Player Matchup

Fafnir
Fafnir
Misty Hobbit
Fafnir
Level 147
God Stats
1W - 0L
1,828 SR
Queue Stats
57W - 45L
1,592 Elo+
Party 2
Susano
Susano
WeTheSunBanned
Susano
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 1L
1,452 Elo+
Party 2
Janus
Janus
Аригами
Janus
Level 36
God Stats
5W - 4L
1,425 SR
Queue Stats
57W - 92L
1,367 Elo+
Solo
Team Averages
Level 67
1,584 SR
1,470 Elo+

VS

Team Averages
Level 72
1,230 SR
1,367 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Maash94
Cthulhu
Level 6
God Stats
3W - 7L
1,169 SR
Queue Stats
5W - 8L
1,261 Elo+
Party 1
Sobek
Sobek
Zachreble
Sobek
Level 49
God Stats
0W - 1L
1,021 SR
Queue Stats
9W - 15L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 0 / 9
7,597
760
5,184
8,000
8,443
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
7 / 1 / 2
8,398
840
17,521
8,441
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 0 / 6
7,629
763
14,623
2,232
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 4 / 0
6,729
673
3,254
14,405
13,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Maash94
Cthulhu
10
0 / 3 / 0
6,531
653
4,679
13,089
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
Zachreble
Sobek
10
0 / 2 / 1
6,955
696
4,314
15,168
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
0
0.25
L
Cthulhu
Maash94
Cthulhu
0
3
0
0
W
Fafnir
0
0
9
4.5
W
7
1
2
8
L
Sobek
Zachreble
Sobek
0
2
1
0.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,328
Damage
12,247
18,673
Taken
42,662
15,351
Mitigated
39,375
8,596
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,254
1,385
661
2,905
14,405
13,554
0
5,732
8,346
13,227
0
L
Cthulhu
Maash94
Cthulhu
4,679
873
0
769
13,089
11,076
0
6,340
6,371
15,723
0
W
Fafnir
5,184
1,980
0
4,284
8,000
8,443
159
5,840
2,160
17,795
0
W
17,521
6,347
0
3,789
8,441
5,809
454
5,117
3,324
0
43,317
L
Sobek
Zachreble
Sobek
4,314
559
312
6,120
15,168
14,745
0
6,815
8,061
11,783
0
W
14,623
1,453
0
523
2,232
1,099
516
1,785
447
37,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,624
Gold Earned
20,215
150
Minions Killed
63
9
Camps Cleared
0
605,848
Distance Traveled
544,964
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,729
673
21
2
0
152,585
1
L
Cthulhu
6,531
653
24
2
0
200,668
0
W
Fafnir
7,597
760
17
2
0
203,090
1
W
Susano
8,398
840
60
6
7
203,412
2
L
Sobek
6,955
696
18
2
0
191,711
3
W
Janus
7,629
763
73
7
2
199,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role