Player Matchup

Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
HorniRhino692015
Atlas
Level 65
God Stats
1W - 0L
1,534 SR
Queue Stats
30W - 34L
1,188 Elo+
Party 2
Ishtar
Ishtar
Pufall50
Ishtar
Level 39
God Stats
4W - 6L
1,500 SR
Queue Stats
25W - 30L
1,031 Elo+
Party 2
Fenrir
Fenrir
XDROOPX
Fenrir
Level 96
God Stats
2W - 4L
1,304 SR
Queue Stats
130W - 175L
1,304 Elo+
Party 3
Hades
Hades
alexdom7
Hades
Level 62
God Stats
13W - 12L
1,518 SR
Queue Stats
34W - 45L
1,348 Elo+
Party 3
Team Averages
Level 66
1,471 SR
1,274 Elo+

VS

Team Averages
Level 98
1,435 SR
1,350 Elo+
Pele
Pele
B34tsbyDAD
Pele
Level 69
God Stats
12W - 11L
1,461 SR
Queue Stats
265W - 312L
1,364 Elo+
Party 1
Xbalanque
Xbalanque
DaddyCh1ll3896
Xbalanque
Level 69
God Stats
39W - 35L
1,490 SR
Queue Stats
292W - 332L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
RiSe Reverse 69
Sun Wukong
Level 109
God Stats
0W - 1L
1,474 SR
Queue Stats
264W - 310L
1,375 Elo+
Solo
Ares
Ares
Zanty1512
Ares
Level 104
God Stats
1W - 2L
1,211 SR
Queue Stats
43W - 34L
1,445 Elo+
Solo
Ah Puch
Ah Puch
dingleberry202
Ah Puch
Level 141
God Stats
0W - 2L
1,537 SR
Queue Stats
5W - 13L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
9 / 1 / 11
12,100
550
27,139
24,830
21,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 1 / 6
9,908
450
4,589
20,383
20,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ishtar
Pufall50
Ishtar
18
2 / 5 / 7
10,838
493
10,162
15,452
6,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
XDROOPX
Fenrir
19
9 / 5 / 7
11,703
532
19,867
25,587
13,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
alexdom7
Hades
16
6 / 6 / 3
10,402
473
11,597
22,143
11,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 7
10,770
490
17,465
23,332
11,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
DaddyCh1ll3896
Xbalanque
17
8 / 7 / 1
11,152
507
27,985
20,145
8,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
RiSe Reverse 69
Sun Wukong
16
2 / 6 / 0
10,607
482
9,165
23,776
19,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
1 / 5 / 5
9,909
450
10,553
21,106
27,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 6 / 4
10,326
469
11,363
15,355
6,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
29
Kills
17
18
Deaths
31
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
1
11
14.5
L
2
7
7
0.79
L
Xbalanque
DaddyCh1ll3896
Xbalanque
8
7
1
1.21
W
3
1
6
6
W
Ishtar
Pufall50
Ishtar
2
5
7
1.1
L
Sun Wukong
RiSe Reverse 69
Sun Wukong
2
6
0
0.33
W
Fenrir
XDROOPX
Fenrir
9
5
7
2.5
L
Ares
1
5
5
0.7
W
Hades
alexdom7
Hades
6
6
3
1.25
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,354
Damage
76,531
108,395
Taken
103,714
73,487
Mitigated
74,753
32,196
Healing
22,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
27,139
5,104
0
13,587
24,830
21,519
1,925
2,562
22,146
0
90,023
L
17,465
7,173
0
3,798
23,332
11,859
903
2,578
20,754
0
101,869
L
Xbalanque
DaddyCh1ll3896
Xbalanque
27,985
17,370
163
4,794
20,145
8,856
4,943
4,352
15,793
0
87,337
W
4,589
1,689
98
2,391
20,383
20,749
0
3,874
16,425
34,768
0
W
Ishtar
Pufall50
Ishtar
10,162
4,872
0
2,050
15,452
6,651
0
2,805
12,563
0
89,945
L
Sun Wukong
RiSe Reverse 69
Sun Wukong
9,165
814
0
5,322
23,776
19,796
0
1,592
22,184
0
66,181
W
Fenrir
XDROOPX
Fenrir
19,867
5,180
0
8,020
25,587
13,383
0
5,478
19,869
0
99,433
L
Ares
10,553
281
227
4,103
21,106
27,665
0
5,005
16,101
53,186
0
W
Hades
alexdom7
Hades
11,597
1,733
579
5,471
22,143
11,185
738
6,232
15,476
59,280
0
L
11,363
1,010
0
3,669
15,355
6,577
425
2,659
12,696
61,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,951
Gold Earned
52,764
529
Minions Killed
526
0
Camps Cleared
0
2,066,896
Distance Traveled
1,838,067
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,100
550
126
6
0
420,383
1
L
Pele
10,770
490
125
6
0
402,672
0
L
Xbalanque
11,152
507
115
5
0
321,415
3
W
Atlas
9,908
450
43
2
0
422,140
0
W
Ishtar
10,838
493
138
6
0
396,352
4
L
Sun Wukong
10,607
482
129
6
0
347,096
0
W
Fenrir
11,703
532
116
5
0
440,783
0
L
Ares
9,909
450
54
2
0
404,693
11
W
Hades
10,402
473
106
5
0
387,238
0
L
Ah Puch
10,326
469
103
5
0
362,191
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role