Player Matchup

Discordia
Discordia
Kinaesthesiaqq
Discordia
Level 65
God Stats
6W - 9L
1,527 SR
Queue Stats
53W - 81L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Maash94
Cthulhu
Level 5
God Stats
3W - 7L
1,204 SR
Queue Stats
5W - 8L
1,307 Elo+
Party 1
Fenrir
Fenrir
Zachreble
Fenrir
Level 49
God Stats
0W - 1L
1,271 SR
Queue Stats
9W - 15L
1,369 Elo+
Party 1
Team Averages
Level 40
1,334 SR
1,367 Elo+

VS

Team Averages
Level 73
1,470 SR
1,349 Elo+
Agni
Agni
Cooldude6969
Agni
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,216 Elo+
Party 2
Ratatoskr
Ratatoskr
gavtysick
Ratatoskr
Level 103
God Stats
1W - 2L
1,183 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 2
Hercules
Hercules
woehaha
Hercules
Level 86
God Stats
32W - 33L
1,729 SR
Queue Stats
211W - 225L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kinaesthesiaqq
Discordia
16
3 / 3 / 7
12,088
636
19,617
11,940
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Maash94
Cthulhu
15
0 / 3 / 8
11,843
623
11,092
25,954
43,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Zachreble
Fenrir
16
8 / 5 / 2
12,055
634
15,162
20,721
14,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 10
12,175
641
20,499
14,711
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
gavtysick
Ratatoskr
17
2 / 3 / 9
12,426
654
14,056
24,051
25,784
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
woehaha
Hercules
18
8 / 2 / 3
13,448
708
12,907
25,693
31,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
11
Kills
11
11
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
L
Discordia
Kinaesthesiaqq
Discordia
3
3
7
2.17
L
Cthulhu
Maash94
Cthulhu
0
3
8
1.33
L
Fenrir
Zachreble
Fenrir
8
5
2
1.8
W
Ratatoskr
gavtysick
Ratatoskr
2
3
9
2.17
W
Hercules
woehaha
Hercules
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,871
Damage
47,462
58,615
Taken
64,455
64,199
Mitigated
62,521
9,808
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,499
2,835
0
1,005
14,711
5,492
872
4,898
9,519
72,230
0
L
Discordia
Kinaesthesiaqq
Discordia
19,617
1,260
0
2,690
11,940
5,972
0
2,648
9,292
53,861
0
L
Cthulhu
Maash94
Cthulhu
11,092
1,136
0
3,141
25,954
43,930
0
11,598
14,356
29,990
0
L
Fenrir
Zachreble
Fenrir
15,162
2,228
528
3,449
20,721
14,297
0
7,445
13,276
0
43,046
W
Ratatoskr
gavtysick
Ratatoskr
14,056
2,544
483
5,268
24,051
25,784
674
12,614
10,797
0
33,034
W
Hercules
woehaha
Hercules
12,907
3,908
0
7,473
25,693
31,245
521
11,874
13,018
0
25,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
38,049
148
Minions Killed
167
7
Camps Cleared
7
1,010,969
Distance Traveled
1,140,164
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,175
641
111
6
6
320,839
1
L
Discordia
12,088
636
89
5
0
335,164
0
L
Cthulhu
11,843
623
21
1
0
367,242
0
L
Fenrir
12,055
634
38
2
7
308,563
1
W
Ratatoskr
12,426
654
35
2
1
446,417
3
W
Hercules
13,448
708
21
1
0
372,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role