Player Matchup

Guan Yu
Guan Yu
Cookedbreads
Guan Yu
Level 104
God Stats
1W - 2L
1,576 SR
Queue Stats
280W - 170L
1,602 Elo+
Solo
Zeus
Zeus
PvtParts137
Zeus
Level 126
God Stats
3W - 0L
1,565 SR
Queue Stats
47W - 45L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
PvtParts137isBad
Heimdallr
Level 17
God Stats
1W - 0L
1,347 SR
Queue Stats
8W - 0L
1,732 Elo+
Party 1
Team Averages
Level 82
1,496 SR
1,647 Elo+

VS

Team Averages
Level 36
1,476 SR
1,317 Elo+
Sobek
Sobek
BigDedz
Sobek
Level 52
God Stats
0W - 3L
1,442 SR
Queue Stats
0W - 5L
1,208 Elo+
Party 2
Hachiman
Hachiman
Shnoobz
Hachiman
Level 27
God Stats
0W - 2L
1,487 SR
Queue Stats
3W - 6L
1,434 Elo+
Party 2
Olorun
Olorun
restarkill
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cookedbreads
Guan Yu
11
0 / 0 / 8
6,773
677
4,723
8,463
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
9 / 0 / 3
8,766
877
13,848
5,510
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
12
4 / 2 / 7
7,647
765
10,654
7,356
3,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigDedz
Sobek
9
0 / 5 / 2
5,832
583
1,578
13,529
10,101
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Shnoobz
Hachiman
10
2 / 5 / 0
6,604
660
4,451
10,386
4,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
restarkill
Olorun
9
0 / 3 / 2
5,889
589
4,927
10,515
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
2
2
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
BigDedz
Sobek
0
5
2
0.2
W
Guan Yu
Cookedbreads
Guan Yu
0
0
8
4
W
9
0
3
10.5
W
Heimdallr
4
2
7
3.75
L
Hachiman
Shnoobz
Hachiman
2
5
0
0.4
L
Olorun
restarkill
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,225
Damage
10,956
21,329
Taken
34,430
13,630
Mitigated
19,556
8,872
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BigDedz
Sobek
1,578
81
0
1,702
13,529
10,101
0
4,071
9,139
8,971
0
W
Guan Yu
Cookedbreads
Guan Yu
4,723
383
1,086
4,448
8,463
7,621
424
3,392
5,071
109
12,581
W
13,848
2,470
0
2,587
5,510
2,719
776
1,671
3,839
35,657
2,580
W
Heimdallr
10,654
3,964
0
751
7,356
3,290
509
2,079
5,277
0
28,505
L
Hachiman
Shnoobz
Hachiman
4,451
2,650
0
818
10,386
4,323
0
4,402
5,894
0
14,600
L
Olorun
restarkill
Olorun
4,927
2,011
573
3,310
10,515
5,132
0
4,913
5,516
16,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,186
Gold Earned
18,325
117
Minions Killed
72
8
Camps Cleared
1
555,986
Distance Traveled
543,513
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,832
583
16
2
1
198,144
2
W
Guan Yu
6,773
677
13
1
1
205,204
2
W
Zeus
8,766
877
60
6
5
185,225
4
W
Heimdallr
7,647
765
44
4
2
165,557
3
L
Hachiman
6,604
660
26
3
0
182,677
2
L
Olorun
5,889
589
30
3
0
162,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role