Player Matchup

Eset
Eset
DoubleDoubleU
Eset
Level 103
God Stats
1W - 2L
1,495 SR
Queue Stats
88W - 92L
1,400 Elo+
Solo
Set
Set
Eaker1000
Set
Level 84
God Stats
0W - 1L
1,153 SR
Queue Stats
108W - 100L
1,439 Elo+
Solo
Vamana
Vamana
GleziMc_
Vamana
Level 67
God Stats
0W - 1L
1,743 SR
Queue Stats
34W - 38L
1,453 Elo+
Solo
Rama
Rama
PurpleSkuff
Rama
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 51L
1,223 Elo+
Solo
Horus
Horus
ti770405
Horus
Level 97
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 4L
1,459 Elo+
Solo
Team Averages
Level 88
1,437 SR
1,395 Elo+

VS

Team Averages
Level 94
1,540 SR
1,423 Elo+
Merlin
Merlin
 
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
A5hl3y
Zhong Kui
Level 116
God Stats
3W - 4L
1,501 SR
Queue Stats
230W - 259L
1,424 Elo+
Solo
Izanami
Izanami
Asakimas
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 109L
1,402 Elo+
Solo
Ra
Ra
mazen22
Ra
Level 74
God Stats
2W - 0L
1,750 SR
Queue Stats
35W - 32L
1,398 Elo+
Solo
Chaac
Chaac
tonywesker
Chaac
Level 108
God Stats
2W - 1L
1,448 SR
Queue Stats
141W - 139L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 22
10,837
637
14,827
16,983
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 5 / 27
13,657
803
13,100
22,821
21,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
GleziMc_
Vamana
20
6 / 3 / 26
13,393
788
13,276
27,932
30,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
22 / 5 / 9
15,046
885
33,266
20,362
9,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
ti770405
Horus
14
4 / 5 / 16
10,592
623
10,399
18,604
20,209
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 6 / 12
14,362
845
26,261
19,263
10,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
A5hl3y
Zhong Kui
20
5 / 7 / 12
13,025
766
15,685
23,752
27,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Asakimas
Izanami
20
4 / 7 / 14
13,276
781
22,675
19,794
10,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 7 / 12
12,213
718
13,643
18,576
9,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
15
1 / 12 / 5
10,662
627
9,655
24,528
15,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
78
38
Kills
23
24
Deaths
39
100
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
6
12
2.33
W
Zhong Kui
A5hl3y
Zhong Kui
5
7
12
1.57
W
Izanami
Asakimas
Izanami
4
7
14
1.57
L
2
6
22
2.17
L
4
5
27
3.5
L
Vamana
GleziMc_
Vamana
6
3
26
6.33
L
22
5
9
5.3
W
5
7
12
1.57
L
Horus
ti770405
Horus
4
5
16
2.4
W
Chaac
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,868
Damage
87,919
106,702
Taken
105,913
89,146
Mitigated
72,246
31,292
Healing
31,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
26,261
2,049
1,908
3,249
19,263
10,125
1,433
3,015
16,248
48,460
0
W
Zhong Kui
A5hl3y
Zhong Kui
15,685
2,692
2,422
5,888
23,752
27,679
1,962
3,126
20,626
31,613
0
W
Izanami
Asakimas
Izanami
22,675
11,191
1,759
3,433
19,794
10,002
2,300
3,951
15,843
0
54,402
L
14,827
782
2,863
2,984
16,983
6,486
1,485
9,395
7,588
24,476
0
L
13,100
4,469
3,156
4,079
22,821
21,634
1,841
10,889
11,932
38
29,486
L
Vamana
GleziMc_
Vamana
13,276
5,881
621
6,777
27,932
30,856
2,440
16,141
11,791
0
43,090
L
33,266
28,763
795
4,059
20,362
9,961
4,613
12,351
8,011
0
55,515
W
13,643
1,139
3,521
5,007
18,576
9,405
1,706
1,910
16,666
27,677
0
L
Horus
ti770405
Horus
10,399
4,691
2,111
3,847
18,604
20,209
439
6,813
11,791
0
15,572
W
Chaac
9,655
1,051
0
4,424
24,528
15,035
492
2,863
21,665
0
21,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,525
Gold Earned
63,538
169
Minions Killed
171
0
Camps Cleared
0
1,381,690
Distance Traveled
1,319,461
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,362
845
40
2
0
286,828
0
W
Zhong Kui
13,025
766
33
2
0
248,257
1
W
Izanami
13,276
781
56
3
0
282,861
2
L
Eset
10,837
637
11
1
0
288,466
0
L
Set
13,657
803
26
2
0
286,196
0
L
Vamana
13,393
788
57
3
0
339,826
4
L
Rama
15,046
885
65
4
0
257,675
0
W
Ra
12,213
718
26
2
0
260,138
1
L
Horus
10,592
623
10
1
0
209,527
0
W
Chaac
10,662
627
16
1
0
241,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role