Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
Aimish
Skadi
Level 110
God Stats
1W - 0L
1,655 SR
Queue Stats
15W - 6L
1,721 Elo+
Party 2
Chiron
Chiron
KnowLbe
Chiron
Level 136
God Stats
1W - 0L
1,580 SR
Queue Stats
10W - 1L
1,869 Elo+
Party 2
Ah Puch
Ah Puch
Lil_Brocky22
Ah Puch
Level 105
God Stats
4W - 0L
1,861 SR
Queue Stats
108W - 57L
1,680 Elo+
Party 4
Team Averages
Level 114
1,619 SR
1,654 Elo+

VS

Team Averages
Level 121
1,592 SR
1,703 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LLPhallus
Rama
Level 85
God Stats
3W - 8L
1,389 SR
Queue Stats
356W - 312L
1,672 Elo+
Party 3
Atlas
Atlas
Shotbuster36
Atlas
Level 86
God Stats
0W - 1L
1,685 SR
Queue Stats
2W - 1L
1,883 Elo+
Party 1
Guan Yu
Guan Yu
TheWeasel117
Guan Yu
Level 160
God Stats
0W - 1L
1,597 SR
Queue Stats
14W - 11L
1,670 Elo+
Party 1
Ne Zha
Ne Zha
knghtmar
Ne Zha
Level 114
God Stats
19W - 11L
1,788 SR
Queue Stats
476W - 214L
1,790 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 6 / 4
11,282
564
13,834
21,557
9,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
17
5 / 1 / 6
11,183
559
9,391
22,154
22,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Aimish
Skadi
19
5 / 3 / 2
11,909
595
22,045
13,641
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
KnowLbe
Chiron
20
6 / 0 / 2
12,751
638
11,509
17,276
7,522
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
Lil_Brocky22
Ah Puch
19
4 / 0 / 4
11,973
599
16,429
14,003
7,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 2 / 1
9,921
496
12,309
11,044
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
14
0 / 8 / 2
8,767
438
6,759
15,761
5,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 2
8,868
443
8,217
22,468
24,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
TheWeasel117
Guan Yu
17
3 / 8 / 3
10,623
531
20,458
28,038
17,635
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
knghtmar
Ne Zha
15
3 / 5 / 2
9,270
464
10,172
23,434
14,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
25
Kills
10
10
Deaths
25
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
6
4
1.17
W
Amaterasu
 
Amaterasu
5
1
6
8
L
Kukulkan
 
Kukulkan
2
2
1
1.25
W
Skadi
Aimish
Skadi
5
3
2
2
W
Chiron
KnowLbe
Chiron
6
0
2
7
L
Rama
0
8
2
0.13
W
Ah Puch
Lil_Brocky22
Ah Puch
4
0
4
6
L
2
2
2
1.5
L
Guan Yu
TheWeasel117
Guan Yu
3
8
3
0.56
L
Ne Zha
knghtmar
Ne Zha
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,208
Damage
57,915
88,631
Taken
100,745
51,892
Mitigated
66,413
30,223
Healing
25,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,834
820
0
9,171
21,557
9,218
0
2,346
19,211
89,587
0
W
Amaterasu
 
Amaterasu
9,391
3,491
2,928
5,273
22,154
22,311
0
7,712
14,442
0
42,622
L
Kukulkan
 
Kukulkan
12,309
1,294
0
1,292
11,044
4,808
0
4,901
6,143
91,032
0
W
Skadi
Aimish
Skadi
22,045
10,841
0
3,275
13,641
5,428
3,954
2,297
11,344
0
122,727
W
Chiron
KnowLbe
Chiron
11,509
6,485
285
4,912
17,276
7,522
1,287
2,285
14,991
0
134,721
L
Rama
6,759
4,778
0
2,248
15,761
5,096
280
667
15,094
0
64,464
W
Ah Puch
Lil_Brocky22
Ah Puch
16,429
1,191
0
4,379
14,003
7,413
417
6,748
7,255
122,675
0
L
8,217
3,455
0
5,124
22,468
24,038
46
7,600
14,868
29,229
0
L
Guan Yu
TheWeasel117
Guan Yu
20,458
4,856
939
5,928
28,038
17,635
0
10,368
17,670
66
85,735
L
Ne Zha
knghtmar
Ne Zha
10,172
3,498
0
10,091
23,434
14,836
0
6,887
16,547
370
65,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,098
Gold Earned
47,449
728
Minions Killed
562
0
Camps Cleared
0
1,877,235
Distance Traveled
1,913,396
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,282
564
130
7
0
296,566
6
W
Amaterasu
11,183
559
58
3
0
423,973
7
L
Kukulkan
9,921
496
169
8
0
345,101
5
W
Skadi
11,909
595
164
8
0
351,779
0
W
Chiron
12,751
638
192
10
0
392,248
4
L
Rama
8,767
438
123
6
0
341,664
7
W
Ah Puch
11,973
599
184
9
0
412,669
2
L
Atlas
8,868
443
28
1
0
422,950
2
L
Guan Yu
10,623
531
143
7
0
396,344
3
L
Ne Zha
9,270
464
99
5
0
407,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role