Player Matchup

Anubis
Anubis
GeneralR
Anubis
Level 129
God Stats
4W - 3L
1,781 SR
Queue Stats
114W - 114L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
ITS NOT ME gg
Kuzenbo
Level 131
God Stats
2W - 4L
1,500 SR
Queue Stats
250W - 146L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
Theslayingfrog
Ao Kuang
Level 84
God Stats
1W - 1L
1,528 SR
Queue Stats
28W - 19L
1,720 Elo+
Party 2
Team Averages
Level 115
1,603 SR
1,627 Elo+

VS

Team Averages
Level 62
1,513 SR
1,496 Elo+
Horus
Horus
Picchiotuamadre
Horus
Level 65
God Stats
2W - 0L
1,713 SR
Queue Stats
9W - 13L
1,504 Elo+
Party 1
Ishtar
Ishtar
joefoleymufc
Ishtar
Level 72
God Stats
2W - 3L
1,325 SR
Queue Stats
55W - 68L
1,440 Elo+
Solo
Nu Wa
Nu Wa
randlerFSP
Nu Wa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GeneralR
Anubis
16
5 / 5 / 4
11,848
658
20,645
18,802
10,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
15
2 / 4 / 8
12,222
679
12,154
29,689
60,644
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
16
3 / 6 / 5
11,280
627
11,061
22,471
10,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 11
13,653
759
20,234
23,494
30,261
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
17
6 / 5 / 6
12,812
712
23,377
17,544
8,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
18
6 / 4 / 7
13,014
723
21,136
15,301
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
10
Kills
15
15
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
GeneralR
Anubis
5
5
4
1.4
L
Kuzenbo
2
4
8
1.5
W
3
1
11
8.5
L
Ao Kuang
3
6
5
0.92
W
Ishtar
6
5
6
1.8
W
Nu Wa
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,860
Damage
64,747
70,962
Taken
56,339
82,300
Mitigated
46,596
18,761
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GeneralR
Anubis
20,645
1,241
0
6,158
18,802
10,746
887
5,210
13,592
70,741
0
L
Kuzenbo
12,154
4,099
0
5,640
29,689
60,644
362
9,335
20,354
32,054
0
W
20,234
7,259
3,039
11,410
23,494
30,261
234
16,578
6,916
819
40,640
L
Ao Kuang
11,061
2,848
0
6,963
22,471
10,910
0
7,455
15,016
36,034
3,182
W
Ishtar
23,377
10,585
774
2,540
17,544
8,495
620
15,267
2,277
0
61,026
W
Nu Wa
21,136
5,231
0
1,082
15,301
7,840
1,177
11,862
3,439
72,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
39,479
205
Minions Killed
207
6
Camps Cleared
9
823,699
Distance Traveled
960,066
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,848
658
116
6
0
257,111
11
L
Kuzenbo
12,222
679
28
2
0
294,360
3
W
Horus
13,653
759
30
2
5
349,417
3
L
Ao Kuang
11,280
627
61
3
6
272,228
1
W
Ishtar
12,812
712
70
4
1
299,166
2
W
Nu Wa
13,014
723
107
6
3
311,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role