Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ChaosStormRider
Nike
Level 111
God Stats
0W - 1L
1,248 SR
Queue Stats
85W - 134L
1,334 Elo+
Party 1
Thanatos
Thanatos
Jamurai1
Thanatos
Level 127
God Stats
7W - 5L
1,582 SR
Queue Stats
271W - 307L
1,350 Elo+
Party 1
Hercules
Hercules
Lobster Rat
Hercules
Level 128
God Stats
0W - 1L
1,210 SR
Queue Stats
243W - 282L
1,387 Elo+
Party 1
Sol
Sol
SpookyKat7914
Sol
Level 61
God Stats
31W - 34L
1,426 SR
Queue Stats
227W - 277L
1,274 Elo+
Party 1
Team Averages
Level 117
1,393 SR
1,369 Elo+

VS

Team Averages
Level 91
1,491 SR
1,378 Elo+
Skadi
Skadi
Loudcody
Skadi
Level 62
God Stats
3W - 2L
1,481 SR
Queue Stats
164W - 148L
1,418 Elo+
Solo
King Arthur
King Arthur
PatPhenis
King Arthur
Level 98
God Stats
27W - 32L
1,425 SR
Queue Stats
106W - 123L
1,340 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scarecrow93616
Morgan Le Fay
Level 80
God Stats
20W - 19L
1,391 SR
Queue Stats
71W - 84L
1,332 Elo+
Solo
Artio
Artio
ThingManXP
Artio
Level 107
God Stats
28W - 13L
1,656 SR
Queue Stats
205W - 203L
1,400 Elo+
Party 2
Ao Kuang
Ao Kuang
Wrothspade
Ao Kuang
Level 106
God Stats
28W - 27L
1,501 SR
Queue Stats
214W - 201L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 3 / 2
9,067
453
14,321
10,042
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 5 / 2
8,354
418
8,757
17,939
11,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Jamurai1
Thanatos
16
8 / 5 / 2
10,240
512
12,544
19,259
8,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Lobster Rat
Hercules
13
3 / 5 / 7
8,476
424
10,507
24,885
21,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 6
7,599
380
13,627
20,567
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Loudcody
Skadi
16
8 / 6 / 5
10,992
550
21,545
17,565
7,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PatPhenis
King Arthur
17
6 / 2 / 4
10,408
520
17,917
18,845
17,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Scarecrow93616
Morgan Le Fay
16
4 / 3 / 3
10,360
518
9,650
13,032
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
15
2 / 3 / 9
9,845
492
8,719
24,965
25,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Wrothspade
Ao Kuang
15
4 / 2 / 6
9,441
472
10,541
17,898
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
14
Kills
24
24
Deaths
16
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
2
1.33
L
0
5
2
0.2
L
Thanatos
Jamurai1
Thanatos
8
5
2
1.8
L
Hercules
Lobster Rat
Hercules
3
5
7
1.3
W
Skadi
Loudcody
Skadi
8
6
5
1.75
W
King Arthur
PatPhenis
King Arthur
6
2
4
4
W
Morgan Le Fay
Scarecrow93616
Morgan Le Fay
4
3
3
1.83
L
0
6
6
0.5
W
Artio
2
3
9
2.17
W
Ao Kuang
Wrothspade
Ao Kuang
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,756
Damage
68,372
92,692
Taken
92,305
52,433
Mitigated
62,916
32,795
Healing
31,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,321
782
0
1,954
10,042
4,087
144
6,482
3,560
68,827
0
L
8,757
1,313
0
3,716
17,939
11,509
0
5,888
12,051
0
55,622
L
Thanatos
Jamurai1
Thanatos
12,544
2,159
0
13,728
19,259
8,982
0
6,085
13,174
0
64,215
L
Hercules
Lobster Rat
Hercules
10,507
2,839
0
3,940
24,885
21,052
0
7,373
17,512
0
42,004
W
Skadi
Loudcody
Skadi
21,545
9,056
0
2,010
17,565
7,228
278
6,345
11,220
0
91,845
W
King Arthur
PatPhenis
King Arthur
17,917
2,075
293
3,526
18,845
17,719
770
4,941
13,904
0
77,537
W
Morgan Le Fay
Scarecrow93616
Morgan Le Fay
9,650
403
0
3,951
13,032
4,974
416
6,836
6,196
72,331
0
L
13,627
3,388
0
9,457
20,567
6,803
0
3,270
17,297
48,362
0
W
Artio
8,719
1,037
2,873
9,708
24,965
25,285
52
9,419
15,546
30,269
0
W
Ao Kuang
Wrothspade
Ao Kuang
10,541
2,744
0
9,229
17,898
7,710
0
6,143
11,755
57,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,736
Gold Earned
51,046
433
Minions Killed
482
0
Camps Cleared
0
1,799,372
Distance Traveled
1,938,278
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,067
453
108
5
0
353,483
9
L
Nike
8,354
418
110
6
0
324,124
0
L
Thanatos
10,240
512
100
5
0
414,492
2
L
Hercules
8,476
424
56
3
0
340,201
4
W
Skadi
10,992
550
114
6
0
366,780
3
W
King Arthur
10,408
520
118
6
0
377,165
0
W
Morgan Le Fay
10,360
518
134
7
0
371,837
9
L
Sol
7,599
380
59
3
0
367,072
0
W
Artio
9,845
492
31
2
0
397,523
2
W
Ao Kuang
9,441
472
85
4
0
424,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role