Player Matchup

Ao Kuang
Ao Kuang
IG2HxHITMAN
Ao Kuang
Level 69
God Stats
1W - 2L
1,445 SR
Queue Stats
78W - 82L
1,455 Elo+
Party 1
Erlang Shen
Erlang Shen
IG2HxMayhem
Erlang Shen
Level 153
God Stats
4W - 5L
1,513 SR
Queue Stats
409W - 386L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
Lustybliss29
Nu Wa
Level 146
God Stats
58W - 36L
1,593 SR
Queue Stats
1,284W - 1,226L
1,433 Elo+
Party 1
Thanatos
Thanatos
prettyboijones1
Thanatos
Level 104
God Stats
2W - 4L
1,516 SR
Queue Stats
259W - 284L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
taytorbean
Danzaburou
Level 25
God Stats
12W - 10L
1,528 SR
Queue Stats
116W - 137L
1,370 Elo+
Party 1
Team Averages
Level 99
1,519 SR
1,428 Elo+

VS

Team Averages
Level 109
1,507 SR
1,492 Elo+
Ishtar
Ishtar
AlphaDawwg
Ishtar
Level 128
God Stats
59W - 55L
1,554 SR
Queue Stats
188W - 212L
1,498 Elo+
Solo
Odin
Odin
LittyBangBang
Odin
Level 108
God Stats
8W - 5L
1,495 SR
Queue Stats
48W - 55L
1,515 Elo+
Solo
Ah Puch
Ah Puch
OreoMatthew
Ah Puch
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
1,489 Elo+
Solo
Arachne
Arachne
TR1GGA D 209
Arachne
Level 127
God Stats
139W - 188L
1,463 SR
Queue Stats
983W - 1,070L
1,454 Elo+
Solo
Merlin
Merlin
The Hallelujah
Merlin
Level 126
God Stats
4W - 5L
1,525 SR
Queue Stats
282W - 277L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IG2HxHITMAN
Ao Kuang
17
3 / 6 / 2
12,206
939
10,430
20,704
11,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
IG2HxMayhem
Erlang Shen
17
0 / 5 / 5
11,582
891
15,048
29,604
33,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 5 / 4
13,323
1,025
22,426
16,131
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
17
1 / 6 / 2
11,243
865
7,061
23,197
18,460
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
taytorbean
Danzaburou
17
0 / 1 / 3
11,330
872
8,188
14,564
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

60

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlphaDawwg
Ishtar
19
2 / 0 / 15
13,054
1,004
26,391
7,244
3,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 10
12,922
994
11,317
17,101
15,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
OreoMatthew
Ah Puch
18
1 / 3 / 13
12,132
933
13,216
17,095
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
TR1GGA D 209
Arachne
20
7 / 2 / 15
14,377
1,106
23,070
17,969
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
9 / 0 / 10
13,651
1,050
23,769
7,326
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
7
Kills
23
23
Deaths
7
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AlphaDawwg
Ishtar
2
0
15
9.5
L
Ao Kuang
IG2HxHITMAN
Ao Kuang
3
6
2
0.67
L
Erlang Shen
IG2HxMayhem
Erlang Shen
0
5
5
0.5
W
4
2
10
4.5
L
3
5
4
1
W
Ah Puch
OreoMatthew
Ah Puch
1
3
13
2.5
W
Arachne
TR1GGA D 209
Arachne
7
2
15
7.25
W
9
0
10
14
L
Thanatos
1
6
2
0.33
L
Danzaburou
taytorbean
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,153
Damage
97,763
104,200
Taken
66,735
78,388
Mitigated
40,888
15,181
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AlphaDawwg
Ishtar
26,391
14,932
0
2,707
7,244
3,277
0
5,359
1,885
0
59,015
L
Ao Kuang
IG2HxHITMAN
Ao Kuang
10,430
1,405
63
2,166
20,704
11,182
0
7,843
12,696
23,480
0
L
Erlang Shen
IG2HxMayhem
Erlang Shen
15,048
6,304
0
3,645
29,604
33,361
0
11,186
17,902
0
34,867
W
11,317
3,877
0
2,081
17,101
15,542
0
8,805
8,184
779
24,435
L
22,426
5,439
522
2,107
16,131
7,274
0
5,567
10,459
69,927
0
W
Ah Puch
OreoMatthew
Ah Puch
13,216
1,558
0
3,737
17,095
8,709
0
6,032
11,063
32,836
0
W
Arachne
TR1GGA D 209
Arachne
23,070
17,416
650
6,644
17,969
10,149
0
8,457
9,512
0
49,328
W
23,769
940
0
493
7,326
3,211
0
4,203
3,123
55,244
0
L
Thanatos
7,061
1,168
0
5,069
23,197
18,460
0
6,495
16,457
0
24,389
L
Danzaburou
taytorbean
Danzaburou
8,188
2,381
0
1,609
14,564
8,111
0
6,015
8,493
0
25,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,684
Gold Earned
66,136
276
Minions Killed
284
8
Camps Cleared
10
1,245,657
Distance Traveled
1,218,700
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,054
1,004
65
5
1
241,207
4
L
Ao Kuang
12,206
939
32
2
2
248,332
1
L
Erlang Shen
11,582
891
47
4
3
256,462
0
W
Odin
12,922
994
36
3
7
253,230
2
L
Nu Wa
13,323
1,025
110
8
1
240,408
1
W
Ah Puch
12,132
933
45
3
1
206,042
1
W
Arachne
14,377
1,106
68
5
1
264,889
0
W
Merlin
13,651
1,050
70
5
0
253,332
1
L
Thanatos
11,243
865
37
3
1
242,423
1
L
Danzaburou
11,330
872
50
4
1
258,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role