Player Matchup

Raijin
Raijin
CkerSkull
Raijin
Level 144
God Stats
2W - 1L
1,450 SR
Queue Stats
137W - 160L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
Fakupc
Cernunnos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,309 Elo+
Solo
Nike
Nike
LVlag
Nike
Level 108
God Stats
2W - 1L
1,522 SR
Queue Stats
132W - 146L
1,546 Elo+
Solo
Thanatos
Thanatos
renan2020
Thanatos
Level 113
God Stats
36W - 43L
1,619 SR
Queue Stats
66W - 58L
1,578 Elo+
Solo
Zhong Kui
Zhong Kui
tosiricu
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,483 Elo+
Party 2
Team Averages
Level 118
1,518 SR
1,474 Elo+

VS

Team Averages
Level 72
1,596 SR
1,488 Elo+
Ra
Ra
Cavalero_Imortal
Ra
Level 111
God Stats
5W - 3L
1,726 SR
Queue Stats
375W - 299L
1,576 Elo+
Party 3
Chaac
Chaac
Duduzinho_LP
Chaac
Level 86
God Stats
2W - 5L
1,523 SR
Queue Stats
7W - 15L
1,346 Elo+
Party 1
Janus
Janus
ImVeryLouko
Janus
Level 86
God Stats
3W - 5L
1,517 SR
Queue Stats
326W - 250L
1,569 Elo+
Party 3
Nu Wa
Nu Wa
KSinCore
Nu Wa
Level 62
God Stats
6W - 1L
1,713 SR
Queue Stats
26W - 18L
1,571 Elo+
Party 1
Zeus
Zeus
rainonjoka
Zeus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CkerSkull
Raijin
16
2 / 3 / 10
10,556
1,056
12,978
13,091
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Fakupc
Cernunnos
17
3 / 2 / 11
11,325
1,133
9,269
10,266
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
LVlag
Nike
18
3 / 3 / 20
11,683
1,168
14,249
18,526
30,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
renan2020
Thanatos
18
18 / 6 / 7
14,045
1,405
25,183
18,544
8,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
tosiricu
Zhong Kui
17
2 / 4 / 11
10,659
1,066
10,438
12,466
10,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

206

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 8
12,225
1,223
14,555
13,763
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 10
10,078
1,008
10,952
25,522
28,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 8
11,145
1,115
17,452
8,899
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
KSinCore
Nu Wa
16
3 / 3 / 11
11,040
1,104
15,867
10,913
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 10
9,991
999
8,494
16,945
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
28
Kills
18
18
Deaths
28
59
Assists
47
Player
Kills
Deaths
Assists
KDA
L
8
6
8
2
W
Raijin
CkerSkull
Raijin
2
3
10
2.33
L
1
6
10
1
W
Cernunnos
Fakupc
Cernunnos
3
2
11
4.25
L
5
3
8
3
L
Nu Wa
KSinCore
Nu Wa
3
3
11
2.83
W
Nike
LVlag
Nike
3
3
20
4.33
L
1
10
10
0.6
W
Thanatos
renan2020
Thanatos
18
6
7
3.58
W
Zhong Kui
tosiricu
Zhong Kui
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,117
Damage
67,320
72,893
Taken
76,042
56,812
Mitigated
47,072
16,940
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,555
1,121
3,539
2,186
13,763
5,988
0
3,284
10,479
35,735
0
W
Raijin
CkerSkull
Raijin
12,978
2,062
124
707
13,091
4,922
0
8,437
4,377
39,818
0
L
10,952
2,844
428
4,624
25,522
28,076
0
14,396
10,990
656
24,890
W
Cernunnos
Fakupc
Cernunnos
9,269
4,281
0
825
10,266
3,225
0
8,846
1,366
0
50,299
L
17,452
1,273
0
73
8,899
3,055
0
807
8,092
27,350
0
L
Nu Wa
KSinCore
Nu Wa
15,867
3,849
0
171
10,913
5,219
0
3,381
7,532
38,069
0
W
Nike
LVlag
Nike
14,249
1,987
0
531
18,526
30,191
0
13,994
4,227
0
22,881
L
8,494
3,787
0
1,756
16,945
4,734
0
1,548
15,397
23,263
0
W
Thanatos
renan2020
Thanatos
25,183
10,153
0
11,302
18,544
8,280
0
16,237
2,224
0
32,820
W
Zhong Kui
tosiricu
Zhong Kui
10,438
759
0
3,451
12,466
10,194
0
8,915
3,423
31,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,268
Gold Earned
54,479
224
Minions Killed
187
9
Camps Cleared
5
919,608
Distance Traveled
887,912
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,225
1,223
39
4
0
183,382
2
W
Raijin
10,556
1,056
54
5
0
180,200
0
L
Chaac
10,078
1,008
27
3
1
178,820
0
W
Cernunnos
11,325
1,133
90
9
4
162,418
0
L
Janus
11,145
1,115
36
4
2
195,751
3
L
Nu Wa
11,040
1,104
52
5
1
174,418
2
W
Nike
11,683
1,168
15
2
0
188,761
3
L
Zeus
9,991
999
33
3
1
155,541
0
W
Thanatos
14,045
1,405
25
3
3
201,359
0
W
Zhong Kui
10,659
1,066
40
4
2
186,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role