Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AkaruMiach
Jing Wei
Level 101
God Stats
6W - 4L
1,717 SR
Queue Stats
265W - 277L
1,535 Elo+
Party 1
Chaac
Chaac
BRABUS899
Chaac
Level 49
God Stats
512W - 516L
1,449 SR
Queue Stats
636W - 679L
1,380 Elo+
Solo
Ne Zha
Ne Zha
Nexusone
Ne Zha
Level 160
God Stats
72W - 83L
1,473 SR
Queue Stats
371W - 400L
1,486 Elo+
Solo
Zeus
Zeus
TheYappo
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,418 Elo+
Party 1
Team Averages
Level 105
1,528 SR
1,464 Elo+

VS

Team Averages
Level 65
1,424 SR
1,403 Elo+
Ares
Ares
Nodokadark
Ares
Level 84
God Stats
108W - 86L
1,681 SR
Queue Stats
797W - 817L
1,481 Elo+
Solo
Sol
Sol
RLAllStar
Sol
Level 88
God Stats
11W - 7L
1,534 SR
Queue Stats
85W - 80L
1,463 Elo+
Solo
Loki
Loki
Soddyboy
Loki
Level 98
God Stats
2W - 3L
1,514 SR
Queue Stats
59W - 54L
1,529 Elo+
Solo
Izanami
Izanami
SonaLaPeras
Izanami
Level 10
God Stats
8W - 7L
1,214 SR
Queue Stats
13W - 18L
1,270 Elo+
Party 2
Anubis
Anubis
Torres319
Anubis
Level 46
God Stats
2W - 2L
1,176 SR
Queue Stats
13W - 18L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 4 / 4
9,370
937
8,966
8,586
3,629
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
AkaruMiach
Jing Wei
15
1 / 1 / 3
9,850
985
9,029
13,870
6,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
BRABUS899
Chaac
15
0 / 5 / 1
8,683
868
4,290
12,420
15,328
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Nexusone
Ne Zha
16
7 / 9 / 2
11,306
1,131
23,757
20,745
9,676
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
15
0 / 3 / 5
9,928
993
6,477
6,806
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

169

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 14
11,464
1,146
9,268
12,077
19,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
11 / 1 / 9
12,369
1,237
24,043
12,767
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
8 / 1 / 7
11,729
1,173
11,480
8,745
3,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SonaLaPeras
Izanami
16
1 / 2 / 13
10,054
1,005
8,382
11,831
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Torres319
Anubis
17
0 / 4 / 16
10,271
1,027
5,131
11,909
7,437
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
9
Kills
22
22
Deaths
9
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
4
0.75
L
Jing Wei
AkaruMiach
Jing Wei
1
1
3
2.5
L
Chaac
BRABUS899
Chaac
0
5
1
0.1
L
Ne Zha
Nexusone
Ne Zha
7
9
2
0.89
W
2
1
14
9
W
11
1
9
15.5
W
Loki
8
1
7
11.5
W
Izanami
SonaLaPeras
Izanami
1
2
13
3.75
L
Zeus
0
3
5
0.83
W
Anubis
Torres319
Anubis
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,519
Damage
58,304
62,427
Taken
57,329
37,679
Mitigated
43,515
5,055
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,966
2,139
0
1,236
8,586
3,629
0
5,760
2,826
18,065
0
L
Jing Wei
AkaruMiach
Jing Wei
9,029
6,739
0
914
13,870
6,411
0
8,620
5,250
0
32,522
L
Chaac
BRABUS899
Chaac
4,290
110
0
565
12,420
15,328
0
7,307
5,113
536
11,385
L
Ne Zha
Nexusone
Ne Zha
23,757
6,717
0
2,335
20,745
9,676
0
10,292
10,453
0
44,231
W
9,268
301
0
1,455
12,077
19,543
0
3,455
8,622
11,713
0
W
24,043
12,610
0
7,615
12,767
7,143
0
4,529
8,238
44,179
4,654
W
Loki
11,480
3,920
0
937
8,745
3,439
0
1,297
7,448
0
30,808
W
Izanami
SonaLaPeras
Izanami
8,382
5,476
0
1,488
11,831
5,953
0
4,017
7,814
0
23,015
L
Zeus
6,477
532
0
5
6,806
2,635
0
3,703
3,103
36,145
0
W
Anubis
Torres319
Anubis
5,131
140
0
4,566
11,909
7,437
0
2,490
9,419
30,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,137
Gold Earned
55,887
189
Minions Killed
205
6
Camps Cleared
10
801,235
Distance Traveled
948,317
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,370
937
22
2
0
158,981
3
L
Jing Wei
9,850
985
49
5
3
191,556
1
L
Chaac
8,683
868
10
1
0
99,958
0
L
Ne Zha
11,306
1,131
35
4
1
176,471
0
W
Ares
11,464
1,146
5
1
0
195,926
0
W
Sol
12,369
1,237
57
6
3
187,325
0
W
Loki
11,729
1,173
37
4
3
209,278
1
W
Izanami
10,054
1,005
34
3
2
186,576
1
L
Zeus
9,928
993
73
7
2
174,269
0
W
Anubis
10,271
1,027
72
7
2
169,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role