Player Matchup

Sun Wukong
Sun Wukong
CHOPOSK8
Sun Wukong
Level 103
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
danielt25-daniel
Jing Wei
Level 61
God Stats
10W - 13L
1,534 SR
Queue Stats
114W - 136L
1,270 Elo+
Solo
Ymir
Ymir
deksilva665
Ymir
Level 62
God Stats
68W - 58L
1,525 SR
Queue Stats
262W - 285L
1,216 Elo+
Solo
Mercury
Mercury
jimmy223344
Mercury
Level 43
God Stats
7W - 14L
1,078 SR
Queue Stats
186W - 224L
1,170 Elo+
Solo
Ishtar
Ishtar
rilakkumauma
Ishtar
Level 55
God Stats
0W - 3L
1,323 SR
Queue Stats
7W - 9L
1,325 Elo+
Solo
Team Averages
Level 65
1,349 SR
1,296 Elo+

VS

Team Averages
Level 78
1,529 SR
1,329 Elo+
Ares
Ares
Bubbenko
Ares
Level 46
God Stats
8W - 6L
1,554 SR
Queue Stats
123W - 153L
1,265 Elo+
Solo
Ao Kuang
Ao Kuang
Carlosernesto17
Ao Kuang
Level 79
God Stats
4W - 6L
1,362 SR
Queue Stats
76W - 85L
1,304 Elo+
Solo
Anubis
Anubis
Hugo_PsYcHo-RJ
Anubis
Level 124
God Stats
13W - 8L
1,667 SR
Queue Stats
270W - 294L
1,419 Elo+
Solo
Hercules
Hercules
WWxStark33
Hercules
Level 79
God Stats
3W - 2L
1,723 SR
Queue Stats
525W - 542L
1,352 Elo+
Solo
Thanatos
Thanatos
mackenesis
Thanatos
Level 62
God Stats
11W - 21L
1,341 SR
Queue Stats
105W - 123L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHOPOSK8
Sun Wukong
5
0 / 2 / 0
3,528
504
915
3,640
1,323
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
1 / 0 / 0
3,542
506
2,349
2,008
497
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 1
3,563
509
618
2,244
1,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
jimmy223344
Mercury
6
0 / 2 / 0
3,543
506
1,159
4,270
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ishtar
6
0 / 0 / 0
3,564
509
988
3,509
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 0
3,988
570
673
4,307
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
7
2 / 0 / 0
4,312
616
183
5,664
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 2
4,424
632
2,472
3,314
1,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
WWxStark33
Hercules
7
2 / 0 / 0
4,575
654
2,752
3,664
2,097
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
mackenesis
Thanatos
7
0 / 0 / 0
3,956
565
1,521
1,931
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
0
1
0
0
L
Sun Wukong
CHOPOSK8
Sun Wukong
0
2
0
0
W
Ao Kuang
2
0
0
2
W
0
0
2
1
W
Hercules
WWxStark33
Hercules
2
0
0
2
L
1
0
0
1
L
0
0
1
0.5
L
Mercury
jimmy223344
Mercury
0
2
0
0
W
Thanatos
mackenesis
Thanatos
0
0
0
0
L
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,029
Damage
7,601
15,671
Taken
18,880
5,001
Mitigated
7,750
1,625
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
673
35
154
1,783
4,307
1,962
416
511
3,796
12,514
0
L
Sun Wukong
CHOPOSK8
Sun Wukong
915
188
0
152
3,640
1,323
244
88
3,552
0
13,036
W
Ao Kuang
183
0
38
1,116
5,664
1,566
146
0
5,664
21,613
0
W
2,472
537
0
2,503
3,314
1,400
130
0
3,314
21,630
0
W
Hercules
WWxStark33
Hercules
2,752
727
0
919
3,664
2,097
0
0
3,664
0
17,790
L
2,349
1,690
0
707
2,008
497
0
350
1,658
0
12,787
L
618
200
0
568
2,244
1,031
0
323
1,921
4,772
0
L
Mercury
jimmy223344
Mercury
1,159
618
0
0
4,270
1,136
0
946
3,324
0
13,002
W
Thanatos
mackenesis
Thanatos
1,521
216
0
2,576
1,931
725
617
107
1,824
0
14,210
L
Ishtar
988
540
40
158
3,509
1,014
0
1,621
1,888
0
13,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,740
Gold Earned
21,255
94
Minions Killed
168
0
Camps Cleared
0
541,794
Distance Traveled
618,334
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,988
570
15
2
0
131,459
2
L
Sun Wukong
3,528
504
23
3
0
129,328
0
W
Ao Kuang
4,312
616
47
7
0
147,150
1
W
Anubis
4,424
632
36
5
0
102,571
0
W
Hercules
4,575
654
34
5
0
123,280
1
L
Jing Wei
3,542
506
22
3
0
80,970
0
L
Ymir
3,563
509
6
1
0
83,043
0
L
Mercury
3,543
506
23
3
0
137,887
0
W
Thanatos
3,956
565
36
5
0
113,874
0
L
Ishtar
3,564
509
20
3
0
110,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role