Player Matchup

Zeus
Zeus
ChaiseBargazzzz
Zeus
Level 135
God Stats
4W - 3L
1,546 SR
Queue Stats
101W - 108L
1,488 Elo+
Solo
Set
Set
SexyMagicKarp
Set
Level 75
God Stats
4W - 2L
1,546 SR
Queue Stats
139W - 125L
1,516 Elo+
Solo
Cernunnos
Cernunnos
StopTheRoach
Cernunnos
Level 136
God Stats
1W - 1L
1,569 SR
Queue Stats
69W - 52L
1,492 Elo+
Party 2
Artio
Artio
TheTinfoilMan
Artio
Level 60
God Stats
1W - 1L
1,312 SR
Queue Stats
32W - 22L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
ThisIsStoney
Gilgamesh
Level 125
God Stats
1W - 0L
1,929 SR
Queue Stats
27W - 27L
1,475 Elo+
Party 2
Team Averages
Level 106
1,581 SR
1,492 Elo+

VS

Team Averages
Level 105
1,376 SR
1,469 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BlackDynamite97
Hachiman
Level 96
God Stats
6W - 7L
1,293 SR
Queue Stats
180W - 184L
1,512 Elo+
Solo
Awilix
Awilix
blunttr4um4
Awilix
Level 98
God Stats
11W - 15L
1,377 SR
Queue Stats
250W - 324L
1,463 Elo+
Solo
Apollo
Apollo
championredd
Apollo
Level 107
God Stats
1W - 3L
1,278 SR
Queue Stats
362W - 390L
1,439 Elo+
Party 1
Bacchus
Bacchus
demy51
Bacchus
Level 86
God Stats
8W - 8L
1,432 SR
Queue Stats
336W - 378L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
7,591
1,084
9,127
2,334
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 2 / 7
6,572
939
7,375
7,550
3,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
StopTheRoach
Cernunnos
10
0 / 4 / 10
5,853
836
7,531
7,941
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 9
6,351
907
1,891
7,853
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ThisIsStoney
Gilgamesh
12
6 / 3 / 3
6,973
996
4,672
6,981
4,716
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 1 / 5
7,164
1,023
8,120
5,535
2,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
7
1 / 4 / 3
5,179
740
1,646
4,749
1,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
3 / 4 / 5
6,323
903
4,362
7,159
2,946
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
11
1 / 3 / 4
5,926
847
3,197
7,016
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
demy51
Bacchus
12
1 / 3 / 3
6,216
888
4,843
8,506
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
15
Kills
10
11
Deaths
15
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
1
5
6.5
L
Hachiman
1
4
3
0.63
W
6
1
6
9
W
3
2
7
3.25
W
Cernunnos
StopTheRoach
Cernunnos
0
4
10
1.25
W
0
1
9
4.5
W
Gilgamesh
ThisIsStoney
Gilgamesh
6
3
3
2.5
L
Awilix
3
4
5
1.38
L
Apollo
1
3
4
1
L
Bacchus
demy51
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
22,168
32,659
Taken
32,965
20,153
Mitigated
20,639
8,730
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,120
2,352
566
1,670
5,535
2,270
0
1,626
3,909
0
15,520
L
Hachiman
1,646
1,060
412
199
4,749
1,567
0
1,963
2,786
0
2,189
W
9,127
775
298
29
2,334
1,045
41
614
1,720
21,510
0
W
7,375
1,699
892
2,538
7,550
3,916
0
876
6,674
0
12,563
W
Cernunnos
StopTheRoach
Cernunnos
7,531
2,447
869
817
7,941
4,021
243
1,022
6,919
0
14,326
W
1,891
132
488
1,992
7,853
6,455
125
1,516
6,337
5,769
0
W
Gilgamesh
ThisIsStoney
Gilgamesh
4,672
872
490
317
6,981
4,716
0
815
6,166
0
6,154
L
Awilix
4,362
1,198
138
850
7,159
2,946
0
2,272
4,887
0
7,420
L
Apollo
3,197
1,831
1,380
1,697
7,016
2,781
0
2,491
4,525
0
13,100
L
Bacchus
demy51
Bacchus
4,843
123
171
1,554
8,506
11,075
0
2,666
5,840
10,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
30,808
70
Minions Killed
56
0
Camps Cleared
0
737,376
Distance Traveled
619,048
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,164
1,023
20
3
0
132,697
0
L
Hachiman
5,179
740
3
0
0
67,094
0
W
Zeus
7,591
1,084
30
4
0
141,761
1
W
Set
6,572
939
13
2
0
166,236
2
W
Cernunnos
5,853
836
14
2
0
132,282
0
W
Artio
6,351
907
9
1
0
157,087
0
W
Gilgamesh
6,973
996
4
1
0
140,010
2
L
Awilix
6,323
903
4
1
0
151,076
0
L
Apollo
5,926
847
21
3
0
126,905
0
L
Bacchus
6,216
888
8
1
0
141,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role