Player Matchup

Bastet
Bastet
SullySnoop
Bastet
Level 109
God Stats
15W - 9L
1,462 SR
Queue Stats
77W - 75L
1,495 Elo+
Party 1
Janus
Janus
Sullyyy133
Janus
Level 107
God Stats
2W - 2L
1,386 SR
Queue Stats
73W - 90L
1,432 Elo+
Party 1
Tyr
Tyr
TrippyPanda42000
Tyr
Level 125
God Stats
3W - 7L
1,277 SR
Queue Stats
115W - 143L
1,426 Elo+
Party 1
Team Averages
Level 114
1,375 SR
1,451 Elo+

VS

Team Averages
Level 60
1,435 SR
1,376 Elo+
Baron Samedi
Baron Samedi
Mufasa19Kilo
Baron Samedi
Level 105
God Stats
7W - 16L
1,462 SR
Queue Stats
51W - 73L
1,364 Elo+
Solo
Achilles
Achilles
TruBoyR34PER
Achilles
Level 68
God Stats
2W - 5L
1,344 SR
Queue Stats
125W - 178L
1,377 Elo+
Party 2
Medusa
Medusa
TruBoyReese
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SullySnoop
Bastet
17
5 / 3 / 7
12,355
727
22,466
18,989
9,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
15
2 / 3 / 7
11,634
684
16,202
11,109
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 5
12,701
747
16,784
17,101
15,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mufasa19Kilo
Baron Samedi
16
4 / 6 / 2
11,180
658
11,267
21,953
11,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TruBoyR34PER
Achilles
15
3 / 2 / 3
11,184
658
14,204
21,918
22,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
15
1 / 6 / 6
10,446
614
11,317
20,232
8,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
14
Kills
8
8
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Mufasa19Kilo
Baron Samedi
4
6
2
0.83
W
Bastet
SullySnoop
Bastet
5
3
7
2.83
W
Janus
2
3
7
1.83
W
7
2
5
4.75
L
Achilles
TruBoyR34PER
Achilles
3
2
3
2.25
L
Medusa
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,452
Damage
36,788
47,199
Taken
64,103
30,017
Mitigated
42,128
11,438
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Mufasa19Kilo
Baron Samedi
11,267
185
1,173
5,409
21,953
11,032
0
5,511
16,442
53,850
0
W
Bastet
SullySnoop
Bastet
22,466
4,507
0
2,800
18,989
9,647
1,496
3,436
15,553
0
54,963
W
Janus
16,202
603
0
1,181
11,109
5,023
885
3,202
7,907
54,645
0
W
16,784
1,528
0
7,457
17,101
15,347
318
6,028
11,073
0
42,554
L
Achilles
TruBoyR34PER
Achilles
14,204
2,762
65
2,040
21,918
22,778
0
7,758
14,160
637
22,620
L
Medusa
11,317
4,616
0
768
20,232
8,318
141
3,390
16,842
0
39,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,690
Gold Earned
32,810
187
Minions Killed
167
11
Camps Cleared
5
970,441
Distance Traveled
912,159
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,180
658
88
5
2
304,680
5
W
Bastet
12,355
727
58
3
6
344,839
2
W
Janus
11,634
684
77
5
4
265,747
4
W
Tyr
12,701
747
52
3
1
359,855
2
L
Achilles
11,184
658
20
1
1
321,234
0
L
Medusa
10,446
614
59
3
2
286,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role