Player Matchup

Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Gav_Thekiller
Zhong Kui
Level 67
God Stats
5W - 6L
1,511 SR
Queue Stats
211W - 208L
1,470 Elo+
Party 2
Merlin
Merlin
PurpPandaPaladin
Merlin
Level 101
God Stats
1W - 3L
1,362 SR
Queue Stats
254W - 247L
1,523 Elo+
Party 2
Cerberus
Cerberus
SikDoomdog
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,419 Elo+
Solo
He Bo
He Bo
ca1eb82
He Bo
Level 127
God Stats
1W - 4L
1,164 SR
Queue Stats
299W - 286L
1,480 Elo+
Solo
Team Averages
Level 76
1,407 SR
1,478 Elo+

VS

Team Averages
Level 90
1,431 SR
1,498 Elo+
Freya
Freya
Azzoru
Freya
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
B0Bzi
Ah Muzen Cab
Level 123
God Stats
13W - 9L
1,483 SR
Queue Stats
721W - 762L
1,453 Elo+
Solo
Amaterasu
Amaterasu
ElderlyKoala
Amaterasu
Level 43
God Stats
1W - 0L
1,501 SR
Queue Stats
20W - 15L
1,557 Elo+
Party 1
Mercury
Mercury
SwitchSmurf101
Mercury
Level 139
God Stats
2W - 6L
1,174 SR
Queue Stats
184W - 196L
1,493 Elo+
Party 3
Baba Yaga
Baba Yaga
coryr92
Baba Yaga
Level 83
God Stats
7W - 6L
1,495 SR
Queue Stats
259W - 264L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
2 / 8 / 9
11,984
599
10,308
28,730
14,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Gav_Thekiller
Zhong Kui
18
3 / 10 / 9
11,281
564
22,012
27,326
19,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 5 / 11
12,102
605
15,674
18,482
9,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
SikDoomdog
Cerberus
20
4 / 8 / 9
11,614
581
13,696
40,069
56,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
ca1eb82
He Bo
20
7 / 7 / 7
13,170
659
24,514
18,767
9,352
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Azzoru
Freya
20
3 / 2 / 19
13,092
655
17,844
16,907
7,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
B0Bzi
Ah Muzen Cab
20
6 / 5 / 26
14,954
748
36,811
24,016
24,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
ElderlyKoala
Amaterasu
18
3 / 6 / 20
13,099
655
13,854
25,854
29,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 3 / 21
14,447
722
16,344
18,875
9,314
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
coryr92
Baba Yaga
20
16 / 2 / 19
16,290
815
39,118
16,661
9,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
143
17
Kills
38
38
Deaths
18
45
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
8
9
0.81
W
Freya
Azzoru
Freya
3
2
19
6.25
W
Ah Muzen Cab
B0Bzi
Ah Muzen Cab
6
5
26
3.8
W
Amaterasu
ElderlyKoala
Amaterasu
3
6
20
2.17
L
Zhong Kui
Gav_Thekiller
Zhong Kui
3
10
9
0.75
L
1
5
11
1.3
L
Cerberus
SikDoomdog
Cerberus
4
8
9
1.06
W
10
3
21
6.83
L
He Bo
ca1eb82
He Bo
7
7
7
1.5
W
Baba Yaga
coryr92
Baba Yaga
16
2
19
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,204
Damage
123,971
133,374
Taken
102,313
110,087
Mitigated
79,280
39,095
Healing
47,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,308
2,805
4,445
7,358
28,730
14,691
0
14,322
14,408
28,200
0
W
Freya
Azzoru
Freya
17,844
4,466
4,078
5,587
16,907
7,215
964
15,430
1,477
33,383
0
W
Ah Muzen Cab
B0Bzi
Ah Muzen Cab
36,811
6,166
2,252
6,303
24,016
24,007
2,069
19,741
4,275
0
87,181
W
Amaterasu
ElderlyKoala
Amaterasu
13,854
3,220
2,852
6,140
25,854
29,162
67
22,873
2,981
535
17,842
L
Zhong Kui
Gav_Thekiller
Zhong Kui
22,012
1,215
2,335
5,658
27,326
19,506
0
12,826
14,500
38,915
0
L
15,674
486
923
3,595
18,482
9,674
52
7,374
11,108
38,680
0
L
Cerberus
SikDoomdog
Cerberus
13,696
1,013
1,562
10,678
40,069
56,864
0
14,690
25,379
25,756
0
W
16,344
4,509
4,931
5,437
18,875
9,314
1,345
13,327
5,548
0
36,384
L
He Bo
ca1eb82
He Bo
24,514
569
758
1,783
18,767
9,352
0
8,204
10,563
47,228
0
W
Baba Yaga
coryr92
Baba Yaga
39,118
2,753
3,797
6,536
16,661
9,582
2,578
14,833
1,828
64,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,151
Gold Earned
71,882
248
Minions Killed
238
0
Camps Cleared
0
1,717,713
Distance Traveled
2,109,742
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,984
599
26
1
0
350,410
3
W
Freya
13,092
655
33
2
0
429,689
0
W
Ah Muzen Cab
14,954
748
92
5
0
389,310
0
W
Amaterasu
13,099
655
9
0
0
378,924
0
L
Zhong Kui
11,281
564
53
3
0
315,536
0
L
Merlin
12,102
605
67
3
0
363,520
0
L
Cerberus
11,614
581
32
2
0
361,453
0
W
Mercury
14,447
722
43
2
0
474,640
1
L
He Bo
13,170
659
70
4
0
326,794
2
W
Baba Yaga
16,290
815
61
3
0
437,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role