Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
AyoMaI
Cabrakan
Gold V
Level 126
God Stats
1W - 0L
1,698 SR
Queue Stats
261W - 267L
1,341 MMR
Party 1
Pele
Pele
Silver I
GodPhenom
Pele
Silver I
Level 87
God Stats
10W - 7L
1,711 SR
Queue Stats
218W - 222L
1,190 MMR
Party 1
Ganesha
Ganesha
Silver I
o SchruteFarm x
Ganesha
Silver I
Level 124
God Stats
9W - 6L
1,438 SR
Queue Stats
234W - 236L
1,236 MMR
Solo
Hades
Hades
Gold V
temp-369361
Hades
Gold V
Level 89
God Stats
29W - 13L
1,769 SR
Queue Stats
297W - 315L
1,386 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,623 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,574 SR
1,298 MMR
Ra
Ra
Gold III
Ambriz28
Ra
Gold III
Level 148
God Stats
2W - 3L
1,641 SR
Queue Stats
227W - 221L
1,378 MMR
Solo
Bellona
Bellona
Gold V
ItsTuruk
Bellona
Gold V
Level 123
God Stats
0W - 5L
1,532 SR
Queue Stats
23W - 27L
1,341 MMR
Solo
Izanami
Izanami
Gold V
QueezyBreezy_
Izanami
Gold V
Level 149
God Stats
2W - 4L
1,432 SR
Queue Stats
386W - 402L
1,221 MMR
Solo
Atlas
Atlas
Silver I
Saebriss
Atlas
Silver I
Level 64
God Stats
11W - 4L
1,764 SR
Queue Stats
146W - 150L
1,276 MMR
Solo
Thanatos
Thanatos
Bronze III
TheMaicolss
Thanatos
Bronze III
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 1 / 0
8,613
574
8,668
10,622
4,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
AyoMaI
Cabrakan
14
2 / 3 / 1
8,377
558
7,471
14,437
12,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
14
3 / 3 / 3
8,574
572
9,199
14,989
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 4
6,245
416
2,994
7,154
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 2
8,727
582
8,200
10,506
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
LancelotHeraMulanLoki

VS

Bans
King ArthurFreyaFenrirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,684
512
5,535
9,053
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ItsTuruk
Bellona
15
6 / 1 / 0
8,931
595
12,600
16,038
15,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
14
0 / 2 / 2
7,903
527
3,706
10,241
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Saebriss
Atlas
9
2 / 1 / 2
6,747
450
5,196
12,760
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TheMaicolss
Thanatos
11
1 / 4 / 1
6,857
457
5,797
11,616
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
11
Kills
10
10
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
0
3
L
1
4
2
0.5
W
Cabrakan
AyoMaI
Cabrakan
2
3
1
0.83
W
Pele
3
3
3
1.5
L
Bellona
ItsTuruk
Bellona
6
1
0
6
L
Izanami
0
2
2
0.5
L
Atlas
Saebriss
Atlas
2
1
2
3
L
Thanatos
TheMaicolss
Thanatos
1
4
1
0.38
W
0
2
4
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,532
Damage
32,834
57,708
Taken
59,708
33,489
Mitigated
35,823
21,973
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,668
3,863
0
5,325
10,622
4,199
803
1,382
9,240
0
86,603
L
5,535
265
467
1,577
9,053
3,325
0
4,640
4,413
63,664
0
W
Cabrakan
AyoMaI
Cabrakan
7,471
1,528
0
5,301
14,437
12,941
282
51
14,386
51,359
0
W
Pele
9,199
2,433
0
4,122
14,989
7,010
574
2,046
12,943
0
74,386
L
Bellona
ItsTuruk
Bellona
12,600
4,798
0
5,451
16,038
15,416
0
5,849
9,611
0
64,888
L
Izanami
3,706
2,362
0
2,089
10,241
3,316
313
913
9,328
0
81,276
L
Atlas
Saebriss
Atlas
5,196
2,681
147
5,414
12,760
8,153
0
4,542
8,218
16,205
0
L
Thanatos
TheMaicolss
Thanatos
5,797
1,598
0
7,820
11,616
5,613
0
2,083
9,473
0
48,513
W
2,994
489
0
1,237
7,154
4,407
0
2,806
4,348
8,081
0
W
8,200
435
19
5,969
10,506
4,932
494
4,446
6,060
80,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
38,122
542
Minions Killed
461
0
Camps Cleared
0
1,360,743
Distance Traveled
1,409,734
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,613
574
139
9
0
289,315
5
L
Ra
7,684
512
121
8
0
306,376
3
W
Cabrakan
8,377
558
126
8
0
221,898
5
W
Pele
8,574
572
125
8
0
316,666
3
L
Bellona
8,931
595
110
7
0
280,476
5
L
Izanami
7,903
527
145
10
0
266,683
5
L
Atlas
6,747
450
17
1
0
294,064
1
L
Thanatos
6,857
457
68
5
0
262,135
1
W
Ganesha
6,245
416
3
0
0
241,538
3
W
Hades
8,727
582
149
10
0
291,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role