Player Matchup

Baron Samedi
Baron Samedi
DrNecroFeelYa
Baron Samedi
Level 70
God Stats
4W - 5L
1,414 SR
Queue Stats
201W - 155L
1,474 Elo+
Party 1
Izanami
Izanami
Koopas_rev
Izanami
Level 29
God Stats
6W - 10L
1,347 SR
Queue Stats
54W - 54L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
Pac0sTac0s_INC
Zhong Kui
Level 49
God Stats
6W - 5L
1,340 SR
Queue Stats
56W - 78L
1,367 Elo+
Solo
Camazotz
Camazotz
SidTheSloth_666
Camazotz
Level 61
God Stats
9W - 14L
1,388 SR
Queue Stats
95W - 84L
1,365 Elo+
Party 1
Scylla
Scylla
YaBoyTysauce
Scylla
Level 76
God Stats
15W - 7L
1,599 SR
Queue Stats
140W - 142L
1,450 Elo+
Party 1
Team Averages
Level 57
1,418 SR
1,411 Elo+

VS

Team Averages
Level 79
1,535 SR
1,447 Elo+
Kali
Kali
CheetoFingers33
Kali
Level 106
God Stats
2W - 2L
1,726 SR
Queue Stats
165W - 171L
1,487 Elo+
Party 2
Ra
Ra
GP pollo
Ra
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 32L
1,233 Elo+
Solo
Hel
Hel
QuietThings
Hel
Level 31
God Stats
1W - 3L
1,318 SR
Queue Stats
24W - 20L
1,503 Elo+
Party 2
Neith
Neith
RicoGod216
Neith
Level 111
God Stats
6W - 8L
1,596 SR
Queue Stats
43W - 40L
1,496 Elo+
Party 2
Ymir
Ymir
Sloddayadaughta
Ymir
Level 108
God Stats
9W - 7L
1,536 SR
Queue Stats
200W - 205L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrNecroFeelYa
Baron Samedi
11
3 / 1 / 4
7,687
549
6,060
10,118
9,931
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Koopas_rev
Izanami
11
0 / 1 / 3
6,580
470
6,199
7,756
3,046
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Pac0sTac0s_INC
Zhong Kui
14
4 / 1 / 1
8,547
611
6,768
6,169
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
12
3 / 1 / 3
7,476
534
5,736
12,401
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
13
6 / 0 / 4
7,998
571
10,414
8,071
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,769
484
4,391
11,163
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 1
6,488
463
5,079
11,649
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 1
7,230
516
5,812
11,066
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
0 / 2 / 1
5,974
427
4,926
7,019
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 2
6,473
462
5,472
15,469
10,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
4
4
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Baron Samedi
DrNecroFeelYa
Baron Samedi
3
1
4
5
L
0
7
1
0.07
W
Izanami
Koopas_rev
Izanami
0
1
3
1.5
W
Zhong Kui
Pac0sTac0s_INC
Zhong Kui
4
1
1
4.5
L
2
3
1
0.83
L
Neith
0
2
1
0.25
W
Camazotz
3
1
3
4.5
L
1
2
2
1
W
Scylla
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,177
Damage
25,680
44,515
Taken
56,366
25,633
Mitigated
27,984
19,858
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,391
1,815
0
4,091
11,163
5,007
0
4,728
6,287
0
43,934
W
Baron Samedi
DrNecroFeelYa
Baron Samedi
6,060
801
927
2,932
10,118
9,931
50
3,744
6,259
26,098
2,309
L
5,079
910
72
2,504
11,649
5,098
0
6,049
5,178
44,474
0
W
Izanami
Koopas_rev
Izanami
6,199
3,852
0
1,423
7,756
3,046
682
2,812
4,904
0
53,623
W
Zhong Kui
Pac0sTac0s_INC
Zhong Kui
6,768
640
0
3,853
6,169
4,439
2,965
1,387
4,608
59,262
0
L
5,812
586
1,023
2,818
11,066
4,383
968
4,634
6,432
49,070
0
L
Neith
4,926
1,736
487
2,317
7,019
3,009
0
2,812
4,207
0
39,623
W
Camazotz
5,736
3,774
0
8,167
12,401
4,887
0
3,495
8,878
0
46,534
L
5,472
981
1,626
2,657
15,469
10,487
0
5,047
10,422
23,218
2,520
W
Scylla
10,414
1,981
69
2,487
8,071
3,330
0
4,709
3,252
51,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
32,934
430
Minions Killed
371
0
Camps Cleared
0
1,260,819
Distance Traveled
1,254,693
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,769
484
83
6
0
301,565
4
W
Baron Samedi
7,687
549
36
3
0
239,483
2
L
Ra
6,488
463
95
7
0
230,532
1
W
Izanami
6,580
470
92
7
0
227,112
0
W
Zhong Kui
8,547
611
129
9
0
245,807
5
L
Hel
7,230
516
93
7
0
259,663
1
L
Neith
5,974
427
71
5
0
217,278
5
W
Camazotz
7,476
534
91
7
0
282,651
0
L
Ymir
6,473
462
29
2
0
245,655
6
W
Scylla
7,998
571
82
6
0
265,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role