cleared
0
1,313,336
Distance Traveled
1,414,426
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,823
722
39
3
0
279,980
1
W
Raijin
10,797
720
16
1
0
290,059
0
W
Chaac
10,896
726
14
1
0
307,370
0
L
Anhur
10,259
684
37
2
0
281,776
0
L
Ullr
9,725
648
28
2
0
256,255
0
W
Skadi
11,052
737
42
3
0
269,605
2
L
Zeus
10,038
669
43
3
0
252,336
1
L
Ares
9,185
612
6
0
0
268,138
0
W
Eset
11,540
769
44
3
0
267,412
0
L
Ishtar
10,870
725
43
3
0
254,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role