Player Matchup

Horus
Horus
AbcAvenger05
Horus
Level 54
God Stats
1W - 2L
1,496 SR
Queue Stats
69W - 90L
1,406 Elo+
Solo
Atlas
Atlas
Zar Putin I
Atlas
Level 129
God Stats
2W - 3L
1,526 SR
Queue Stats
105W - 112L
1,495 Elo+
Solo
Charybdis
Charybdis
olderthandirt
Charybdis
Level 89
God Stats
1W - 3L
1,370 SR
Queue Stats
13W - 18L
1,554 Elo+
Solo
Team Averages
Level 91
1,464 SR
1,485 Elo+

VS

Team Averages
Level 86
1,627 SR
1,483 Elo+
Hades
Hades
RuMpLeForSKeEn_
Hades
Level 53
God Stats
13W - 8L
1,687 SR
Queue Stats
97W - 146L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
dc5fabian
Gilgamesh
Level 83
God Stats
43W - 52L
1,553 SR
Queue Stats
53W - 59L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
ideekayy
Baron Samedi
Level 122
God Stats
18W - 11L
1,641 SR
Queue Stats
251W - 239L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
10,886
640
13,306
23,068
22,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 7 / 7
10,593
623
11,770
27,729
36,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
olderthandirt
Charybdis
16
6 / 7 / 4
11,755
691
24,995
20,559
9,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 7
12,125
713
19,393
19,653
9,984
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
dc5fabian
Gilgamesh
17
3 / 3 / 13
11,798
694
11,420
23,532
19,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ideekayy
Baron Samedi
19
10 / 2 / 11
13,694
806
31,834
17,733
9,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
21
22
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
8
5
7
2.3
L
1
7
7
0.64
W
Gilgamesh
dc5fabian
Gilgamesh
3
3
13
3.17
W
Baron Samedi
ideekayy
Baron Samedi
10
2
11
7.75
L
Charybdis
olderthandirt
Charybdis
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,071
Damage
62,647
71,356
Taken
60,918
68,668
Mitigated
39,790
8,968
Healing
23,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,306
4,363
1,499
4,738
23,068
22,817
0
15,414
7,654
211
28,162
W
19,393
2,385
1,311
4,765
19,653
9,984
855
5,130
14,238
39,690
0
L
11,770
5,164
0
1,369
27,729
36,832
43
19,242
8,487
24,951
0
W
Gilgamesh
dc5fabian
Gilgamesh
11,420
4,045
76
4,309
23,532
19,862
693
4,034
18,636
0
31,265
W
Baron Samedi
ideekayy
Baron Samedi
31,834
2,716
4,537
8,463
17,733
9,944
530
3,707
13,877
75,441
0
L
Charybdis
olderthandirt
Charybdis
24,995
15,670
0
1,362
20,559
9,019
0
16,871
3,688
0
72,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
37,617
138
Minions Killed
173
4
Camps Cleared
8
788,820
Distance Traveled
867,934
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,886
640
28
2
2
277,730
1
W
Hades
12,125
713
45
3
3
233,440
1
L
Atlas
10,593
623
21
1
1
267,959
2
W
Gilgamesh
11,798
694
37
2
0
323,769
0
W
Baron Samedi
13,694
806
91
5
5
310,725
1
L
Charybdis
11,755
691
89
5
1
243,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role