Player Matchup

Cerberus
Cerberus
JellybeanGoblin
Cerberus
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 5L
1,718 Elo+
Party 1
Cliodhna
Cliodhna
Jigglenaut565
Cliodhna
Level 61
God Stats
1W - 1L
1,807 SR
Queue Stats
20W - 14L
1,530 Elo+
Party 1
Thoth
Thoth
NoswalNarwhal
Thoth
Level 65
God Stats
7W - 1L
1,861 SR
Queue Stats
96W - 48L
1,685 Elo+
Party 1
Team Averages
Level 51
1,651 SR
1,644 Elo+

VS

Team Averages
Level 91
1,669 SR
1,549 Elo+
Achilles
Achilles
DaimyoNobunaga1
Achilles
Level 80
God Stats
11W - 8L
1,686 SR
Queue Stats
470W - 388L
1,555 Elo+
Party 2
Cliodhna
Cliodhna
FireFistJake
Cliodhna
Level 127
God Stats
2W - 0L
1,622 SR
Queue Stats
400W - 295L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
TheSpeedyDonut
Nu Wa
Level 65
God Stats
1W - 0L
1,700 SR
Queue Stats
137W - 165L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 2 / 3
6,494
649
4,089
8,427
8,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Jigglenaut565
Cliodhna
11
3 / 5 / 0
6,895
690
5,048
12,179
4,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 3
6,807
681
8,905
8,087
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 0 / 6
8,836
884
11,373
10,583
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
FireFistJake
Cliodhna
12
5 / 1 / 5
7,954
795
9,349
8,434
3,688
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 6
7,123
712
5,197
6,641
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
10
10
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
6
7
W
Cliodhna
FireFistJake
Cliodhna
5
1
5
7.5
L
Cerberus
0
2
3
0.75
L
Cliodhna
Jigglenaut565
Cliodhna
3
5
0
0.6
L
1
3
3
0.83
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
25,919
28,693
Taken
25,658
15,570
Mitigated
19,014
5,330
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,373
2,063
0
3,922
10,583
12,594
429
5,276
5,307
0
21,345
W
Cliodhna
FireFistJake
Cliodhna
9,349
802
0
1,402
8,434
3,688
0
3,872
4,562
0
32,348
L
Cerberus
4,089
258
517
1,983
8,427
8,577
0
2,210
6,217
10,940
0
L
Cliodhna
Jigglenaut565
Cliodhna
5,048
713
0
1,480
12,179
4,364
0
1,874
10,305
0
19,438
L
8,905
498
0
1,350
8,087
2,629
0
1,520
6,567
31,569
0
W
5,197
1,968
0
623
6,641
2,732
742
4,296
2,345
21,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,196
Gold Earned
23,913
129
Minions Killed
120
3
Camps Cleared
6
548,961
Distance Traveled
600,275
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,836
884
27
3
1
217,179
1
W
Cliodhna
7,954
795
49
5
4
221,937
2
L
Cerberus
6,494
649
32
3
0
181,915
0
L
Cliodhna
6,895
690
39
4
1
195,348
3
L
Thoth
6,807
681
58
6
2
171,698
3
W
Nu Wa
7,123
712
44
4
1
161,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role