Player Matchup

Yu Huang
Yu Huang
Busenboi69
Yu Huang
Level 79
God Stats
1W - 0L
1,497 SR
Queue Stats
27W - 12L
1,670 Elo+
Party 1
Zhong Kui
Zhong Kui
F1stMeOniisama
Zhong Kui
Level 88
God Stats
6W - 1L
1,785 SR
Queue Stats
63W - 25L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
Nice_BootyGayboi
Danzaburou
Level 63
God Stats
3W - 0L
1,699 SR
Queue Stats
141W - 34L
1,731 Elo+
Party 1
Odin
Odin
SaftigerSchwaanz
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 3L
1,857 Elo+
Party 1
Gilgamesh
Gilgamesh
Yesko95z
Gilgamesh
Level 108
God Stats
42W - 38L
1,496 SR
Queue Stats
92W - 86L
1,452 Elo+
Solo
Team Averages
Level 70
1,595 SR
1,684 Elo+

VS

Team Averages
Level 66
1,364 SR
1,428 Elo+
Izanami
Izanami
Kalkarot El
Izanami
Level 8
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 6L
1,231 Elo+
Party 2
Arachne
Arachne
MezZ-Up_HaYzOn
Arachne
Level 69
God Stats
1W - 1L
1,742 SR
Queue Stats
35W - 46L
1,422 Elo+
Party 3
Ymir
Ymir
NotACop96
Ymir
Level 125
God Stats
0W - 5L
1,192 SR
Queue Stats
169W - 185L
1,456 Elo+
Party 2
Bellona
Bellona
Palmier04
Bellona
Level 84
God Stats
0W - 2L
1,247 SR
Queue Stats
44W - 48L
1,482 Elo+
Party 3
Sol
Sol
Reoxit
Sol
Level 46
God Stats
1W - 3L
1,305 SR
Queue Stats
65W - 50L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Busenboi69
Yu Huang
10
2 / 0 / 4
6,137
558
5,217
5,074
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
F1stMeOniisama
Zhong Kui
11
6 / 1 / 1
6,526
593
7,619
5,999
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Nice_BootyGayboi
Danzaburou
10
2 / 2 / 6
6,248
568
8,623
7,223
3,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 0
6,378
580
5,543
5,629
6,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Yesko95z
Gilgamesh
10
3 / 1 / 3
6,166
561
5,458
6,873
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kalkarot El
Izanami
9
0 / 4 / 0
5,230
475
1,523
6,077
1,744
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 1 / 0
5,830
530
3,166
9,253
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
6
0 / 6 / 3
4,800
436
2,814
14,050
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Palmier04
Bellona
11
0 / 1 / 0
5,935
540
2,984
7,842
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Reoxit
Sol
10
1 / 2 / 1
5,733
521
6,789
10,084
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Busenboi69
Yu Huang
2
0
4
4
W
Zhong Kui
F1stMeOniisama
Zhong Kui
6
1
1
6.5
L
Izanami
Kalkarot El
Izanami
0
4
0
0
L
3
1
0
3
W
Danzaburou
Nice_BootyGayboi
Danzaburou
2
2
6
2.5
L
Ymir
0
6
3
0.25
L
Bellona
Palmier04
Bellona
0
1
0
0
L
Sol
Reoxit
Sol
1
2
1
0.75
W
1
0
0
1
W
Gilgamesh
Yesko95z
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
17,276
30,798
Taken
47,306
18,821
Mitigated
23,610
8,821
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Busenboi69
Yu Huang
5,217
861
0
1,284
5,074
2,147
0
3,148
1,926
43,439
0
W
Zhong Kui
F1stMeOniisama
Zhong Kui
7,619
2,174
0
1,497
5,999
3,908
0
1,481
4,518
38,484
7,604
L
Izanami
Kalkarot El
Izanami
1,523
1,228
0
708
6,077
1,744
457
3,669
2,408
0
31,848
L
3,166
2,267
0
1,212
9,253
3,053
0
1,235
8,018
0
29,522
W
Danzaburou
Nice_BootyGayboi
Danzaburou
8,623
3,676
634
2,032
7,223
3,495
0
3,053
4,170
0
32,629
L
Ymir
2,814
1,141
0
2,105
14,050
7,936
0
4,833
9,217
12,042
0
L
Bellona
Palmier04
Bellona
2,984
1,555
0
2,777
7,842
7,582
0
0
7,842
0
39,591
L
Sol
Reoxit
Sol
6,789
3,171
0
4,512
10,084
3,295
0
2,158
7,926
51,686
0
W
5,543
1,444
0
2,593
5,629
6,307
0
0
5,629
0
47,994
W
Gilgamesh
Yesko95z
Gilgamesh
5,458
2,649
0
781
6,873
2,964
0
1,921
4,952
0
35,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
27,528
366
Minions Killed
307
0
Camps Cleared
0
1,016,099
Distance Traveled
990,581
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,137
558
87
8
0
206,698
4
W
Zhong Kui
6,526
593
79
7
0
178,031
0
L
Izanami
5,230
475
60
5
0
183,186
0
L
Arachne
5,830
530
62
6
0
233,210
0
W
Danzaburou
6,248
568
42
4
0
192,074
0
L
Ymir
4,800
436
17
2
0
182,558
2
L
Bellona
5,935
540
85
8
0
198,208
0
L
Sol
5,733
521
83
8
0
193,419
3
W
Odin
6,378
580
90
8
0
215,088
0
W
Gilgamesh
6,166
561
68
6
0
224,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role