Player Matchup

Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ernestorello
Hachiman
Level 47
God Stats
1W - 6L
1,136 SR
Queue Stats
4W - 16L
1,079 Elo+
Party 1
Cthulhu
Cthulhu
chichiii
Cthulhu
Level 69
God Stats
0W - 1L
1,276 SR
Queue Stats
14W - 28L
1,183 Elo+
Party 1
Team Averages
Level 68
1,304 SR
1,254 Elo+

VS

Team Averages
Level 81
1,547 SR
1,294 Elo+
Janus
Janus
BratwurstBill
Janus
Level 108
God Stats
1W - 0L
1,641 SR
Queue Stats
17W - 22L
1,452 Elo+
Solo
Chaac
Chaac
deking17
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2
Erlang Shen
Erlang Shen
teyu18
Erlang Shen
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 0
8,213
548
4,882
6,412
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Ernestorello
Hachiman
13
1 / 7 / 0
9,229
615
6,346
16,776
6,500
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
chichiii
Cthulhu
14
0 / 4 / 1
8,981
599
8,707
19,789
20,090
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
11,529
769
20,160
10,195
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
deking17
Chaac
16
4 / 0 / 9
10,906
727
9,538
13,751
9,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
teyu18
Erlang Shen
15
3 / 0 / 8
10,404
694
6,337
12,024
10,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
0
0
W
6
1
5
8.5
L
Hachiman
Ernestorello
Hachiman
1
7
0
0.14
L
Cthulhu
chichiii
Cthulhu
0
4
1
0.13
W
Chaac
deking17
Chaac
4
0
9
8.5
W
Erlang Shen
teyu18
Erlang Shen
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,935
Damage
36,035
42,977
Taken
35,970
29,526
Mitigated
25,026
3,187
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,882
742
0
1,000
6,412
2,936
0
3,362
2,810
21,299
0
W
20,160
1,473
0
2,480
10,195
4,782
1,482
5,379
4,816
60,120
0
L
Hachiman
Ernestorello
Hachiman
6,346
2,914
0
1,064
16,776
6,500
0
7,263
9,141
0
25,078
L
Cthulhu
chichiii
Cthulhu
8,707
442
178
945
19,789
20,090
0
9,073
10,238
33,028
0
W
Chaac
deking17
Chaac
9,538
1,706
0
6,236
13,751
9,890
677
4,932
8,507
0
35,089
W
Erlang Shen
teyu18
Erlang Shen
6,337
2,397
0
5,270
12,024
10,354
191
3,790
8,234
0
35,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
32,839
127
Minions Killed
177
4
Camps Cleared
9
670,742
Distance Traveled
915,085
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,213
548
45
3
3
171,057
3
W
Janus
11,529
769
100
7
2
292,498
1
L
Hachiman
9,229
615
35
2
0
222,699
1
L
Cthulhu
8,981
599
47
3
1
276,986
2
W
Chaac
10,906
727
43
3
1
327,685
1
W
Erlang Shen
10,404
694
34
2
6
294,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role