Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BroBeans50
Cerberus
Level 18
God Stats
8W - 5L
1,472 SR
Queue Stats
8W - 9L
1,389 Elo+
Party 2
Ymir
Ymir
ElderlyDart2869
Ymir
Level 86
God Stats
18W - 6L
1,686 SR
Queue Stats
60W - 53L
1,513 Elo+
Party 2
Izanami
Izanami
MuddyMuffin69
Izanami
Level 67
God Stats
1W - 0L
1,259 SR
Queue Stats
41W - 53L
1,440 Elo+
Party 2
Chaac
Chaac
SmallestPuma414
Chaac
Level 78
God Stats
14W - 9L
1,573 SR
Queue Stats
157W - 154L
1,511 Elo+
Party 2
Team Averages
Level 63
1,498 SR
1,471 Elo+

VS

Team Averages
Level 74
1,540 SR
1,419 Elo+
Set
Set
DirtyKittenPRRR
Set
Level 87
God Stats
0W - 1L
1,653 SR
Queue Stats
87W - 69L
1,560 Elo+
Party 1
Terra
Terra
HayHayGuru
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 1
Skadi
Skadi
King Black567
Skadi
Level 66
God Stats
0W - 1L
1,550 SR
Queue Stats
62W - 48L
1,504 Elo+
Party 1
Vulcan
Vulcan
Skoraeus
Vulcan
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 98L
1,523 Elo+
Party 1
Shiva
Shiva
Ti0PuttisC4post
Shiva
Level 105
God Stats
11W - 8L
1,499 SR
Queue Stats
251W - 232L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 4
8,468
529
8,040
8,255
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
BroBeans50
Cerberus
13
2 / 0 / 4
8,399
525
2,503
5,049
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 2 / 2
9,176
574
7,580
15,827
8,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
17
6 / 3 / 1
10,377
649
10,386
11,284
4,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 2
8,791
549
9,055
11,615
10,390
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,192
512
7,411
14,788
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
7
0 / 6 / 2
6,098
381
1,482
12,595
8,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 2
7,889
493
6,517
11,035
4,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Vulcan
Skoraeus
Vulcan
15
1 / 4 / 2
8,322
520
5,621
9,347
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

6
0 / 3 / 0
5,446
340
3,490
7,427
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
5
5
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
4
4
W
Cerberus
BroBeans50
Cerberus
2
0
4
4
L
2
1
1
2.5
W
3
2
2
2
L
Terra
0
6
2
0.17
L
2
3
2
1
W
Izanami
6
3
1
2.17
L
Vulcan
Skoraeus
Vulcan
1
4
2
0.5
W
4
0
2
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,564
Damage
24,521
52,030
Taken
55,192
31,088
Mitigated
26,782
21,049
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,040
3,464
0
5,178
8,255
3,650
1,926
3,143
5,112
58,853
8,935
W
Cerberus
BroBeans50
Cerberus
2,503
176
0
1,091
5,049
3,840
343
180
4,869
21,337
0
L
7,411
3,704
0
5,160
14,788
6,903
0
3,839
10,949
0
58,195
W
7,580
1,932
0
7,378
15,827
8,571
180
2,566
13,261
75,807
0
L
Terra
1,482
340
1,134
1,863
12,595
8,732
0
5,908
6,687
4,741
765
L
6,517
1,631
0
1,508
11,035
4,167
0
2,485
8,550
0
58,659
W
Izanami
10,386
6,829
0
3,058
11,284
4,637
4,047
411
10,873
0
93,496
L
Vulcan
Skoraeus
Vulcan
5,621
2,041
0
290
9,347
4,278
0
4,125
5,222
64,014
0
W
9,055
2,196
0
4,344
11,615
10,390
1,453
475
11,140
0
50,216
L
3,490
1,461
0
748
7,427
2,702
0
676
6,751
0
13,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
35,947
546
Minions Killed
334
0
Camps Cleared
0
1,515,124
Distance Traveled
1,335,201
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,468
529
107
7
0
309,347
0
W
Cerberus
8,399
525
44
3
0
283,669
0
L
Set
8,192
512
90
6
0
349,051
4
W
Ymir
9,176
574
128
8
0
312,209
0
L
Terra
6,098
381
8
1
0
259,729
0
L
Skadi
7,889
493
98
6
0
280,249
1
W
Izanami
10,377
649
164
10
0
290,873
3
L
Vulcan
8,322
520
117
7
0
296,777
3
W
Chaac
8,791
549
103
6
0
319,026
2
L
Shiva
5,446
340
21
1
0
149,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role