Player Matchup

Bastet
Bastet
ERCTHATSME
Bastet
Level 122
God Stats
12W - 4L
1,743 SR
Queue Stats
193W - 181L
1,517 Elo+
Party 1
Scylla
Scylla
Mr KENNYTHATSME
Scylla
Level 107
God Stats
17W - 7L
1,563 SR
Queue Stats
130W - 116L
1,514 Elo+
Party 1
Horus
Horus
Space Dendy
Horus
Level 117
God Stats
16W - 16L
1,731 SR
Queue Stats
167W - 172L
1,493 Elo+
Party 1
Team Averages
Level 115
1,679 SR
1,508 Elo+

VS

Team Averages
Level 81
1,345 SR
1,405 Elo+
Sol
Sol
JBell67
Sol
Level 43
God Stats
1W - 7L
1,144 SR
Queue Stats
118W - 173L
1,362 Elo+
Solo
Mulan
Mulan
PwL_Vibes
Mulan
Level 124
God Stats
1W - 1L
1,635 SR
Queue Stats
13W - 12L
1,466 Elo+
Solo
Thanatos
Thanatos
WeekLong100
Thanatos
Level 77
God Stats
0W - 2L
1,255 SR
Queue Stats
17W - 20L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ERCTHATSME
Bastet
16
2 / 1 / 6
10,015
668
11,309
8,569
3,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 1 / 3
10,683
712
11,130
6,357
2,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 7
9,258
617
5,913
15,457
10,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
2 / 1 / 0
9,408
627
10,945
9,580
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
PwL_Vibes
Mulan
14
0 / 3 / 2
8,797
586
10,147
13,885
6,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
WeekLong100
Thanatos
11
0 / 5 / 2
8,223
548
2,908
10,022
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
ERCTHATSME
Bastet
2
1
6
5
L
Sol
2
1
0
2
W
6
1
3
7.5
L
Mulan
PwL_Vibes
Mulan
0
3
2
0.33
W
1
0
7
4.5
L
Thanatos
WeekLong100
Thanatos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
24,000
30,383
Taken
33,487
16,632
Mitigated
14,843
12,070
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ERCTHATSME
Bastet
11,309
2,601
0
1,246
8,569
3,821
1,508
1,999
6,570
0
37,905
L
Sol
10,945
2,582
0
4,648
9,580
3,790
0
2,541
7,039
41,816
4,332
W
11,130
812
0
160
6,357
2,634
864
2,420
3,937
53,733
0
L
Mulan
PwL_Vibes
Mulan
10,147
1,213
0
2,133
13,885
6,973
0
5,713
8,172
0
26,539
W
5,913
2,712
2,393
8,271
15,457
10,177
401
6,240
9,217
0
16,491
L
Thanatos
WeekLong100
Thanatos
2,908
457
0
3,413
10,022
4,080
0
3,276
6,746
0
19,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
26,428
166
Minions Killed
167
8
Camps Cleared
6
804,343
Distance Traveled
689,399
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,015
668
52
3
4
283,362
1
L
Sol
9,408
627
84
6
1
228,185
1
W
Scylla
10,683
712
99
7
4
230,338
4
L
Mulan
8,797
586
46
3
1
220,426
1
W
Horus
9,258
617
15
1
0
290,643
5
L
Thanatos
8,223
548
37
2
4
240,788
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role