Player Matchup

Chronos
Chronos
Death Da Kid702
Chronos
Level 160
God Stats
3W - 6L
1,310 SR
Queue Stats
570W - 628L
1,537 Elo+
Solo
Chernobog
Chernobog
KevinTheMilkman
Chernobog
Level 149
God Stats
6W - 7L
1,583 SR
Queue Stats
603W - 560L
1,583 Elo+
Solo
Anhur
Anhur
Láxus
Anhur
Level 160
God Stats
6W - 7L
1,419 SR
Queue Stats
872W - 792L
1,567 Elo+
Solo
Nox
Nox
Texasboyplayer
Nox
Level 159
God Stats
13W - 12L
1,631 SR
Queue Stats
354W - 353L
1,592 Elo+
Solo
Hades
Hades
theefrainable
Hades
Level 156
God Stats
1W - 1L
1,693 SR
Queue Stats
87W - 98L
1,547 Elo+
Solo
Team Averages
Level 157
1,527 SR
1,565 Elo+

VS

Team Averages
Level 136
1,539 SR
1,603 Elo+
Nox
Nox
BakaOokamiX3
Nox
Level 105
God Stats
1W - 0L
1,266 SR
Queue Stats
34W - 26L
1,536 Elo+
Party 1
Sobek
Sobek
FREEWILLIE5
Sobek
Level 160
God Stats
2W - 1L
1,730 SR
Queue Stats
60W - 43L
1,536 Elo+
Party 1
Sol
Sol
HazyV
Sol
Level 122
God Stats
2W - 6L
1,057 SR
Queue Stats
601W - 592L
1,648 Elo+
Solo
Jormungandr
Jormungandr
NoiselessPurse7
Jormungandr
Level 146
God Stats
3W - 1L
1,838 SR
Queue Stats
96W - 74L
1,602 Elo+
Solo
Chernobog
Chernobog
TombErector
Chernobog
Level 147
God Stats
2W - 0L
1,804 SR
Queue Stats
196W - 111L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
9,895
660
9,321
14,140
6,603
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
KevinTheMilkman
Chernobog
18
4 / 5 / 6
10,737
716
11,091
15,210
7,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Láxus
Anhur
19
6 / 4 / 5
10,844
723
17,655
15,587
8,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 3 / 10
9,897
660
6,394
11,002
6,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 7 / 6
9,103
607
8,261
17,043
14,639
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 13
11,485
766
8,213
4,319
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 3 / 15
10,872
725
8,028
25,544
21,036
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
HazyV
Sol
18
4 / 5 / 15
11,269
751
16,636
14,919
6,704
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
NoiselessPurse7
Jormungandr
18
3 / 3 / 20
10,897
726
13,280
12,794
15,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
TombErector
Chernobog
20
7 / 2 / 14
11,962
797
18,987
12,702
7,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
13
Kills
23
25
Deaths
14
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
1
6
8
0.83
W
3
3
15
3.5
W
Sol
HazyV
Sol
4
5
15
2.3
L
Chernobog
KevinTheMilkman
Chernobog
4
5
6
1.4
L
Anhur
Láxus
Anhur
6
4
5
2.13
W
Jormungandr
NoiselessPurse7
Jormungandr
3
3
20
4.33
L
2
3
10
2.33
W
Chernobog
TombErector
Chernobog
7
2
14
7
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,722
Damage
65,144
72,982
Taken
70,278
44,336
Mitigated
53,410
21,131
Healing
31,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,213
446
1,123
599
4,319
2,650
2,780
1,567
2,752
21,993
0
L
9,321
2,146
1,790
2,035
14,140
6,603
986
8,069
6,071
17,892
0
W
8,028
277
3,047
12,325
25,544
21,036
471
6,471
19,073
18,881
0
W
Sol
HazyV
Sol
16,636
7,281
1,447
4,350
14,919
6,704
1,124
5,035
9,884
34,106
0
L
Chernobog
KevinTheMilkman
Chernobog
11,091
4,328
225
3,885
15,210
7,890
409
9,570
5,640
0
27,538
L
Anhur
Láxus
Anhur
17,655
10,772
1,872
5,157
15,587
8,619
502
10,692
4,895
0
34,403
W
Jormungandr
NoiselessPurse7
Jormungandr
13,280
1,067
1,420
1,975
12,794
15,933
817
5,455
7,339
28,516
0
L
6,394
471
287
443
11,002
6,585
203
6,164
4,838
22,217
0
W
Chernobog
TombErector
Chernobog
18,987
9,500
1,745
3,345
12,702
7,087
2,631
5,448
7,254
0
49,821
L
8,261
598
1,596
3,841
17,043
14,639
0
11,662
5,381
16,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
56,485
150
Minions Killed
176
0
Camps Cleared
0
1,184,050
Distance Traveled
1,431,629
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,485
766
45
3
0
295,871
0
L
Chronos
9,895
660
18
1
0
205,720
0
W
Sobek
10,872
725
27
2
0
320,675
1
W
Sol
11,269
751
39
3
0
245,911
2
L
Chernobog
10,737
716
24
2
0
231,703
2
L
Anhur
10,844
723
35
2
0
243,547
0
W
Jormungandr
10,897
726
15
1
0
289,104
1
L
Nox
9,897
660
42
3
0
250,632
0
W
Chernobog
11,962
797
50
3
0
280,068
0
L
Hades
9,103
607
31
2
0
252,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role